Didn't really know what this buffer was when initially implemented,
but these days we do, so move it somewhere more appropriate.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
No longer required now that userspace can't touch anything that might
need it, and should fix DRM MM operations racing with each other, and
the random hangs/crashes that come with that.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
This data is used to know which engines/classes are reachable on a given
channel's runlist, and needs to be replaced with something that doesn't
rely on subdev index.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
The token will also contain runlist ID on Turing, so instead expose it as
an opaque value from NVKM so the client doesn't need to care.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The GPU saves off some stuff to the address specified in this part of RAMFC
when the channel faults, so we should probably point it at a valid address.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>