Flushing the fbdev's shadow buffer requires vmap'ing the BO memory, which in turn requires pinning the BO. While being pinned, the BO cannot be moved into VRAM for scanout. Consequently, a concurrent modeset operation that involves the fbdev framebuffer would likely fail. Resolve this problem be acquiring the modeset lock of the planes that use the fbdev framebuffer. On non-atomic drivers, also acquire the mode-config lock. This serializes the flushing of the framebuffer with concurrent modeset operations. v2: * only acquire struct drm_fb_helper.lock in damage blitter (Daniel, Christian) Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Acked-by: Maxime Ripard <mripard@kernel.org> Acked-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/20201120102545.4047-11-tzimmermann@suse.de
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