dm: sound: Create a uclass for audio codecs
An audio codec provides a way to convert digital data to sound and vice versa. Add a simple uclass which just supports setting the parameters for the codec. Signed-off-by: Simon Glass <sjg@chromium.org>
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@ -42,7 +42,12 @@
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osd0 = "/osd";
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};
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cros_ec: cros-ec {
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audio: audio-codec {
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compatible = "sandbox,audio-codec";
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#sound-dai-cells = <1>;
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};
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cros_ec: cros-ec {
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reg = <0 0>;
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compatible = "google,cros-ec-sandbox";
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@ -121,4 +121,14 @@ int sandbox_pwm_get_config(struct udevice *dev, uint channel, uint *period_nsp,
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*/
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void sandbox_sf_set_block_protect(struct udevice *dev, int bp_mask);
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/**
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* sandbox_get_codec_params() - Read back codec parameters
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*
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* This reads back the parameters set by audio_codec_set_params() for the
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* sandbox audio driver. Arguments are as for that function.
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*/
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void sandbox_get_codec_params(struct udevice *dev, int *interfacep, int *ratep,
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int *mclk_freqp, int *bits_per_samplep,
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uint *channelsp);
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#endif
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@ -4,6 +4,7 @@
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# R. Chandrasekar <rcsekar@samsung.com>
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obj-$(CONFIG_SOUND) += sound.o
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obj-$(CONFIG_DM_SOUND) += codec-uclass.o
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obj-$(CONFIG_I2S) += sound-i2s.o
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obj-$(CONFIG_I2S_SAMSUNG) += samsung-i2s.o
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obj-$(CONFIG_SOUND_SANDBOX) += sandbox.o
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26
drivers/sound/codec-uclass.c
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26
drivers/sound/codec-uclass.c
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@ -0,0 +1,26 @@
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// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright 2018 Google LLC
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* Written by Simon Glass <sjg@chromium.org>
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*/
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#include <common.h>
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#include <dm.h>
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#include <audio_codec.h>
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int audio_codec_set_params(struct udevice *dev, int interface, int rate,
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int mclk_freq, int bits_per_sample, uint channels)
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{
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struct audio_codec_ops *ops = audio_codec_get_ops(dev);
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if (!ops->set_params)
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return -ENOSYS;
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return ops->set_params(dev, interface, rate, mclk_freq, bits_per_sample,
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channels);
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}
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UCLASS_DRIVER(audio_codec) = {
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.id = UCLASS_AUDIO_CODEC,
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.name = "audio-codec",
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};
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@ -4,9 +4,19 @@
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*/
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#include <common.h>
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#include <dm.h>
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#include <audio_codec.h>
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#include <asm/sound.h>
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#include <asm/sdl.h>
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struct sandbox_codec_priv {
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int interface;
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int rate;
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int mclk_freq;
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int bits_per_sample;
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uint channels;
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};
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int sound_play(uint32_t msec, uint32_t frequency)
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{
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sandbox_sdl_sound_start(frequency);
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@ -20,3 +30,48 @@ int sound_init(const void *blob)
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{
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return sandbox_sdl_sound_init();
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}
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void sandbox_get_codec_params(struct udevice *dev, int *interfacep, int *ratep,
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int *mclk_freqp, int *bits_per_samplep,
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uint *channelsp)
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{
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struct sandbox_codec_priv *priv = dev_get_priv(dev);
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*interfacep = priv->interface;
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*ratep = priv->rate;
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*mclk_freqp = priv->mclk_freq;
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*bits_per_samplep = priv->bits_per_sample;
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*channelsp = priv->channels;
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}
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static int sandbox_codec_set_params(struct udevice *dev, int interface,
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int rate, int mclk_freq,
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int bits_per_sample, uint channels)
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{
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struct sandbox_codec_priv *priv = dev_get_priv(dev);
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priv->interface = interface;
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priv->rate = rate;
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priv->mclk_freq = mclk_freq;
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priv->bits_per_sample = bits_per_sample;
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priv->channels = channels;
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return 0;
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}
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static const struct audio_codec_ops sandbox_codec_ops = {
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.set_params = sandbox_codec_set_params,
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};
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static const struct udevice_id sandbox_codec_ids[] = {
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{ .compatible = "sandbox,audio-codec" },
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{ }
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};
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U_BOOT_DRIVER(sandbox_codec) = {
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.name = "sandbox_codec",
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.id = UCLASS_AUDIO_CODEC,
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.of_match = sandbox_codec_ids,
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.ops = &sandbox_codec_ops,
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.priv_auto_alloc_size = sizeof(struct sandbox_codec_priv),
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};
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48
include/audio_codec.h
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48
include/audio_codec.h
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@ -0,0 +1,48 @@
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/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* Copyright 2018 Google LLC
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* Written by Simon Glass <sjg@chromium.org>
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*/
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#ifndef __AUDIO_CODEC_H__
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#define __AUDIO_CODEC_H__
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/*
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* An audio codec turns digital data into sound with various parameters to
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* control its operation.
