forked from Minki/linux
12b3b5afed
If turning on a power resource fails, do not reference count it, since it cannot be in use in that case. Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl> Signed-off-by: Len Brown <len.brown@intel.com>
625 lines
16 KiB
C
625 lines
16 KiB
C
/*
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* acpi_power.c - ACPI Bus Power Management ($Revision: 39 $)
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*
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* Copyright (C) 2001, 2002 Andy Grover <andrew.grover@intel.com>
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* Copyright (C) 2001, 2002 Paul Diefenbaugh <paul.s.diefenbaugh@intel.com>
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*
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* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
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*
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* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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*/
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/*
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* ACPI power-managed devices may be controlled in two ways:
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* 1. via "Device Specific (D-State) Control"
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* 2. via "Power Resource Control".
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* This module is used to manage devices relying on Power Resource Control.
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*
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* An ACPI "power resource object" describes a software controllable power
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* plane, clock plane, or other resource used by a power managed device.
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* A device may rely on multiple power resources, and a power resource
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* may be shared by multiple devices.
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*/
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#include <linux/kernel.h>
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#include <linux/module.h>
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#include <linux/init.h>
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#include <linux/types.h>
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#include <linux/slab.h>
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#include <acpi/acpi_bus.h>
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#include <acpi/acpi_drivers.h>
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#include "sleep.h"
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#define PREFIX "ACPI: "
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#define _COMPONENT ACPI_POWER_COMPONENT
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ACPI_MODULE_NAME("power");
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#define ACPI_POWER_CLASS "power_resource"
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#define ACPI_POWER_DEVICE_NAME "Power Resource"
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#define ACPI_POWER_FILE_INFO "info"
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#define ACPI_POWER_FILE_STATUS "state"
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#define ACPI_POWER_RESOURCE_STATE_OFF 0x00
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#define ACPI_POWER_RESOURCE_STATE_ON 0x01
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#define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF
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int acpi_power_nocheck;
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module_param_named(power_nocheck, acpi_power_nocheck, bool, 000);
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static int acpi_power_add(struct acpi_device *device);
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static int acpi_power_remove(struct acpi_device *device, int type);
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static int acpi_power_resume(struct acpi_device *device);
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static const struct acpi_device_id power_device_ids[] = {
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{ACPI_POWER_HID, 0},
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{"", 0},
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};
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MODULE_DEVICE_TABLE(acpi, power_device_ids);
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static struct acpi_driver acpi_power_driver = {
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.name = "power",
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.class = ACPI_POWER_CLASS,
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.ids = power_device_ids,
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.ops = {
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.add = acpi_power_add,
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.remove = acpi_power_remove,
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.resume = acpi_power_resume,
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},
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};
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struct acpi_power_resource {
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struct acpi_device * device;
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acpi_bus_id name;
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u32 system_level;
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u32 order;
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unsigned int ref_count;
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struct mutex resource_lock;
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};
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static struct list_head acpi_power_resource_list;
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/* --------------------------------------------------------------------------
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Power Resource Management
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-------------------------------------------------------------------------- */
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static int
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acpi_power_get_context(acpi_handle handle,
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struct acpi_power_resource **resource)
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{
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int result = 0;
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struct acpi_device *device = NULL;
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if (!resource)
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return -ENODEV;
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result = acpi_bus_get_device(handle, &device);
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if (result) {
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printk(KERN_WARNING PREFIX "Getting context [%p]\n", handle);
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return result;
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}
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*resource = acpi_driver_data(device);
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if (!*resource)
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return -ENODEV;
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return 0;
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}
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static int acpi_power_get_state(acpi_handle handle, int *state)
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{
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acpi_status status = AE_OK;
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unsigned long long sta = 0;
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char node_name[5];
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struct acpi_buffer buffer = { sizeof(node_name), node_name };
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if (!handle || !state)
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return -EINVAL;
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status = acpi_evaluate_integer(handle, "_STA", NULL, &sta);
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if (ACPI_FAILURE(status))
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return -ENODEV;
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*state = (sta & 0x01)?ACPI_POWER_RESOURCE_STATE_ON:
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ACPI_POWER_RESOURCE_STATE_OFF;
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acpi_get_name(handle, ACPI_SINGLE_NAME, &buffer);
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ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource [%s] is %s\n",
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node_name,
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*state ? "on" : "off"));
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return 0;
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}
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static int acpi_power_get_list_state(struct acpi_handle_list *list, int *state)
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{
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int result = 0, state1;
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u32 i = 0;
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if (!list || !state)
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return -EINVAL;
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/* The state of the list is 'on' IFF all resources are 'on'. */
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for (i = 0; i < list->count; i++) {
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/*
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* The state of the power resource can be obtained by
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* using the ACPI handle. In such case it is unnecessary to
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* get the Power resource first and then get its state again.
