If the outputs are active and continuing to access the GATT when we
teardown the PTEs, then there is a potential for us to hang the GPU.
The hang tends to be a PGTBL_ER with either an invalid host access or
an invalid display plane fetch.
v2: Reorder IRQ initialisation to defer until after GEM is setup.
Reported-by: Pekka Enberg <penberg@kernel.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Daniel Vetter <daniel.vetter@ffwll.ch> (855GM)
Tested-by: Pekka Enberg <penberg@kernel.org>
# note that this doesn't fix the underlying problem of the
PGTBL_ER and pipe underruns being reported immediately upon
init on his 965GM MacBook
Reported-and-tested-by: Rick Bramley <richard.bramley@hp.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35635
Reported-and-tested-by: Zdenek Kabelac <zdenek.kabelac@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36048
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html