Points in the DRM LUT are spaced linearly. Points in hardware are spaced exponentially, with greater density towards 0. To maintain low-end accuracy in hardware when sampling the DRM LUT, more points are needed. However, X doesn't seem to play with legacy LUTs of such size. Therefore, check for legacy lut when updating DC states, and update accordingly. v2: Use a macro for the maximum drm LUT value. v3: Update commit to reflect that this does not map 1-1 to HW Signed-off-by: Leo (Sunpeng) Li <sunpeng.li@amd.com> Reviewed-by: Harry Wentland <Harry.Wentland@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
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amdgpu_dm_color.c | ||
amdgpu_dm_crc.c | ||
amdgpu_dm_helpers.c | ||
amdgpu_dm_irq.c | ||
amdgpu_dm_irq.h | ||
amdgpu_dm_mst_types.c | ||
amdgpu_dm_mst_types.h | ||
amdgpu_dm_services.c | ||
amdgpu_dm.c | ||
amdgpu_dm.h | ||
Makefile |