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*/
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result = acpi_power_get_state(list->handles[i], &state1);
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if (result)
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return result;
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*state = state1;
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if (*state != ACPI_POWER_RESOURCE_STATE_ON)
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break;
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}
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ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource list is %s\n",
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*state ? "on" : "off"));
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return result;
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}
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static int __acpi_power_on(struct acpi_power_resource *resource)
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{
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acpi_status status = AE_OK;
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status = acpi_evaluate_object(resource->device->handle, "_ON", NULL, NULL);
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if (ACPI_FAILURE(status))
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return -ENODEV;
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/* Update the power resource's _device_ power state */
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resource->device->power.state = ACPI_STATE_D0;
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ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned on\n",
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resource->name));
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return 0;
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}
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static int acpi_power_on(acpi_handle handle)
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{
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int result = 0;
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struct acpi_power_resource *resource = NULL;
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result = acpi_power_get_context(handle, &resource);
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if (result)
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return result;
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mutex_lock(&resource->resource_lock);
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if (resource->ref_count++) {
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ACPI_DEBUG_PRINT((ACPI_DB_INFO,
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"Power resource [%s] already on",
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resource->name));
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} else {
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result = __acpi_power_on(resource);
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if (result)
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resource->ref_count--;
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}
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mutex_unlock(&resource->resource_lock);
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return result;
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}
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static int acpi_power_off_device(acpi_handle handle)
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{
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int result = 0;
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acpi_status status = AE_OK;
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struct acpi_power_resource *resource = NULL;
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result = acpi_power_get_context(handle, &resource);
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if (result)
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return result;
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mutex_lock(&resource->resource_lock);
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if (!resource->ref_count) {
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ACPI_DEBUG_PRINT((ACPI_DB_INFO,
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"Power resource [%s] already off",
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resource->name));
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goto unlock;
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}
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if (--resource->ref_count) {
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ACPI_DEBUG_PRINT((ACPI_DB_INFO,
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"Power resource [%s] still in use\n",
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resource->name));
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goto unlock;
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}
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status = acpi_evaluate_object(resource->device->handle, "_OFF", NULL, NULL);
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if (ACPI_FAILURE(status)) {
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result = -ENODEV;
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} else {
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/* Update the power resource's _device_ power state */
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resource->device->power.state = ACPI_STATE_D3;
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ACPI_DEBUG_PRINT((ACPI_DB_INFO,
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"Power resource [%s] turned off\n",
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resource->name));
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}
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unlock:
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mutex_unlock(&resource->resource_lock);
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return result;
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}
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/**
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* acpi_device_sleep_wake - execute _DSW (Device Sleep Wake) or (deprecated in
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* ACPI 3.0) _PSW (Power State Wake)
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* @dev: Device to handle.
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* @enable: 0 - disable, 1 - enable the wake capabilities of the device.
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* @sleep_state: Target sleep state of the system.
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* @dev_state: Target power state of the device.
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*
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* Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
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* State Wake) for the device, if present. On failure reset the device's
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* wakeup.flags.valid flag.
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*
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* RETURN VALUE:
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* 0 if either _DSW or _PSW has been successfully executed
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* 0 if neither _DSW nor _PSW has been found
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* -ENODEV if the execution of either _DSW or _PSW has failed
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*/
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int acpi_device_sleep_wake(struct acpi_device *dev,
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int enable, int sleep_state, int dev_state)
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{
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union acpi_object in_arg[3];
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struct acpi_object_list arg_list = { 3, in_arg };
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acpi_status status = AE_OK;
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/*
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* Try to execute _DSW first.
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*
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* Three agruments are needed for the _DSW object:
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* Argument 0: enable/disable the wake capabilities
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* Argument 1: target system state
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* Argument 2: target device state
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* When _DSW object is called to disable the wake capabilities, maybe
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* the first argument is filled. The values of the other two agruments
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* are meaningless.
