video: add guards around 16bpp/32bbp code
Many boards use only single depth configuration, for such boards there is some unused code in video and console uclass routines. Add guards to avoid dead code. Signed-off-by: Anatolij Gustschin <agust@denx.de> Tested-by: Eugen Hristev <eugen.hristev@microchip.com> Tested-by: Patrice Chotard <patrice.chotard@st.com> Tested-by: Steffen Dirkwinkel <s.dirkwinkel@beckhoff.com>
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@ -116,6 +116,7 @@ static void vidconsole_newline(struct udevice *dev)
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video_sync(dev->parent, false);
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}
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#if CONFIG_IS_ENABLED(VIDEO_BPP16) || CONFIG_IS_ENABLED(VIDEO_BPP32)
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static const struct vid_rgb colors[VID_COLOR_COUNT] = {
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{ 0x00, 0x00, 0x00 }, /* black */
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{ 0xc0, 0x00, 0x00 }, /* red */
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@ -134,18 +135,23 @@ static const struct vid_rgb colors[VID_COLOR_COUNT] = {
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{ 0x00, 0xff, 0xff }, /* bright cyan */
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{ 0xff, 0xff, 0xff }, /* white */
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};
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#endif
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u32 vid_console_color(struct video_priv *priv, unsigned int idx)
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{
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switch (priv->bpix) {
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#if CONFIG_IS_ENABLED(VIDEO_BPP16)
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case VIDEO_BPP16:
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return ((colors[idx].r >> 3) << 11) |
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((colors[idx].g >> 2) << 5) |
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((colors[idx].b >> 3) << 0);
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#endif
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#if CONFIG_IS_ENABLED(VIDEO_BPP32)
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case VIDEO_BPP32:
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return (colors[idx].r << 16) |
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(colors[idx].g << 8) |
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(colors[idx].b << 0);
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#endif
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default:
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/*
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* For unknown bit arrangements just support
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@ -92,6 +92,7 @@ int video_clear(struct udevice *dev)
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struct video_priv *priv = dev_get_uclass_priv(dev);
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switch (priv->bpix) {
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#ifdef CONFIG_VIDEO_BPP16
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case VIDEO_BPP16: {
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u16 *ppix = priv->fb;
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u16 *end = priv->fb + priv->fb_size;
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@ -100,6 +101,8 @@ int video_clear(struct udevice *dev)
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*ppix++ = priv->colour_bg;
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break;
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}
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#endif
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#ifdef CONFIG_VIDEO_BPP32
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case VIDEO_BPP32: {
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u32 *ppix = priv->fb;
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u32 *end = priv->fb + priv->fb_size;
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@ -108,6 +111,7 @@ int video_clear(struct udevice *dev)
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*ppix++ = priv->colour_bg;
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break;
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}
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#endif
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default:
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memset(priv->fb, priv->colour_bg, priv->fb_size);
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break;
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