forked from Minki/linux
09114eb8c5
This fixes the code like this: bh = sb_find_get_block (sb, tmp + j); if ((bh && DATA_BUFFER_USED(bh)) || tmp != fs32_to_cpu(sb, *p)) { retry = 1; brelse (bh); goto next1; } bforget (bh); sb_find_get_block() ordinarily returns a buffer_head with b_count>=2, and this code assume that in case if "b_count>1" buffer is used, so this caused infinite loop. (akpm: that is-the-buffer-busy code is incomprehensible. Good riddance. Use of block_truncate_page() seems sane). Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
||
---|---|---|
.. | ||
balloc.c | ||
cylinder.c | ||
dir.c | ||
file.c | ||
ialloc.c | ||
inode.c | ||
Makefile | ||
namei.c | ||
super.c | ||
swab.h | ||
symlink.c | ||
truncate.c | ||
util.c | ||
util.h |