linux/drivers/video/cfbcopyarea.c
Antonino A. Daplas b4d8aea6d6 [PATCH] fbdev: Remove software clipping from drawing functions
Remove software clipping from imageblit, fillrect and copyarea.  Clipping is
not needed because the console layer assures that reads/writes doest not
happen beyond the extents of the framebuffer.  And software clipping tends to
hide bugs, if they do exist.

Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-11-07 07:53:51 -08:00

406 lines
10 KiB
C

/*
* Generic function for frame buffer with packed pixels of any depth.
*
* Copyright (C) 1999-2005 James Simmons <jsimmons@www.infradead.org>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*
* NOTES:
*
* This is for cfb packed pixels. Iplan and such are incorporated in the
* drivers that need them.
*
* FIXME
*
* Also need to add code to deal with cards endians that are different than
* the native cpu endians. I also need to deal with MSB position in the word.
*
* The two functions or copying forward and backward could be split up like
* the ones for filling, i.e. in aligned and unaligned versions. This would
* help moving some redundant computations and branches out of the loop, too.
*/
#include <linux/config.h>
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/string.h>
#include <linux/fb.h>
#include <linux/slab.h>
#include <asm/types.h>
#include <asm/io.h>
#if BITS_PER_LONG == 32
# define FB_WRITEL fb_writel
# define FB_READL fb_readl
#else
# define FB_WRITEL fb_writeq
# define FB_READL fb_readq
#endif
/*
* Compose two values, using a bitmask as decision value
* This is equivalent to (a & mask) | (b & ~mask)
*/
static inline unsigned long
comp(unsigned long a, unsigned long b, unsigned long mask)
{
return ((a ^ b) & mask) ^ b;
}
/*
* Generic bitwise copy algorithm
*/
static void
bitcpy(unsigned long __iomem *dst, int dst_idx, const unsigned long __iomem *src,
int src_idx, int bits, unsigned n)
{
unsigned long first, last;
int const shift = dst_idx-src_idx;
int left, right;
first = ~0UL >> dst_idx;
last = ~(~0UL >> ((dst_idx+n) % bits));
if (!shift) {
// Same alignment for source and dest
if (dst_idx+n <= bits) {
// Single word
if (last)
first &= last;
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), first), dst);
} else {
// Multiple destination words
// Leading bits
if (first != ~0UL) {
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), first), dst);
dst++;
src++;
n -= bits - dst_idx;
}
// Main chunk
n /= bits;
while (n >= 8) {
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
n -= 8;
}
while (n--)
FB_WRITEL(FB_READL(src++), dst++);
// Trailing bits
if (last)
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), last), dst);
}
} else {
unsigned long d0, d1;
int m;
// Different alignment for source and dest
right = shift & (bits - 1);
left = -shift & (bits - 1);
if (dst_idx+n <= bits) {
// Single destination word
if (last)
first &= last;
if (shift > 0) {
// Single source word
FB_WRITEL( comp( FB_READL(src) >> right, FB_READL(dst), first), dst);
} else if (src_idx+n <= bits) {
// Single source word
FB_WRITEL( comp(FB_READL(src) << left, FB_READL(dst), first), dst);
} else {
// 2 source words
d0 = FB_READL(src++);
d1 = FB_READL(src);
FB_WRITEL( comp(d0<<left | d1>>right, FB_READL(dst), first), dst);
}
} else {
// Multiple destination words
/** We must always remember the last value read, because in case
SRC and DST overlap bitwise (e.g. when moving just one pixel in
1bpp), we always collect one full long for DST and that might
overlap with the current long from SRC. We store this value in
'd0'. */
d0 = FB_READL(src++);
// Leading bits
if (shift > 0) {
// Single source word
FB_WRITEL( comp(d0 >> right, FB_READL(dst), first), dst);
dst++;
n -= bits - dst_idx;
} else {
// 2 source words
d1 = FB_READL(src++);
FB_WRITEL( comp(d0<<left | d1>>right, FB_READL(dst), first), dst);
d0 = d1;
dst++;
n -= bits - dst_idx;
}
// Main chunk
m = n % bits;
n /= bits;
while (n >= 4) {
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
n -= 4;
}
while (n--) {
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
}
// Trailing bits
if (last) {
if (m <= right) {
// Single source word
FB_WRITEL( comp(d0 << left, FB_READL(dst), last), dst);
} else {
// 2 source words
d1 = FB_READL(src);
FB_WRITEL( comp(d0<<left | d1>>right, FB_READL(dst), last), dst);
}
}
}
}
}
/*
* Generic bitwise copy algorithm, operating backward
*/
static void
bitcpy_rev(unsigned long __iomem *dst, int dst_idx, const unsigned long __iomem *src,
