448c7f3830
Some devices are not fast enough to differentiate between a fast-moving contact and a new contact. This problem cannot be fully resolved because information is truly missing, but it is possible to safe-guard against obvious mistakes by restricting movement with a maximum displacement. The new problem formulation for dmax > 0 cannot benefit from the speedup for positive definite matrices, but since the convergence is faster, the result is about the same. For a handful of contacts, the latency difference is truly negligible. Suggested-by: Benjamin Tissoires <benjamin.tissoires@redhat.com> Tested-by: Benjamin Tissoires <benjamin.tissoires@redhat.com> Signed-off-by: Henrik Rydberg <rydberg@bitmath.org> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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.. | ||
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
input-compat.c | ||
input-compat.h | ||
input-mt.c | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
matrix-keymap.c | ||
mousedev.c | ||
sparse-keymap.c |