linux/net/ipv4/tcp_yeah.c
Yuchung Cheng 9f9843a751 tcp: properly handle stretch acks in slow start
Slow start now increases cwnd by 1 if an ACK acknowledges some packets,
regardless the number of packets. Consequently slow start performance
is highly dependent on the degree of the stretch ACKs caused by
receiver or network ACK compression mechanisms (e.g., delayed-ACK,
GRO, etc).  But slow start algorithm is to send twice the amount of
packets of packets left so it should process a stretch ACK of degree
N as if N ACKs of degree 1, then exits when cwnd exceeds ssthresh. A
follow up patch will use the remainder of the N (if greater than 1)
to adjust cwnd in the congestion avoidance phase.

In addition this patch retires the experimental limited slow start
(LSS) feature. LSS has multiple drawbacks but questionable benefit. The
fractional cwnd increase in LSS requires a loop in slow start even
though it's rarely used. Configuring such an increase step via a global
sysctl on different BDPS seems hard. Finally and most importantly the
slow start overshoot concern is now better covered by the Hybrid slow
start (hystart) enabled by default.

Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-11-04 19:57:59 -05:00

262 lines
6.9 KiB
C

/*
*
* YeAH TCP
*
* For further details look at:
* http://wil.cs.caltech.edu/pfldnet2007/paper/YeAH_TCP.pdf
*
*/
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/skbuff.h>
#include <linux/inet_diag.h>
#include <net/tcp.h>
#include "tcp_vegas.h"
#define TCP_YEAH_ALPHA 80 //lin number of packets queued at the bottleneck
#define TCP_YEAH_GAMMA 1 //lin fraction of queue to be removed per rtt
#define TCP_YEAH_DELTA 3 //log minimum fraction of cwnd to be removed on loss
#define TCP_YEAH_EPSILON 1 //log maximum fraction to be removed on early decongestion
#define TCP_YEAH_PHY 8 //lin maximum delta from base
#define TCP_YEAH_RHO 16 //lin minimum number of consecutive rtt to consider competition on loss
#define TCP_YEAH_ZETA 50 //lin minimum number of state switchs to reset reno_count
#define TCP_SCALABLE_AI_CNT 100U
/* YeAH variables */
struct yeah {
struct vegas vegas; /* must be first */
/* YeAH */
u32 lastQ;
u32 doing_reno_now;
u32 reno_count;
u32 fast_count;
u32 pkts_acked;
};
static void tcp_yeah_init(struct sock *sk)
{
struct tcp_sock *tp = tcp_sk(sk);
struct yeah *yeah = inet_csk_ca(sk);
tcp_vegas_init(sk);
yeah->doing_reno_now = 0;
yeah->lastQ = 0;
yeah->reno_count = 2;
/* Ensure the MD arithmetic works. This is somewhat pedantic,
* since I don't think we will see a cwnd this large. :) */
tp->snd_cwnd_clamp = min_t(u32, tp->snd_cwnd_clamp, 0xffffffff/128);
}
static void tcp_yeah_pkts_acked(struct sock *sk, u32 pkts_acked, s32 rtt_us)
{
const struct inet_connection_sock *icsk = inet_csk(sk);
struct yeah *yeah = inet_csk_ca(sk);
if (icsk->icsk_ca_state == TCP_CA_Open)
yeah->pkts_acked = pkts_acked;
tcp_vegas_pkts_acked(sk, pkts_acked, rtt_us);
}
static void tcp_yeah_cong_avoid(struct sock *sk, u32 ack, u32 acked,
u32 in_flight)
{
struct tcp_sock *tp = tcp_sk(sk);
struct yeah *yeah = inet_csk_ca(sk);
if (!tcp_is_cwnd_limited(sk, in_flight))
return;
if (tp->snd_cwnd <= tp->snd_ssthresh)
tcp_slow_start(tp, acked);
else if (!yeah->doing_reno_now) {
/* Scalable */
tp->snd_cwnd_cnt += yeah->pkts_acked;
if (tp->snd_cwnd_cnt > min(tp->snd_cwnd, TCP_SCALABLE_AI_CNT)){
if (tp->snd_cwnd < tp->snd_cwnd_clamp)
tp->snd_cwnd++;
tp->snd_cwnd_cnt = 0;
}
yeah->pkts_acked = 1;
} else {
/* Reno */
tcp_cong_avoid_ai(tp, tp->snd_cwnd);
}
/* The key players are v_vegas.beg_snd_una and v_beg_snd_nxt.
*
* These are so named because they represent the approximate values
* of snd_una and snd_nxt at the beginning of the current RTT. More
* precisely, they represent the amount of data sent during the RTT.
* At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
* we will calculate that (v_beg_snd_nxt - v_vegas.beg_snd_una) outstanding
