dm: sound: Create a uclass for sound
The sound driver pulls together the audio codec and i2s drivers in order to actually make sounds. It supports setup() and play() methods. The sound_find_codec_i2s() function allows locating the linked codec and i2s devices. They can be referred to from uclass-private data. Add a uclass and a test for sound. Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
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e625b68b04
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d490189865
@ -538,6 +538,17 @@
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compatible = "sandbox,smem";
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};
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sound {
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compatible = "sandbox,sound";
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cpu {
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sound-dai = <&i2s 0>;
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};
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codec {
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sound-dai = <&audio 0>;
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};
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};
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spi@0 {
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#address-cells = <1>;
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#size-cells = <0>;
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@ -141,4 +141,24 @@ void sandbox_get_codec_params(struct udevice *dev, int *interfacep, int *ratep,
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*/
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int sandbox_get_i2s_sum(struct udevice *dev);
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/**
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* sandbox_get_setup_called() - Returns the number of times setup(*) was called
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*
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* This is used in the sound test
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*
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* @dev: Device to check
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* @return call count for the setup() method
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*/
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int sandbox_get_setup_called(struct udevice *dev);
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/**
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* sandbox_get_sound_sum() - Read back the sum of the sound data so far
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*
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* This data is provided to the sandbox driver by the sound play() method.
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*
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* @dev: Device to check
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* @return sum of audio data
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*/
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int sandbox_get_sound_sum(struct udevice *dev);
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#endif
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23
cmd/sound.c
23
cmd/sound.c
@ -6,6 +6,7 @@
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#include <common.h>
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#include <command.h>
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#include <dm.h>
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#include <fdtdec.h>
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#include <sound.h>
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@ -14,11 +15,20 @@ DECLARE_GLOBAL_DATA_PTR;
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/* Initilaise sound subsystem */
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static int do_init(cmd_tbl_t *cmdtp, int flag, int argc, char *const argv[])
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{
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#ifdef CONFIG_DM_SOUND
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struct udevice *dev;
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#endif
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int ret;
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#ifdef CONFIG_DM_SOUND
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ret = uclass_first_device_err(UCLASS_SOUND, &dev);
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if (!ret)
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ret = sound_setup(dev);
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#else
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ret = sound_init(gd->fdt_blob);
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#endif
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if (ret) {
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printf("Initialise Audio driver failed\n");
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printf("Initialise Audio driver failed (ret=%d)\n", ret);
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return CMD_RET_FAILURE;
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}
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@ -28,6 +38,9 @@ static int do_init(cmd_tbl_t *cmdtp, int flag, int argc, char *const argv[])
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/* play sound from buffer */
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static int do_play(cmd_tbl_t *cmdtp, int flag, int argc, char *const argv[])
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{
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#ifdef CONFIG_DM_SOUND
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struct udevice *dev;
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#endif
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int ret = 0;
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int msec = 1000;
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int freq = 400;
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@ -37,9 +50,15 @@ static int do_play(cmd_tbl_t *cmdtp, int flag, int argc, char *const argv[])
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if (argc > 2)
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freq = simple_strtoul(argv[2], NULL, 10);
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#ifdef CONFIG_DM_SOUND
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ret = uclass_first_device_err(UCLASS_SOUND, &dev);
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if (!ret)
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ret = sound_beep(dev, msec, freq);
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#else
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ret = sound_play(msec, freq);
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#endif
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if (ret) {
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printf("play failed");
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printf("Sound device failed to play (err=%d)\n", ret);
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return CMD_RET_FAILURE;
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}
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@ -7,6 +7,7 @@ obj-$(CONFIG_SOUND) += sound.o
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obj-$(CONFIG_DM_SOUND) += codec-uclass.o
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obj-$(CONFIG_DM_SOUND) += i2s-uclass.o
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obj-$(CONFIG_I2S) += sound-i2s.o
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obj-$(CONFIG_DM_SOUND) += sound-uclass.o
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obj-$(CONFIG_I2S_SAMSUNG) += samsung-i2s.o
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obj-$(CONFIG_SOUND_SANDBOX) += sandbox.o
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obj-$(CONFIG_SOUND_WM8994) += wm8994.o
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@ -7,6 +7,7 @@
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#include <audio_codec.h>
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#include <dm.h>
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#include <i2s.h>
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#include <sound.h>
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#include <asm/sound.h>
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#include <asm/sdl.h>
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@ -22,6 +23,12 @@ struct sandbox_i2s_priv {
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int sum; /* Use to sum the provided audio data */
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};
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struct sandbox_sound_priv {
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int setup_called;
