The vram scratch buffer needs to be initialized
before the mc is programmed otherwise we program
0 as the GPU address of the default GPU fault
page. In most cases we put vram at zero anyway and
reserve a page for the legacy vga buffer so in practice
this shouldn't cause any problems, but better to make
it correct.
Was changed in:
6fab3febf6
Reported-by: FrankR Huang <FrankR.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
58 KiB
58 KiB