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*/
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in_arg[0].type = ACPI_TYPE_INTEGER;
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in_arg[0].integer.value = enable;
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in_arg[1].type = ACPI_TYPE_INTEGER;
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in_arg[1].integer.value = sleep_state;
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in_arg[2].type = ACPI_TYPE_INTEGER;
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in_arg[2].integer.value = dev_state;
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status = acpi_evaluate_object(dev->handle, "_DSW", &arg_list, NULL);
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if (ACPI_SUCCESS(status)) {
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return 0;
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} else if (status != AE_NOT_FOUND) {
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printk(KERN_ERR PREFIX "_DSW execution failed\n");
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dev->wakeup.flags.valid = 0;
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return -ENODEV;
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}
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/* Execute _PSW */
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arg_list.count = 1;
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in_arg[0].integer.value = enable;
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status = acpi_evaluate_object(dev->handle, "_PSW", &arg_list, NULL);
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if (ACPI_FAILURE(status) && (status != AE_NOT_FOUND)) {
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printk(KERN_ERR PREFIX "_PSW execution failed\n");
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dev->wakeup.flags.valid = 0;
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return -ENODEV;
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}
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return 0;
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}
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/*
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* Prepare a wakeup device, two steps (Ref ACPI 2.0:P229):
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* 1. Power on the power resources required for the wakeup device
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* 2. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
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* State Wake) for the device, if present
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*/
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int acpi_enable_wakeup_device_power(struct acpi_device *dev, int sleep_state)
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{
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int i, err = 0;
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if (!dev || !dev->wakeup.flags.valid)
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return -EINVAL;
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mutex_lock(&acpi_device_lock);
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if (dev->wakeup.prepare_count++)
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goto out;
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/* Open power resource */
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for (i = 0; i < dev->wakeup.resources.count; i++) {
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int ret = acpi_power_on(dev->wakeup.resources.handles[i]);
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if (ret) {
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printk(KERN_ERR PREFIX "Transition power state\n");
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dev->wakeup.flags.valid = 0;
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err = -ENODEV;
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goto err_out;
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}
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}
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/*
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* Passing 3 as the third argument below means the device may be placed
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* in arbitrary power state afterwards.
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*/
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err = acpi_device_sleep_wake(dev, 1, sleep_state, 3);
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err_out:
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if (err)
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dev->wakeup.prepare_count = 0;
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out:
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mutex_unlock(&acpi_device_lock);
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return err;
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}
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/*
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* Shutdown a wakeup device, counterpart of above method
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* 1. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
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* State Wake) for the device, if present
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* 2. Shutdown down the power resources
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*/
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int acpi_disable_wakeup_device_power(struct acpi_device *dev)
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{
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int i, err = 0;
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if (!dev || !dev->wakeup.flags.valid)
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return -EINVAL;
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mutex_lock(&acpi_device_lock);
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if (--dev->wakeup.prepare_count > 0)
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goto out;
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/*
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* Executing the code below even if prepare_count is already zero when
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* the function is called may be useful, for example for initialisation.
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*/
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if (dev->wakeup.prepare_count < 0)
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dev->wakeup.prepare_count = 0;
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err = acpi_device_sleep_wake(dev, 0, 0, 0);
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if (err)
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goto out;
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/* Close power resource */
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for (i = 0; i < dev->wakeup.resources.count; i++) {
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int ret = acpi_power_off_device(
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dev->wakeup.resources.handles[i]);
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if (ret) {
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printk(KERN_ERR PREFIX "Transition power state\n");
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dev->wakeup.flags.valid = 0;
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err = -ENODEV;
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goto out;
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}
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}
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out:
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mutex_unlock(&acpi_device_lock);
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return err;
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}
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/* --------------------------------------------------------------------------
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Device Power Management
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-------------------------------------------------------------------------- */
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int acpi_power_get_inferred_state(struct acpi_device *device)
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{
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int result = 0;
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struct acpi_handle_list *list = NULL;
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int list_state = 0;
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int i = 0;
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if (!device)
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return -EINVAL;
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device->power.state = ACPI_STATE_UNKNOWN;
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/*
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* We know a device's inferred power state when all the resources
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* required for a given D-state are 'on'.
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*/
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for (i = ACPI_STATE_D0; i < ACPI_STATE_D3; i++) {
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list = &device->power.states[i].resources;
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if (list->count < 1)
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continue;
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result = acpi_power_get_list_state(list, &list_state);
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if (result)
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return result;
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if (list_state == ACPI_POWER_RESOURCE_STATE_ON) {
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device->power.state = i;
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return 0;
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}
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}
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device->power.state = ACPI_STATE_D3;
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return 0;
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}
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int acpi_power_transition(struct acpi_device *device, int state)
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{
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int result = 0;
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struct acpi_handle_list *cl = NULL; /* Current Resources */
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struct acpi_handle_list *tl = NULL; /* Target Resources */
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int i = 0;
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if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3))
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return -EINVAL;
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if (device->power.state == state)
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return 0;
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if ((device->power.state < ACPI_STATE_D0)
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|| (device->power.state > ACPI_STATE_D3))
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return -ENODEV;
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cl = &device->power.states[device->power.state].resources;
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tl = &device->power.states[state].resources;
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/* TBD: Resources must be ordered. */
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/*
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* First we reference all power resources required in the target list
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* (e.g. so the device doesn't lose power while transitioning).