int src_idx, int bits, unsigned n)
{
unsigned long first, last;
int shift;
dst += (n-1)/bits;
src += (n-1)/bits;
if ((n-1) % bits) {
dst_idx += (n-1) % bits;
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= bits - 1;
src_idx += (n-1) % bits;
src += src_idx >> (ffs(bits) - 1);
src_idx &= bits - 1;
}
shift = dst_idx-src_idx;
first = ~0UL << (bits - 1 - dst_idx);
last = ~(~0UL << (bits - 1 - ((dst_idx-n) % bits)));
if (!shift) {
// Same alignment for source and dest
if ((unsigned long)dst_idx+1 >= n) {
// Single word
if (last)
first &= last;
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), first), dst);
} else {
// Multiple destination words
// Leading bits
if (first != ~0UL) {
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), first), dst);
dst--;
src--;
n -= dst_idx+1;
}
// Main chunk
n /= bits;
while (n >= 8) {
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
n -= 8;
}
while (n--)
FB_WRITEL(FB_READL(src--), dst--);
// Trailing bits
if (last)
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), last), dst);
}
} else {
// Different alignment for source and dest
int const left = -shift & (bits-1);
int const right = shift & (bits-1);
if ((unsigned long)dst_idx+1 >= n) {
// Single destination word
if (last)
first &= last;
if (shift < 0) {
// Single source word
FB_WRITEL( comp( FB_READL(src)<<left, FB_READL(dst), first), dst);
} else if (1+(unsigned long)src_idx >= n) {
// Single source word
FB_WRITEL( comp( FB_READL(src)>>right, FB_READL(dst), first), dst);
} else {
// 2 source words
FB_WRITEL( comp( (FB_READL(src)>>right | FB_READL(src-1)<<left), FB_READL(dst), first), dst);
}
} else {
// Multiple destination words
/** We must always remember the last value read, because in case
SRC and DST overlap bitwise (e.g. when moving just one pixel in
1bpp), we always collect one full long for DST and that might
overlap with the current long from SRC. We store this value in
'd0'. */
unsigned long d0, d1;
int m;
d0 = FB_READL(src--);
// Leading bits
if (shift < 0) {
// Single source word
FB_WRITEL( comp( (d0 << left), FB_READL(dst), first), dst);
} else {
// 2 source words
d1 = FB_READL(src--);
FB_WRITEL( comp( (d0>>right | d1<<left), FB_READL(dst), first), dst);
d0 = d1;
}
dst--;
n -= dst_idx+1;
// Main chunk
m = n % bits;
n /= bits;
while (n >= 4) {
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
n -= 4;
}
while (n--) {
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
}
// Trailing bits
if (last) {
if (m <= left) {
// Single source word
FB_WRITEL( comp(d0 >> right, FB_READL(dst), last), dst);
} else {
// 2 source words
d1 = FB_READL(src);
FB_WRITEL( comp(d0>>right | d1<<left, FB_READL(dst), last), dst);
}
}
}
}
}
void cfb_copyarea(struct fb_info *p, const struct fb_copyarea *area)
{
u32 dx = area->dx, dy = area->dy, sx = area->sx, sy = area->sy;
u32 height = area->height, width = area->width;
unsigned long const bits_per_line = p->fix.line_length*8u;
unsigned long __iomem *dst = NULL, *src = NULL;
int bits = BITS_PER_LONG, bytes = bits >> 3;
int dst_idx = 0, src_idx = 0, rev_copy = 0;
if (p->state != FBINFO_STATE_RUNNING)
return;
/* if the beginning of the target area might overlap with the end of
the source area, be have to copy the area reverse. */
if ((dy == sy && dx > sx) || (dy > sy)) {
dy += height;
sy += height;
rev_copy = 1;
}
// split the base of the framebuffer into a long-aligned address and the
// index of the first bit
dst = src = (unsigned long __iomem *)((unsigned long)p->screen_base & ~(bytes-1));
dst_idx = src_idx = 8*((unsigned long)p->screen_base & (bytes-1));
// add offset of source and target area
dst_idx += dy*bits_per_line + dx*p->var.bits_per_pixel;
src_idx += sy*bits_per_line + sx*p->var.bits_per_pixel;
if (p->fbops->fb_sync)
p->fbops->fb_sync(p);
if (rev_copy) {
while (height--) {
dst_idx -= bits_per_line;
src_idx -= bits_per_line;
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= (bytes - 1);
src += src_idx >> (ffs(bits) - 1);
src_idx &= (bytes - 1);
bitcpy_rev(dst, dst_idx, src, src_idx, bits,
width*p->var.bits_per_pixel);
}
} else {
while (height--) {
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= (bytes - 1);
src += src_idx >> (ffs(bits) - 1);
src_idx &= (bytes - 1);
bitcpy(dst, dst_idx, src, src_idx, bits,
width*p->var.bits_per_pixel);
dst_idx += bits_per_line;
src_idx += bits_per_line;
}
}
}
EXPORT_SYMBOL(cfb_copyarea);
MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
MODULE_DESCRIPTION("Generic software accelerated copyarea");
MODULE_LICENSE("GPL");