forked from Minki/linux
d472d9d98b
While we are likley to succeed and break out of this loop, it isn't guaranteed. We should be power and thread friendly if we do have to go around for a second (or third, or more) attempt. Signed-off-by: Tony Luck <tony.luck@intel.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
129 lines
2.7 KiB
C
129 lines
2.7 KiB
C
#include <linux/export.h>
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#include <linux/lockref.h>
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#ifdef CONFIG_CMPXCHG_LOCKREF
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/*
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* Note that the "cmpxchg()" reloads the "old" value for the
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* failure case.
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*/
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#define CMPXCHG_LOOP(CODE, SUCCESS) do { \
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struct lockref old; \
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BUILD_BUG_ON(sizeof(old) != 8); \
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old.lock_count = ACCESS_ONCE(lockref->lock_count); \
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while (likely(arch_spin_value_unlocked(old.lock.rlock.raw_lock))) { \
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struct lockref new = old, prev = old; \
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CODE \
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old.lock_count = cmpxchg(&lockref->lock_count, \
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old.lock_count, new.lock_count); \
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if (likely(old.lock_count == prev.lock_count)) { \
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SUCCESS; \
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} \
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cpu_relax(); \
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} \
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} while (0)
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#else
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#define CMPXCHG_LOOP(CODE, SUCCESS) do { } while (0)
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#endif
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/**
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* lockref_get - Increments reference count unconditionally
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* @lockcnt: pointer to lockref structure
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*
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* This operation is only valid if you already hold a reference
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* to the object, so you know the count cannot be zero.
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*/
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void lockref_get(struct lockref *lockref)
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{
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CMPXCHG_LOOP(
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new.count++;
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,
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return;
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);
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spin_lock(&lockref->lock);
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lockref->count++;
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spin_unlock(&lockref->lock);
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}
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EXPORT_SYMBOL(lockref_get);
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/**
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* lockref_get_not_zero - Increments count unless the count is 0
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* @lockcnt: pointer to lockref structure
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* Return: 1 if count updated successfully or 0 if count was zero
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*/
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int lockref_get_not_zero(struct lockref *lockref)
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{
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int retval;
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CMPXCHG_LOOP(
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new.count++;
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if (!old.count)
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return 0;
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,
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return 1;
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);
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spin_lock(&lockref->lock);
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retval = 0;
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if (lockref->count) {
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lockref->count++;
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retval = 1;
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}
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spin_unlock(&lockref->lock);
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return retval;
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}
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EXPORT_SYMBOL(lockref_get_not_zero);
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/**
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* lockref_get_or_lock - Increments count unless the count is 0
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* @lockcnt: pointer to lockref structure
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* Return: 1 if count updated successfully or 0 if count was zero
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* and we got the lock instead.
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*/
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int lockref_get_or_lock(struct lockref *lockref)
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{
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CMPXCHG_LOOP(
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new.count++;
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if (!old.count)
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break;
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,
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return 1;
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);
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spin_lock(&lockref->lock);
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if (!lockref->count)
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return 0;
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lockref->count++;
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spin_unlock(&lockref->lock);
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return 1;
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}
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EXPORT_SYMBOL(lockref_get_or_lock);
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/**
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* lockref_put_or_lock - decrements count unless count <= 1 before decrement
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* @lockcnt: pointer to lockref structure
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* Return: 1 if count updated successfully or 0 if count <= 1 and lock taken
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*/
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int lockref_put_or_lock(struct lockref *lockref)
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{
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CMPXCHG_LOOP(
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new.count--;
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if (old.count <= 1)
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break;
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,
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return 1;
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);
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spin_lock(&lockref->lock);
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if (lockref->count <= 1)
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return 0;
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lockref->count--;
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spin_unlock(&lockref->lock);
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return 1;
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}
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EXPORT_SYMBOL(lockref_put_or_lock);
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