u-boot/include/bmp_layout.h
Tom Rini 83d290c56f SPDX: Convert all of our single license tags to Linux Kernel style
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from.  So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry.  Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.

In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.

This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents.  There's also a few places where I found we did not have a tag
and have introduced one.

Signed-off-by: Tom Rini <trini@konsulko.com>
2018-05-07 09:34:12 -04:00

60 lines
1.3 KiB
C

/* SPDX-License-Identifier: GPL-2.0+ */
/* (C) Copyright 2002
* Detlev Zundel, DENX Software Engineering, dzu@denx.de.
*/
/************************************************************************/
/* ** Layout of a bmp file */
/************************************************************************/
#ifndef _BMP_H_
#define _BMP_H_
struct __packed bmp_color_table_entry {
__u8 blue;
__u8 green;
__u8 red;
__u8 reserved;
};
/* When accessing these fields, remember that they are stored in little
endian format, so use linux macros, e.g. le32_to_cpu(width) */
struct __packed bmp_header {
/* Header */
char signature[2];
__u32 file_size;
__u32 reserved;
__u32 data_offset;
/* InfoHeader */
__u32 size;
__u32 width;
__u32 height;
__u16 planes;
__u16 bit_count;
__u32 compression;
__u32 image_size;
__u32 x_pixels_per_m;
__u32 y_pixels_per_m;
__u32 colors_used;
__u32 colors_important;
/* ColorTable */
};
struct bmp_image {
struct bmp_header header;
/* We use a zero sized array just as a placeholder for variable
sized array */
struct bmp_color_table_entry color_table[0];
};
/* Data in the bmp_image is aligned to this length */
#define BMP_DATA_ALIGN 4
/* Constants for the compression field */
#define BMP_BI_RGB 0
#define BMP_BI_RLE8 1
#define BMP_BI_RLE4 2
#endif /* _BMP_H_ */