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*/
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/* Operations for sound */
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struct audio_codec_ops {
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/**
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* set_params() - Set audio codec parameters
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*
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* @dev: Sound device
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* @inteface: Interface number to use on codec
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* @rate: Sampling rate in Hz
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* @mclk_freq: Codec clock frequency in Hz
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* @bits_per_sample: Must be 16 or 24
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* @channels: Number of channels to use (1=mono, 2=stereo)
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* @return 0 if OK, -ve on error
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*/
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int (*set_params)(struct udevice *dev, int interface, int rate,
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int mclk_freq, int bits_per_sample, uint channels);
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};
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#define audio_codec_get_ops(dev) ((struct audio_codec_ops *)(dev)->driver->ops)
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/**
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* audio_codec_set_params() - Set audio codec parameters
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*
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* @dev: Sound device
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* @inteface: Interface number to use on codec
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* @rate: Sampling rate in Hz
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* @mclk_freq: Codec clock frequency in Hz
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* @bits_per_sample: Must be 16 or 24
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* @channels: Number of channels to use (1=mono, 2=stereo)
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* @return 0 if OK, -ve on error
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*/
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int audio_codec_set_params(struct udevice *dev, int interface, int rate,
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int mclk_freq, int bits_per_sample, uint channels);
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#endif /* __AUDIO_CODEC_H__ */
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@ -29,6 +29,7 @@ enum uclass_id {
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/* U-Boot uclasses start here - in alphabetical order */
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UCLASS_ADC, /* Analog-to-digital converter */
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UCLASS_AHCI, /* SATA disk controller */
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UCLASS_AUDIO_CODEC, /* Audio codec with control and data path */
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UCLASS_AXI, /* AXI bus */
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UCLASS_BLK, /* Block device */
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UCLASS_BOARD, /* Device information from hardware */
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@ -13,6 +13,7 @@ obj-$(CONFIG_UT_DM) += test-uclass.o
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# subsystem you must add sandbox tests here.
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obj-$(CONFIG_UT_DM) += core.o
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ifneq ($(CONFIG_SANDBOX),)
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obj-$(CONFIG_DM_SOUND) += audio.o
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obj-$(CONFIG_BLK) += blk.o
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obj-$(CONFIG_BOARD) += board.o
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obj-$(CONFIG_CLK) += clk.o
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34
test/dm/audio.c
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34
test/dm/audio.c
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// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright 2018 Google LLC
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* Written by Simon Glass <sjg@chromium.org>
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*/
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#include <common.h>
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#include <audio_codec.h>
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#include <dm.h>
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#include <dm/test.h>
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#include <test/ut.h>
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#include <asm/test.h>
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/* Basic test of the audio codec uclass */
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static int dm_test_audio(struct unit_test_state *uts)
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{
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int interface, rate, mclk_freq, bits_per_sample;
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struct udevice *dev;
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uint channels;
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/* check probe success */
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ut_assertok(uclass_first_device_err(UCLASS_AUDIO_CODEC, &dev));
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ut_assertok(audio_codec_set_params(dev, 1, 2, 3, 4, 5));
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sandbox_get_codec_params(dev, &interface, &rate, &mclk_freq,
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&bits_per_sample, &channels);
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ut_asserteq(1, interface);
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ut_asserteq(2, rate);
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ut_asserteq(3, mclk_freq);
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ut_asserteq(4, bits_per_sample);
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ut_asserteq(5, channels);
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return 0;
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}
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DM_TEST(dm_test_audio, DM_TESTF_SCAN_PDATA | DM_TESTF_SCAN_FDT);
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