u-boot/env/remote.c
Tom Rini 83d290c56f SPDX: Convert all of our single license tags to Linux Kernel style
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from.  So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry.  Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.

In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.

This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents.  There's also a few places where I found we did not have a tag
and have introduced one.

Signed-off-by: Tom Rini <trini@konsulko.com>
2018-05-07 09:34:12 -04:00

64 lines
1.2 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* (C) Copyright 2011-2012 Freescale Semiconductor, Inc.
*/
/* #define DEBUG */
#include <common.h>
#include <command.h>
#include <environment.h>
#include <linux/stddef.h>
#ifdef ENV_IS_EMBEDDED
env_t *env_ptr = &environment;
#else /* ! ENV_IS_EMBEDDED */
env_t *env_ptr = (env_t *)CONFIG_ENV_ADDR;
#endif /* ENV_IS_EMBEDDED */
DECLARE_GLOBAL_DATA_PTR;
#if !defined(CONFIG_ENV_OFFSET)
#define CONFIG_ENV_OFFSET 0
#endif
static int env_remote_init(void)
{
if (crc32(0, env_ptr->data, ENV_SIZE) == env_ptr->crc) {
gd->env_addr = (ulong)&(env_ptr->data);
gd->env_valid = ENV_VALID;
return 0;
}
return -ENOENT;
}
#ifdef CONFIG_CMD_SAVEENV
static int env_remote_save(void)
{
#ifdef CONFIG_SRIO_PCIE_BOOT_SLAVE
printf("Can not support the 'saveenv' when boot from SRIO or PCIE!\n");
return 1;
#else
return 0;
#endif
}
#endif /* CONFIG_CMD_SAVEENV */
static int env_remote_load(void)
{
#ifndef ENV_IS_EMBEDDED
return env_import((char *)env_ptr, 1);
#endif
return 0;
}
U_BOOT_ENV_LOCATION(remote) = {
.location = ENVL_REMOTE,
ENV_NAME("Remote")
.load = env_remote_load,
.save = env_save_ptr(env_remote_save),
.init = env_remote_init,
};