linux/drivers/gpu/drm/vc4
Nicolas Iooss e112e593b2 drm: use dev_name as default unique name in drm_dev_alloc()
The following code pattern exists in some DRM drivers:

    ddev = drm_dev_alloc(&driver, parent_dev);
    drm_dev_set_unique(ddev, dev_name(parent_dev));

(Sometimes dev_name(ddev->dev) is used, which is the same.)

As suggested in
http://lists.freedesktop.org/archives/dri-devel/2015-December/096441.html,
the unique name of a new DRM device can be set as dev_name(parent_dev)
when parent_dev is not NULL (vgem is a special case).

Signed-off-by: Nicolas Iooss <nicolas.iooss_linux@m4x.org>
Acked-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2015-12-15 13:56:06 +01:00
..
Kconfig drm/vc4: Add dependency on HAVE_DMA_ATTRS, and select DRM_GEM_CMA_HELPER 2015-11-10 08:25:27 +10:00
Makefile drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_bo.c drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_crtc.c Merge tag 'drm-vc4-next-2015-12-11' of http://github.com/anholt/linux into drm-next 2015-12-15 10:43:27 +10:00
vc4_debugfs.c drm/vc4: Bind and initialize the V3D engine. 2015-12-07 20:05:10 -08:00
vc4_drv.c drm: use dev_name as default unique name in drm_dev_alloc() 2015-12-15 13:56:06 +01:00
vc4_drv.h drm/vc4: Add an interface for capturing the GPU state after a hang. 2015-12-07 20:49:49 -08:00
vc4_gem.c drm/vc4: Add an interface for capturing the GPU state after a hang. 2015-12-07 20:49:49 -08:00
vc4_hdmi.c drm: Pass 'name' to drm_encoder_init() 2015-12-11 09:13:20 +01:00
vc4_hvs.c drm/vc4: Fix some failure to track __iomem decorations on pointers. 2015-11-17 12:26:59 -08:00
vc4_irq.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_kms.c drm/vc4: Add support for async pageflips. 2015-12-07 20:10:03 -08:00
vc4_packet.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_plane.c Merge tag 'drm-vc4-next-2015-12-11' of http://github.com/anholt/linux into drm-next 2015-12-15 10:43:27 +10:00
vc4_qpu_defines.h drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_regs.h drm/vc4: Fix a typo in a V3D debug register. 2015-12-07 20:05:09 -08:00
vc4_render_cl.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace_points.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_v3d.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_validate_shaders.c drm/vc4: Add an API for creating GPU shaders in GEM BOs. 2015-12-07 20:05:09 -08:00
vc4_validate.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00