video: Update the copy framebuffer when writing bitmaps
Adjust the bitmap code to sync to the copy framebuffer when done. Signed-off-by: Simon Glass <sjg@chromium.org> Reviewed-by: Anatolij Gustschin <agust@denx.de> Tested-by: Bin Meng <bmeng.cn@gmail.com>
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@ -192,7 +192,7 @@ int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
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struct video_priv *priv = dev_get_uclass_priv(dev);
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ushort *cmap_base = NULL;
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int i, j;
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uchar *fb;
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uchar *start, *fb;
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struct bmp_image *bmp = map_sysmem(bmp_image, 0);
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uchar *bmap;
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ushort padded_width;
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@ -201,6 +201,7 @@ int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
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unsigned colours, bpix, bmp_bpix;
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struct bmp_color_table_entry *palette;
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int hdr_size;
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int ret;
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if (!bmp || !(bmp->header.signature[0] == 'B' &&
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bmp->header.signature[1] == 'M')) {
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@ -261,8 +262,11 @@ int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
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height = priv->ysize - y;
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bmap = (uchar *)bmp + get_unaligned_le32(&bmp->header.data_offset);
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fb = (uchar *)(priv->fb +
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(y + height - 1) * priv->line_length + x * bpix / 8);
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start = (uchar *)(priv->fb +
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(y + height) * priv->line_length + x * bpix / 8);
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/* Move back to the final line to be drawn */
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fb = start - priv->line_length;
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switch (bmp_bpix) {
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case 1:
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@ -369,6 +373,12 @@ int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
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break;
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};
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/* Find the position of the top left of the image in the framebuffer */
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fb = (uchar *)(priv->fb + y * priv->line_length + x * bpix / 8);
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ret = video_sync_copy(dev, start, fb);
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if (ret)
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return log_ret(ret);
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video_sync(dev, false);
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return 0;
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