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int sum; /* Use to sum the provided audio data */
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};
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#ifndef CONFIG_DM_SOUND
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int sound_play(uint32_t msec, uint32_t frequency)
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{
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sandbox_sdl_sound_start(frequency);
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@ -30,6 +37,7 @@ int sound_play(uint32_t msec, uint32_t frequency)
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return 0;
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}
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#endif /* CONFIG_DM_SOUND */
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int sound_init(const void *blob)
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{
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@ -56,6 +64,20 @@ int sandbox_get_i2s_sum(struct udevice *dev)
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return priv->sum;
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}
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int sandbox_get_setup_called(struct udevice *dev)
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{
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struct sandbox_sound_priv *priv = dev_get_priv(dev);
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return priv->setup_called;
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}
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int sandbox_get_sound_sum(struct udevice *dev)
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{
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struct sandbox_sound_priv *priv = dev_get_priv(dev);
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return priv->sum;
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}
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static int sandbox_codec_set_params(struct udevice *dev, int interface,
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int rate, int mclk_freq,
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int bits_per_sample, uint channels)
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@ -96,9 +118,35 @@ static int sandbox_i2s_probe(struct udevice *dev)
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uc_priv->channels = 2;
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uc_priv->id = 1;
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return sandbox_sdl_sound_init();
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}
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static int sandbox_sound_setup(struct udevice *dev)
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{
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struct sandbox_sound_priv *priv = dev_get_priv(dev);
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priv->setup_called++;
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return 0;
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}
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static int sandbox_sound_play(struct udevice *dev, void *data, uint data_size)
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{
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struct sound_uc_priv *uc_priv = dev_get_uclass_priv(dev);
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struct sandbox_sound_priv *priv = dev_get_priv(dev);
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int i;
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for (i = 0; i < data_size; i++)
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priv->sum += ((uint8_t *)data)[i];
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return i2s_tx_data(uc_priv->i2s, data, data_size);
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}
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static int sandbox_sound_probe(struct udevice *dev)
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{
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return sound_find_codec_i2s(dev);
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}
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static const struct audio_codec_ops sandbox_codec_ops = {
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.set_params = sandbox_codec_set_params,
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};
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@ -133,3 +181,22 @@ U_BOOT_DRIVER(sandbox_i2s) = {
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.probe = sandbox_i2s_probe,
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.priv_auto_alloc_size = sizeof(struct sandbox_i2s_priv),
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};
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static const struct sound_ops sandbox_sound_ops = {
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.setup = sandbox_sound_setup,
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.play = sandbox_sound_play,
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};
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static const struct udevice_id sandbox_sound_ids[] = {
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{ .compatible = "sandbox,sound" },
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{ }
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};
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U_BOOT_DRIVER(sandbox_sound) = {
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.name = "sandbox_sound",
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.id = UCLASS_SOUND,
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.of_match = sandbox_sound_ids,
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.ops = &sandbox_sound_ops,
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.priv_auto_alloc_size = sizeof(struct sandbox_sound_priv),
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.probe = sandbox_sound_probe,
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};
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127
drivers/sound/sound-uclass.c
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127
drivers/sound/sound-uclass.c
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@ -0,0 +1,127 @@
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// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright 2018 Google LLC
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* Written by Simon Glass <sjg@chromium.org>
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*/
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#include <common.h>
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#include <dm.h>
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#include <i2s.h>
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#include <sound.h>
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#define SOUND_BITS_IN_BYTE 8
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int sound_setup(struct udevice *dev)
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{
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struct sound_ops *ops = sound_get_ops(dev);
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if (!ops->setup)
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return -ENOSYS;
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return ops->setup(dev);
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}
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int sound_play(struct udevice *dev, void *data, uint data_size)
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{
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struct sound_ops *ops = sound_get_ops(dev);
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if (!ops->play)
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return -ENOSYS;
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return ops->play(dev, data, data_size);
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}
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int sound_beep(struct udevice *dev, int msecs, int frequency_hz)
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{
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struct sound_uc_priv *uc_priv = dev_get_uclass_priv(dev);
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struct i2s_uc_priv *i2s_uc_priv = dev_get_uclass_priv(uc_priv->i2s);
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unsigned short *data;
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uint data_size;
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int ret;
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ret = sound_setup(dev);
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if (ret && ret != -EALREADY)
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return ret;
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/* Buffer length computation */
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data_size = i2s_uc_priv->samplingrate * i2s_uc_priv->channels;
