Users with several network interfaces dedicated to AoE generally do not configure them to support different-sized AoE data payloads on purpose. For a given AoE target, there will be a set of local network interfaces that can reach it. Using only the payload that will fit in the smallest-sized MTU of all those local interfaces greatly simplifies the driver, especially in failure scenarios. Signed-off-by: Ed Cashin <ecashin@coraid.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
||
---|---|---|
.. | ||
aoe.h | ||
aoeblk.c | ||
aoechr.c | ||
aoecmd.c | ||
aoedev.c | ||
aoemain.c | ||
aoenet.c | ||
Makefile |