* bytes of data have been ACKed during the course of the RTT, giving
* an "actual" rate of:
*
* (v_beg_snd_nxt - v_vegas.beg_snd_una) / (rtt duration)
*
* Unfortunately, v_vegas.beg_snd_una is not exactly equal to snd_una,
* because delayed ACKs can cover more than one segment, so they
* don't line up yeahly with the boundaries of RTTs.
*
* Another unfortunate fact of life is that delayed ACKs delay the
* advance of the left edge of our send window, so that the number
* of bytes we send in an RTT is often less than our cwnd will allow.
* So we keep track of our cwnd separately, in v_beg_snd_cwnd.
*/
if (after(ack, yeah->vegas.beg_snd_nxt)) {
/* We do the Vegas calculations only if we got enough RTT
* samples that we can be reasonably sure that we got
* at least one RTT sample that wasn't from a delayed ACK.
* If we only had 2 samples total,
* then that means we're getting only 1 ACK per RTT, which
* means they're almost certainly delayed ACKs.
* If we have 3 samples, we should be OK.
*/
if (yeah->vegas.cntRTT > 2) {
u32 rtt, queue;
u64 bw;
/* We have enough RTT samples, so, using the Vegas
* algorithm, we determine if we should increase or
* decrease cwnd, and by how much.
*/
/* Pluck out the RTT we are using for the Vegas
* calculations. This is the min RTT seen during the
* last RTT. Taking the min filters out the effects
* of delayed ACKs, at the cost of noticing congestion
* a bit later.
*/
rtt = yeah->vegas.minRTT;
/* Compute excess number of packets above bandwidth
* Avoid doing full 64 bit divide.
*/
bw = tp->snd_cwnd;
bw *= rtt - yeah->vegas.baseRTT;
do_div(bw, rtt);
queue = bw;
if (queue > TCP_YEAH_ALPHA ||
rtt - yeah->vegas.baseRTT > (yeah->vegas.baseRTT / TCP_YEAH_PHY)) {
if (queue > TCP_YEAH_ALPHA &&
tp->snd_cwnd > yeah->reno_count) {
u32 reduction = min(queue / TCP_YEAH_GAMMA ,
tp->snd_cwnd >> TCP_YEAH_EPSILON);
tp->snd_cwnd -= reduction;
tp->snd_cwnd = max(tp->snd_cwnd,
yeah->reno_count);
tp->snd_ssthresh = tp->snd_cwnd;
}
if (yeah->reno_count <= 2)
yeah->reno_count = max(tp->snd_cwnd>>1, 2U);
else
yeah->reno_count++;
yeah->doing_reno_now = min(yeah->doing_reno_now + 1,
0xffffffU);
} else {
yeah->fast_count++;
if (yeah->fast_count > TCP_YEAH_ZETA) {
yeah->reno_count = 2;
yeah->fast_count = 0;
}
yeah->doing_reno_now = 0;
}
yeah->lastQ = queue;
}
/* Save the extent of the current window so we can use this
* at the end of the next RTT.
*/
yeah->vegas.beg_snd_una = yeah->vegas.beg_snd_nxt;
yeah->vegas.beg_snd_nxt = tp->snd_nxt;
yeah->vegas.beg_snd_cwnd = tp->snd_cwnd;
/* Wipe the slate clean for the next RTT. */
yeah->vegas.cntRTT = 0;
yeah->vegas.minRTT = 0x7fffffff;
}
}
static u32 tcp_yeah_ssthresh(struct sock *sk) {
const struct tcp_sock *tp = tcp_sk(sk);
struct yeah *yeah = inet_csk_ca(sk);
u32 reduction;
if (yeah->doing_reno_now < TCP_YEAH_RHO) {
reduction = yeah->lastQ;
reduction = min( reduction, max(tp->snd_cwnd>>1, 2U) );
reduction = max( reduction, tp->snd_cwnd >> TCP_YEAH_DELTA);
} else
reduction = max(tp->snd_cwnd>>1, 2U);
yeah->fast_count = 0;
yeah->reno_count = max(yeah->reno_count>>1, 2U);
return tp->snd_cwnd - reduction;
}
static struct tcp_congestion_ops tcp_yeah __read_mostly = {
.flags = TCP_CONG_RTT_STAMP,
.init = tcp_yeah_init,
.ssthresh = tcp_yeah_ssthresh,
.cong_avoid = tcp_yeah_cong_avoid,
.min_cwnd = tcp_reno_min_cwnd,
.set_state = tcp_vegas_state,
.cwnd_event = tcp_vegas_cwnd_event,
.get_info = tcp_vegas_get_info,
.pkts_acked = tcp_yeah_pkts_acked,
.owner = THIS_MODULE,
.name = "yeah",
};
static int __init tcp_yeah_register(void)
{
BUG_ON(sizeof(struct yeah) > ICSK_CA_PRIV_SIZE);
tcp_register_congestion_control(&tcp_yeah);
return 0;
}
static void __exit tcp_yeah_unregister(void)
{
tcp_unregister_congestion_control(&tcp_yeah);
}
module_init(tcp_yeah_register);
module_exit(tcp_yeah_unregister);
MODULE_AUTHOR("Angelo P. Castellani");
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("YeAH TCP");