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data_size *= (i2s_uc_priv->bitspersample / SOUND_BITS_IN_BYTE);
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data = malloc(data_size);
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if (!data) {
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debug("%s: malloc failed\n", __func__);
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return -ENOMEM;
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}
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sound_create_square_wave(i2s_uc_priv->samplingrate, data, data_size,
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frequency_hz);
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while (msecs >= 1000) {
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ret = sound_play(dev, data, data_size);
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msecs -= 1000;
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}
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if (msecs) {
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unsigned long size =
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(data_size * msecs) / (sizeof(int) * 1000);
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ret = sound_play(dev, data, size);
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}
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free(data);
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return ret;
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}
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int sound_find_codec_i2s(struct udevice *dev)
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{
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struct sound_uc_priv *uc_priv = dev_get_uclass_priv(dev);
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struct ofnode_phandle_args args;
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ofnode node;
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int ret;
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/* First the codec */
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node = ofnode_find_subnode(dev_ofnode(dev), "codec");
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if (!ofnode_valid(node)) {
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debug("Failed to find /cpu subnode\n");
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return -EINVAL;
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}
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ret = ofnode_parse_phandle_with_args(node, "sound-dai",
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"#sound-dai-cells", 0, 0, &args);
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if (ret) {
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debug("Cannot find phandle: %d\n", ret);
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return ret;
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}
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ret = uclass_get_device_by_ofnode(UCLASS_AUDIO_CODEC, args.node,
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&uc_priv->codec);
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if (ret) {
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debug("Cannot find codec: %d\n", ret);
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return ret;
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}
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/* Now the i2s */
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node = ofnode_find_subnode(dev_ofnode(dev), "cpu");
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if (!ofnode_valid(node)) {
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debug("Failed to find /cpu subnode\n");
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return -EINVAL;
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}
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ret = ofnode_parse_phandle_with_args(node, "sound-dai",
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"#sound-dai-cells", 0, 0, &args);
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if (ret) {
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debug("Cannot find phandle: %d\n", ret);
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return ret;
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}
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ret = uclass_get_device_by_ofnode(UCLASS_I2S, args.node, &uc_priv->i2s);
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if (ret) {
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debug("Cannot find i2s: %d\n", ret);
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return ret;
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}
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debug("Probed sound '%s' with codec '%s' and i2s '%s'\n", dev->name,
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uc_priv->codec->name, uc_priv->i2s->name);
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return 0;
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}
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UCLASS_DRIVER(sound) = {
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.id = UCLASS_SOUND,
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.name = "sound",
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.per_device_auto_alloc_size = sizeof(struct sound_uc_priv),
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};
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@ -84,6 +84,7 @@ enum uclass_id {
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UCLASS_SERIAL, /* Serial UART */
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UCLASS_SIMPLE_BUS, /* Bus with child devices */
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UCLASS_SMEM, /* Shared memory interface */
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UCLASS_SOUND, /* Playing simple sounds */
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UCLASS_SPI, /* SPI bus */
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UCLASS_SPI_FLASH, /* SPI flash */
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UCLASS_SPI_GENERIC, /* Generic SPI flash target */
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@ -19,12 +19,27 @@ struct sound_codec_info {
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int i2c_dev_addr;
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};
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/*
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/**
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* struct sound_uc_priv - private uclass information about each sound device
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*
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* This is used to line the codec and i2s together
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*
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* @codec: Codec that is used for this sound device
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* @i2s: I2S bus that is used for this sound device
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* @setup_done: true if setup() has been called
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*/
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struct sound_uc_priv {
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struct udevice *codec;
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struct udevice *i2s;
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int setup_done;
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};
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/**
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* Generates square wave sound data for 1 second
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*
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* @param sample_rate Sample rate in Hz
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* @param data data buffer pointer
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* @param size size of the buffer
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* @param size size of the buffer in bytes
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* @param freq frequency of the wave
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*/
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void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
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@ -37,6 +52,56 @@ void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
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*/
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int sound_init(const void *blob);
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#ifdef CONFIG_DM_SOUND
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/*
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* The sound uclass brings together a data transport (currently only I2C) and a
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* codec (currently connected over I2C).
