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https://github.com/ivoszbg/uniLoader.git
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lib: simplefb: Use RGB888 instead of ARGB8888
Also comes with small changes here and there. Signed-off-by: Ivaylo Ivanov <ivo.ivanov.ivanov1@gmail.com>
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@ -9,9 +9,9 @@
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#define SIMPLEFB_H_
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typedef struct _color {
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int r;
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int g;
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int b;
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unsigned char r;
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unsigned char g;
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unsigned char b;
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} color;
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typedef struct _font_params {
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@ -21,15 +21,4 @@ typedef struct _font_params {
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font_params get_font_params(void);
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long unsigned int strlen(const char *p) {
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unsigned int i = 0;
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while(*p != '\0') {
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i++;
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p++;
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}
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return i;
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}
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#endif
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@ -17,13 +17,5 @@ extern void clean_fb(volatile char *fb, int width, int height, int stride);
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extern void printk(char *text);
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extern void writel(unsigned int value, void* address);
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#ifdef __aarch64__
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/* Define our own 128 bit memcpy */
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extern void memcpy(void *dest, void *src, size_t size);
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#endif
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#ifdef __arm__
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extern void memcpy (char* src, char* dest, size_t len);
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#endif
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#endif // MAIN_H_
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@ -26,22 +26,3 @@ void printk(char *text) {
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debug_linecount++;
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#endif
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}
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/*
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#ifdef __aarch64__
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Define our own 128 bit memcpy *
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void memcpy(void *dest, void *src, size_t size)
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{
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unsigned __int128 *src2 = src;
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unsigned __int128 *dest2 = dest;
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for (size_t i = 0; i < size / 16; i++)
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dest2[i] = src2[i];
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}
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#endif
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#ifdef __arm__
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void memcpy (char* src, char* dest, size_t len) {
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for (size_t i = 0; i < len; i++)
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dest[i] = src[i];
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}
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#endif*/
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@ -7,29 +7,31 @@
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#include <lib/simplefb.h>
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#include <lib/font.h>
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#include <string.h>
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void clean_fb(volatile char *fb, int width, int height, int stride) {
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for (volatile char *addr = fb; addr < fb + (width * height * stride); addr += stride)
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*(int*) (addr) = 0x0;
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*(int*)(addr) = 0x0;
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}
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void draw_pixel(volatile char *fb, int x, int y, int width, int stride) {
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long int location = (x * stride) + (y * width * stride);
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/* RGB888 format */
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/* Unlike ARGB8888, we explicitly use 3 bytes to represent each pixel, making sure no extra padding byte is added. */
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void draw_pixel(volatile char *fb, int x, int y, int width, int stride, color c) {
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long int location = (x * 3) + (y * width * 3);
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*(fb + location) = 255; // Blue
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*(fb + location + 1) = 255; // Green
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*(fb + location + 2) = 255; // Red
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*(fb + location + 3) = 255; // Full opacity
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*(fb + location) = c.r;
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*(fb + location + 1) = c.g;
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*(fb + location + 2) = c.b;
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}
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void draw_horizontal_line(volatile char *fb, int x1, int x2, int y, color c, int width, int stride) {
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for (int i = x1; i < x2; i++)
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draw_pixel(fb, i, y, width, stride);
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draw_pixel(fb, i, y, width, stride, c);
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}
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void draw_vertical_line(volatile char *fb, int x, int y1, int y2, color c, int width, int stride) {
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for (int i = y1; i < y2; i++)
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draw_pixel(fb, x, i, width, stride);
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draw_pixel(fb, x, i, width, stride, c);
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}
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void draw_filled_rectangle(volatile char *fb, int x1, int y1, int w, int h, color c, int width, int stride) {
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@ -42,7 +44,7 @@ void draw_text(volatile char *fb, char *text, int textX, int textY, int width, i
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int l = strlen(text);
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for (int i = 0; i < l; i++) {
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if(text[i] < 32)
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if (text[i] < 32)
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continue;
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int ix = font_index(text[i]);
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@ -53,15 +55,8 @@ void draw_text(volatile char *fb, char *text, int textX, int textY, int width, i
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for (int x = 0; x < FONTW; x++) {
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if (((b << x) & 0b10000000) > 0)
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draw_pixel(fb, textX + i * FONTW + x, textY + y, width, stride);
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draw_pixel(fb, textX + i * FONTW + x, textY + y, width, stride, (color){255, 255, 255});
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}
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}
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}
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}
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/* Helper functions */
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font_params get_font_params() {
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font_params params = {.width=FONTW, .height=FONTH};
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return params;
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}
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@ -4,6 +4,7 @@
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*/
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#include <main.h>
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#include <string.h>
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void main(void* dt, void* kernel) {
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/* Initialize SoC and Board specific peripherals/quirks */
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