Most awkward part of this is delaying write requests until bitmap updates have
been flushed.
To achieve this, we have a sequence number (seq_flush) which is incremented
each time the raid5 is unplugged.
If the raid thread notices that this has changed, it flushes bitmap changes,
and assigned the value of seq_flush to seq_write.
When a write request arrives, it is given the number from seq_write, and that
write request may not complete until seq_flush is larger than the saved seq
number.
We have a new queue for storing stripes which are waiting for a bitmap flush
and an extra flag for stripes to record if the write was 'degraded' and so
should not clear the a bit in the bitmap.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>