forked from Minki/linux
1da177e4c3
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
290 lines
8.9 KiB
C
290 lines
8.9 KiB
C
/******************************************************************************
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*
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* Module Name: nswalk - Functions for walking the ACPI namespace
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*
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*****************************************************************************/
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/*
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* Copyright (C) 2000 - 2005, R. Byron Moore
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions, and the following disclaimer,
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* without modification.
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* 2. Redistributions in binary form must reproduce at minimum a disclaimer
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* substantially similar to the "NO WARRANTY" disclaimer below
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* ("Disclaimer") and any redistribution must be conditioned upon
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* including a substantially similar Disclaimer requirement for further
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* binary redistribution.
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* 3. Neither the names of the above-listed copyright holders nor the names
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* of any contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* Alternatively, this software may be distributed under the terms of the
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* GNU General Public License ("GPL") version 2 as published by the Free
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* Software Foundation.
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*
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* NO WARRANTY
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGES.
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*/
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#include <acpi/acpi.h>
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#include <acpi/acnamesp.h>
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#define _COMPONENT ACPI_NAMESPACE
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ACPI_MODULE_NAME ("nswalk")
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_get_next_node
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*
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* PARAMETERS: Type - Type of node to be searched for
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* parent_node - Parent node whose children we are
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* getting
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* child_node - Previous child that was found.
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* The NEXT child will be returned
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*
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* RETURN: struct acpi_namespace_node - Pointer to the NEXT child or NULL if
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* none is found.
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*
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* DESCRIPTION: Return the next peer node within the namespace. If Handle
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* is valid, Scope is ignored. Otherwise, the first node
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* within Scope is returned.
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*
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******************************************************************************/
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struct acpi_namespace_node *
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acpi_ns_get_next_node (
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acpi_object_type type,
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struct acpi_namespace_node *parent_node,
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struct acpi_namespace_node *child_node)
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{
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struct acpi_namespace_node *next_node = NULL;
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ACPI_FUNCTION_ENTRY ();
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if (!child_node) {
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/* It's really the parent's _scope_ that we want */
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if (parent_node->child) {
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next_node = parent_node->child;
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}
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}
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else {
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/* Start search at the NEXT node */
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next_node = acpi_ns_get_next_valid_node (child_node);
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}
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/* If any type is OK, we are done */
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if (type == ACPI_TYPE_ANY) {
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/* next_node is NULL if we are at the end-of-list */
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return (next_node);
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}
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/* Must search for the node -- but within this scope only */
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while (next_node) {
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/* If type matches, we are done */
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if (next_node->type == type) {
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return (next_node);
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}
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/* Otherwise, move on to the next node */
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next_node = acpi_ns_get_next_valid_node (next_node);
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}
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/* Not found */
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return (NULL);
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}
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/*******************************************************************************
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*
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* FUNCTION: acpi_ns_walk_namespace
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*
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* PARAMETERS: Type - acpi_object_type to search for
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* start_node - Handle in namespace where search begins
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* max_depth - Depth to which search is to reach
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* unlock_before_callback- Whether to unlock the NS before invoking
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* the callback routine
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* user_function - Called when an object of "Type" is found
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* Context - Passed to user function
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* return_value - from the user_function if terminated early.
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* Otherwise, returns NULL.
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* RETURNS: Status
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*
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* DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
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* starting (and ending) at the node specified by start_handle.
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* The user_function is called whenever a node that matches
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* the type parameter is found. If the user function returns
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* a non-zero value, the search is terminated immediately and this
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* value is returned to the caller.
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*
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* The point of this procedure is to provide a generic namespace
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* walk routine that can be called from multiple places to
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* provide multiple services; the User Function can be tailored
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* to each task, whether it is a print function, a compare
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* function, etc.
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*
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******************************************************************************/
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acpi_status
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acpi_ns_walk_namespace (
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acpi_object_type type,
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acpi_handle start_node,
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u32 max_depth,
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u8 unlock_before_callback,
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acpi_walk_callback user_function,
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void *context,
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void **return_value)
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{
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acpi_status status;
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acpi_status mutex_status;
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struct acpi_namespace_node *child_node;
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struct acpi_namespace_node *parent_node;
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acpi_object_type child_type;
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u32 level;
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ACPI_FUNCTION_TRACE ("ns_walk_namespace");
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/* Special case for the namespace Root Node */
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if (start_node == ACPI_ROOT_OBJECT) {
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start_node = acpi_gbl_root_node;
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}
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/* Null child means "get first node" */
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parent_node = start_node;
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child_node = NULL;
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child_type = ACPI_TYPE_ANY;
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level = 1;
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/*
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* Traverse the tree of nodes until we bubble back up to where we
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* started. When Level is zero, the loop is done because we have
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* bubbled up to (and passed) the original parent handle (start_entry)
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*/
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while (level > 0) {
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/* Get the next node in this scope. Null if not found */
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status = AE_OK;
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child_node = acpi_ns_get_next_node (ACPI_TYPE_ANY, parent_node, child_node);
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if (child_node) {
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/*
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* Found node, Get the type if we are not
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* searching for ANY
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*/
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if (type != ACPI_TYPE_ANY) {
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child_type = child_node->type;
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}
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if (child_type == type) {
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/*
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* Found a matching node, invoke the user
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* callback function
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*/
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if (unlock_before_callback) {
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mutex_status = acpi_ut_release_mutex (ACPI_MTX_NAMESPACE);
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if (ACPI_FAILURE (mutex_status)) {
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return_ACPI_STATUS (mutex_status);
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}
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}
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status = user_function (child_node, level,
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context, return_value);
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if (unlock_before_callback) {
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mutex_status = acpi_ut_acquire_mutex (ACPI_MTX_NAMESPACE);
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if (ACPI_FAILURE (mutex_status)) {
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return_ACPI_STATUS (mutex_status);
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}
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}
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switch (status) {
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case AE_OK:
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case AE_CTRL_DEPTH:
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/* Just keep going */
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break;
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case AE_CTRL_TERMINATE:
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/* Exit now, with OK status */
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return_ACPI_STATUS (AE_OK);
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default:
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/* All others are valid exceptions */
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return_ACPI_STATUS (status);
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}
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}
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/*
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* Depth first search:
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* Attempt to go down another level in the namespace
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* if we are allowed to. Don't go any further if we
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* have reached the caller specified maximum depth
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* or if the user function has specified that the
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* maximum depth has been reached.
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*/
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if ((level < max_depth) && (status != AE_CTRL_DEPTH)) {
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if (acpi_ns_get_next_node (ACPI_TYPE_ANY, child_node, NULL)) {
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/*
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* There is at least one child of this
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* node, visit the onde
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*/
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level++;
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parent_node = child_node;
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child_node = NULL;
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}
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}
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}
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else {
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/*
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* No more children of this node (acpi_ns_get_next_node
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* failed), go back upwards in the namespace tree to
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* the node's parent.
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*/
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level--;
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child_node = parent_node;
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parent_node = acpi_ns_get_parent_node (parent_node);
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}
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}
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/* Complete walk, not terminated by user function */
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return_ACPI_STATUS (AE_OK);
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}
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