linux/arch/arm64/include/asm/fpsimd.h
Dave Martin 31dc52b3c8 arm64/sve: Move read_zcr_features() out of cpufeature.h
Having read_zcr_features() inline in cpufeature.h results in that
header requiring #includes which make it hard to include
<asm/fpsimd.h> elsewhere without triggering header inclusion
cycles.

This is not a hot-path function and arguably should not be in
cpufeature.h in the first place, so this patch moves it to
fpsimd.c, compiled conditionally if CONFIG_ARM64_SVE=y.

This allows some SVE-related #includes to be dropped from
cpufeature.h, which will ease future maintenance.

A couple of missing #includes of <asm/fpsimd.h> are exposed by this
change under arch/arm64/.  This patch adds the missing #includes as
necessary.

No functional change.

Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Acked-by: Catalin Marinas <catalin.marinas@arm.com>
Acked-by: Marc Zyngier <marc.zyngier@arm.com>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-25 12:28:29 +01:00

132 lines
3.9 KiB
C

/*
* Copyright (C) 2012 ARM Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ASM_FP_H
#define __ASM_FP_H
#include <asm/ptrace.h>
#include <asm/errno.h>
#ifndef __ASSEMBLY__
#include <linux/cache.h>
#include <linux/init.h>
#include <linux/stddef.h>
#if defined(__KERNEL__) && defined(CONFIG_COMPAT)
/* Masks for extracting the FPSR and FPCR from the FPSCR */
#define VFP_FPSCR_STAT_MASK 0xf800009f
#define VFP_FPSCR_CTRL_MASK 0x07f79f00
/*
* The VFP state has 32x64-bit registers and a single 32-bit
* control/status register.
*/
#define VFP_STATE_SIZE ((32 * 8) + 4)
#endif
struct task_struct;
extern void fpsimd_save_state(struct user_fpsimd_state *state);
extern void fpsimd_load_state(struct user_fpsimd_state *state);
extern void fpsimd_save(void);
extern void fpsimd_thread_switch(struct task_struct *next);
extern void fpsimd_flush_thread(void);
extern void fpsimd_signal_preserve_current_state(void);
extern void fpsimd_preserve_current_state(void);
extern void fpsimd_restore_current_state(void);
extern void fpsimd_update_current_state(struct user_fpsimd_state const *state);
extern void fpsimd_bind_task_to_cpu(void);
extern void fpsimd_bind_state_to_cpu(struct user_fpsimd_state *state);
extern void fpsimd_flush_task_state(struct task_struct *target);
extern void fpsimd_flush_cpu_state(void);
extern void sve_flush_cpu_state(void);
/* Maximum VL that SVE VL-agnostic software can transparently support */
#define SVE_VL_ARCH_MAX 0x100
extern void sve_save_state(void *state, u32 *pfpsr);
extern void sve_load_state(void const *state, u32 const *pfpsr,
unsigned long vq_minus_1);
extern unsigned int sve_get_vl(void);
struct arm64_cpu_capabilities;
extern void sve_kernel_enable(const struct arm64_cpu_capabilities *__unused);
extern u64 read_zcr_features(void);
extern int __ro_after_init sve_max_vl;
#ifdef CONFIG_ARM64_SVE
extern size_t sve_state_size(struct task_struct const *task);
extern void sve_alloc(struct task_struct *task);
extern void fpsimd_release_task(struct task_struct *task);
extern void fpsimd_sync_to_sve(struct task_struct *task);
extern void sve_sync_to_fpsimd(struct task_struct *task);
extern void sve_sync_from_fpsimd_zeropad(struct task_struct *task);
extern int sve_set_vector_length(struct task_struct *task,
unsigned long vl, unsigned long flags);
extern int sve_set_current_vl(unsigned long arg);
extern int sve_get_current_vl(void);
/*
* Probing and setup functions.
* Calls to these functions must be serialised with one another.
*/
extern void __init sve_init_vq_map(void);
extern void sve_update_vq_map(void);
extern int sve_verify_vq_map(void);
extern void __init sve_setup(void);
#else /* ! CONFIG_ARM64_SVE */
static inline void sve_alloc(struct task_struct *task) { }
static inline void fpsimd_release_task(struct task_struct *task) { }
static inline void sve_sync_to_fpsimd(struct task_struct *task) { }
static inline void sve_sync_from_fpsimd_zeropad(struct task_struct *task) { }
static inline int sve_set_current_vl(unsigned long arg)
{
return -EINVAL;
}
static inline int sve_get_current_vl(void)
{
return -EINVAL;
}
static inline void sve_init_vq_map(void) { }
static inline void sve_update_vq_map(void) { }
static inline int sve_verify_vq_map(void) { return 0; }
static inline void sve_setup(void) { }
#endif /* ! CONFIG_ARM64_SVE */
/* For use by EFI runtime services calls only */
extern void __efi_fpsimd_begin(void);
extern void __efi_fpsimd_end(void);
#endif
#endif