linux/drivers/gpu/drm/i915/intel_renderstate.h
Mika Kuoppala 9d0a6fa6c5 drm/i915: add render state initialization
HW guys say that it is not a cool idea to let device
go into rc6 without proper 3d pipeline state.

For each new uninitialized context, generate a
valid null render state to be run on context
creation.

This patch introduces a skeleton with empty states.

v2: - No need to vmap (Chris Wilson)
    - use .c files for state (Daniel Vetter)
    - no need to flush as i915_add_request does it
    - remove parameter for batch alloc size
    - don't wait for the init (Ben Widawsky)

v3: - move to cpu/gpu (Chris Wilson)

Tested-by: Kristen Carlson Accardi <kristen@linux.intel.com> (v1)
Tested-by: Oscar Mateo <oscar.mateo@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-05-14 19:16:13 +02:00

49 lines
1.9 KiB
C

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef _INTEL_RENDERSTATE_H
#define _INTEL_RENDERSTATE_H
#include <linux/types.h>
struct intel_renderstate_rodata {
const u32 *reloc;
const u32 reloc_items;
const u32 *batch;
const u32 batch_items;
};
extern const struct intel_renderstate_rodata gen6_null_state;
extern const struct intel_renderstate_rodata gen7_null_state;
extern const struct intel_renderstate_rodata gen8_null_state;
#define RO_RENDERSTATE(_g) \
const struct intel_renderstate_rodata gen ## _g ## _null_state = { \
.reloc = gen ## _g ## _null_state_relocs, \
.reloc_items = sizeof(gen ## _g ## _null_state_relocs)/4, \
.batch = gen ## _g ## _null_state_batch, \
.batch_items = sizeof(gen ## _g ## _null_state_batch)/4, \
}
#endif /* INTEL_RENDERSTATE_H */