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*/
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/* Operations for sound */
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struct sound_ops {
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/**
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* setup() - Set up to play a sound
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*/
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int (*setup)(struct udevice *dev);
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/**
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* play() - Play a beep
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*
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* @dev: Sound device
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* @data: Data buffer to play
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* @data_size: Size of data buffer in bytes
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* @return 0 if OK, -ve on error
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*/
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int (*play)(struct udevice *dev, void *data, uint data_size);
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};
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#define sound_get_ops(dev) ((struct sound_ops *)(dev)->driver->ops)
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/**
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* setup() - Set up to play a sound
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*/
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int sound_setup(struct udevice *dev);
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/**
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* play() - Play a beep
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*
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* @dev: Sound device
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* @msecs: Duration of beep in milliseconds
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* @frequency_hz: Frequency of the beep in Hertz
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* @return 0 if OK, -ve on error
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*/
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int sound_beep(struct udevice *dev, int msecs, int frequency_hz);
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/**
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* sound_find_codec_i2s() - Called by sound drivers to locate codec and i2s
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*
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* This finds the audio codec and i2s devices and puts them in the uclass's
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* private data for this device.
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*/
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int sound_find_codec_i2s(struct udevice *dev);
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#else
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/*
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* plays the pcm data buffer in pcm_data.h through i2s1 to make the
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* sine wave sound
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@ -44,5 +109,6 @@ int sound_init(const void *blob);
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* @return int 0 for success, -1 for error
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*/
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int sound_play(uint32_t msec, uint32_t frequency);
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#endif /* CONFIG_DM_SOUND */
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#endif /* __SOUND__H__ */
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@ -55,6 +55,7 @@ obj-$(CONFIG_AXI) += axi.o
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obj-$(CONFIG_MISC) += misc.o
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obj-$(CONFIG_DM_SERIAL) += serial.o
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obj-$(CONFIG_CPU) += cpu.o
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obj-$(CONFIG_DM_SOUND) += sound.o
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obj-$(CONFIG_TEE) += tee.o
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obj-$(CONFIG_VIRTIO_SANDBOX) += virtio.o
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obj-$(CONFIG_DMA) += dma.o
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34
test/dm/sound.c
Normal file
34
test/dm/sound.c
Normal file
@ -0,0 +1,34 @@
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// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright 2018 Google LLC
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* Written by Simon Glass <sjg@chromium.org>
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*/
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#include <common.h>
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#include <dm.h>
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#include <sound.h>
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#include <dm/test.h>
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#include <test/ut.h>
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#include <asm/test.h>
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/* Basic test of the sound codec uclass */
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static int dm_test_sound(struct unit_test_state *uts)
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{
|
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struct sound_uc_priv *uc_priv;
|
||||
struct udevice *dev;
|
||||
|
||||
/* check probe success */
|
||||
ut_assertok(uclass_first_device_err(UCLASS_SOUND, &dev));
|
||||
uc_priv = dev_get_uclass_priv(dev);
|
||||
ut_asserteq_str("audio-codec", uc_priv->codec->name);
|
||||
ut_asserteq_str("i2s", uc_priv->i2s->name);
|
||||
ut_asserteq(0, sandbox_get_setup_called(dev));
|
||||
|
||||
ut_assertok(sound_beep(dev, 1, 100));
|
||||
ut_asserteq(4560, sandbox_get_sound_sum(dev));
|
||||
ut_assertok(sound_beep(dev, 1, 100));
|
||||
ut_asserteq(9120, sandbox_get_sound_sum(dev));
|
||||
|
||||
return 0;
|
||||
}
|
||||
DM_TEST(dm_test_sound, DM_TESTF_SCAN_PDATA | DM_TESTF_SCAN_FDT);
|
Loading…
Reference in New Issue
Block a user