lcd: split splash code into its own function
lcd_logo() currently performs tasks well beyond just displaying the logo. It has code which displays splash image, it has logic which determines when the different display features are displayed, and it is coupled with the lcd console because it holds the responsibility of returning the lcd console base address. Make lcd_logo() just about the logo by: * Moving splash image display code into a dedicated function * Moving the logic regarding when various features are displayed to lcd_clear() (which is arguably not the correct name for housing such code either, but it is currently the most fitting location code wise) * Move the responsibility of setting the console base address to lcd_clear() too. Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il> Reviewed-by: Simon Glass <sjg@chromium.org> Tested-by: Bo Shen <voice.shen@atmel.com> Tested-by: Josh Wu <josh.wu@atmel.com> Cc: Bo Shen <voice.shen@atmel.com> Cc: Simon Glass <sjg@chromium.org> Cc: Anatolij Gustschin <agust@denx.de>
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common/lcd.c
52
common/lcd.c
@ -46,7 +46,7 @@
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DECLARE_GLOBAL_DATA_PTR;
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static int lcd_init(void *lcdbase);
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static void *lcd_logo(void);
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static void lcd_logo(void);
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static void lcd_setfgcolor(int color);
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static void lcd_setbgcolor(int color);
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@ -169,6 +169,9 @@ void lcd_clear(void)
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{
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short console_rows, console_cols;
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int bg_color;
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char *s;
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ulong addr;
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static int do_splash = 1;
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#if LCD_BPP == LCD_COLOR8
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/* Setting the palette */
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lcd_setcolreg(CONSOLE_COLOR_BLACK, 0, 0, 0);
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@ -218,7 +221,23 @@ void lcd_clear(void)
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#endif
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console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
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lcd_init_console(lcd_base, console_rows, console_cols);
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lcd_init_console(lcd_logo(), console_rows, console_cols);
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if (do_splash) {
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s = getenv("splashimage");
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if (s) {
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do_splash = 0;
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addr = simple_strtoul(s, NULL, 16);
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if (lcd_splash(addr) == 0) {
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lcd_sync();
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return;
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}
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}
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}
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lcd_logo();
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#if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
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addr = (ulong)lcd_base + BMP_LOGO_HEIGHT * lcd_line_length;
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lcd_init_console((void *)addr, console_rows, console_cols);
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#endif
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lcd_sync();
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}
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@ -701,29 +720,8 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
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}
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#endif
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static void *lcd_logo(void)
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static void lcd_logo(void)
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{
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#ifdef CONFIG_SPLASH_SCREEN
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char *s;
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ulong addr;
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static int do_splash = 1;
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if (do_splash && (s = getenv("splashimage")) != NULL) {
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int x = 0, y = 0;
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do_splash = 0;
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if (splash_screen_prepare())
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return (void *)lcd_base;
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addr = simple_strtoul (s, NULL, 16);
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splash_get_pos(&x, &y);
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if (bmp_display(addr, x, y) == 0)
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return (void *)lcd_base;
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}
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#endif /* CONFIG_SPLASH_SCREEN */
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lcd_logo_plot(0, 0);
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#ifdef CONFIG_LCD_INFO
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@ -731,12 +729,6 @@ static void *lcd_logo(void)
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lcd_set_row(LCD_INFO_Y / VIDEO_FONT_HEIGHT);
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lcd_show_board_info();
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#endif /* CONFIG_LCD_INFO */
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#if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
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return (void *)((ulong)lcd_base + BMP_LOGO_HEIGHT * lcd_line_length);
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#else
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return (void *)lcd_base;
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#endif /* CONFIG_LCD_LOGO && !defined(CONFIG_LCD_INFO_BELOW_LOGO) */
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}
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#ifdef CONFIG_SPLASHIMAGE_GUARD
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@ -22,6 +22,7 @@
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#include <common.h>
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#include <splash.h>
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#include <lcd.h>
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__weak int splash_screen_prepare(void)
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{
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@ -50,3 +51,18 @@ void splash_get_pos(int *x, int *y)
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}
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}
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#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
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#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD)
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int lcd_splash(ulong addr)
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{
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int x = 0, y = 0, ret;
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ret = splash_screen_prepare();
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if (ret)
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return ret;
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splash_get_pos(&x, &y);
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return bmp_display(addr, x, y);
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}
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#endif
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@ -21,7 +21,7 @@
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#ifndef _SPLASH_H_
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#define _SPLASH_H_
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#include <errno.h>
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int splash_screen_prepare(void);
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@ -31,6 +31,15 @@ void splash_get_pos(int *x, int *y);
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static inline void splash_get_pos(int *x, int *y) { }
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#endif
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#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD)
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int lcd_splash(ulong addr);
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#else
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static inline int lcd_splash(ulong addr)
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{
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return -ENOSYS;
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}
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#endif
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#define BMP_ALIGN_CENTER 0x7FFF
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#endif
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