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*/
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for (i = 0; i < tl->count; i++) {
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result = acpi_power_on(tl->handles[i]);
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if (result)
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goto end;
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}
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/*
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* Then we dereference all power resources used in the current list.
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*/
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for (i = 0; i < cl->count; i++) {
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result = acpi_power_off_device(cl->handles[i]);
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if (result)
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goto end;
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}
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end:
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if (result)
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device->power.state = ACPI_STATE_UNKNOWN;
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else {
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/* We shouldn't change the state till all above operations succeed */
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device->power.state = state;
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}
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return result;
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}
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/* --------------------------------------------------------------------------
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Driver Interface
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-------------------------------------------------------------------------- */
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static int acpi_power_add(struct acpi_device *device)
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{
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int result = 0, state;
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acpi_status status = AE_OK;
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struct acpi_power_resource *resource = NULL;
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union acpi_object acpi_object;
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struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object };
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if (!device)
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return -EINVAL;
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resource = kzalloc(sizeof(struct acpi_power_resource), GFP_KERNEL);
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if (!resource)
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return -ENOMEM;
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resource->device = device;
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mutex_init(&resource->resource_lock);
|
|
strcpy(resource->name, device->pnp.bus_id);
|
|
strcpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME);
|
|
strcpy(acpi_device_class(device), ACPI_POWER_CLASS);
|
|
device->driver_data = resource;
|
|
|
|
/* Evalute the object to get the system level and resource order. */
|
|
status = acpi_evaluate_object(device->handle, NULL, NULL, &buffer);
|
|
if (ACPI_FAILURE(status)) {
|
|
result = -ENODEV;
|
|
goto end;
|
|
}
|
|
resource->system_level = acpi_object.power_resource.system_level;
|
|
resource->order = acpi_object.power_resource.resource_order;
|
|
|
|
result = acpi_power_get_state(device->handle, &state);
|
|
if (result)
|
|
goto end;
|
|
|
|
switch (state) {
|
|
case ACPI_POWER_RESOURCE_STATE_ON:
|
|
device->power.state = ACPI_STATE_D0;
|
|
break;
|
|
case ACPI_POWER_RESOURCE_STATE_OFF:
|
|
device->power.state = ACPI_STATE_D3;
|
|
break;
|
|
default:
|
|
device->power.state = ACPI_STATE_UNKNOWN;
|
|
break;
|
|
}
|
|
|
|
printk(KERN_INFO PREFIX "%s [%s] (%s)\n", acpi_device_name(device),
|
|
acpi_device_bid(device), state ? "on" : "off");
|
|
|
|
end:
|
|
if (result)
|
|
kfree(resource);
|
|
|
|
return result;
|
|
}
|
|
|
|
static int acpi_power_remove(struct acpi_device *device, int type)
|
|
{
|
|
struct acpi_power_resource *resource;
|
|
|
|
if (!device)
|
|
return -EINVAL;
|
|
|
|
resource = acpi_driver_data(device);
|
|
if (!resource)
|
|
return -EINVAL;
|
|
|
|
kfree(resource);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int acpi_power_resume(struct acpi_device *device)
|
|
{
|
|
int result = 0, state;
|
|
struct acpi_power_resource *resource;
|
|
|
|
if (!device)
|
|
return -EINVAL;
|
|
|
|
resource = acpi_driver_data(device);
|
|
if (!resource)
|
|
return -EINVAL;
|
|
|
|
mutex_lock(&resource->resource_lock);
|
|
|
|
result = acpi_power_get_state(device->handle, &state);
|
|
if (result)
|
|
goto unlock;
|
|
|
|
if (state == ACPI_POWER_RESOURCE_STATE_OFF && resource->ref_count)
|
|
result = __acpi_power_on(resource);
|
|
|
|
unlock:
|
|
mutex_unlock(&resource->resource_lock);
|
|
|
|
return result;
|
|
}
|
|
|
|
int __init acpi_power_init(void)
|
|
{
|
|
INIT_LIST_HEAD(&acpi_power_resource_list);
|
|
return acpi_bus_register_driver(&acpi_power_driver);
|
|
}
|