We flush the entire page every time we update a few bytes, making the
update of a page table many, many times slower than is required. If we
create a WC map of the page for our updates, we can avoid the clflush
but incur additional cost for creating the pagetable. We amoritize that
cost by reusing page vmappings, and only changing the page protection in
batches.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reading the ggtt_views is much more pleasant without the extra
characters from specifying the union (i.e. ggtt_view.partial rather than
ggtt_view.params.partial). To make this work inside i915_vma_compare()
with only a single memcmp requires us to ensure that there are no
uninitialised bytes within each branch of the union (we make sure the
structs are packed) and we need to store the size of each branch.
v4: Rewrite changelog and add comments explaining the assert.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20170114002827.31315-5-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
In preparation for the next patch to convert to using an anonymous union
and leaving the excess bytes in the union uninitialised, we first need
to make sure we do not compare using those uninitialised bytes. We also
want to preserve the compactness of the code, avoiding a second call to
memcmp or introducing a switch, so we take advantage of using the type
as an encoded size (as well as a unique identifier for each type of view).
v2: Add the rationale for why we encode size into ggtt_view.type as a
comment before the memcmp()
v3: Use a switch to also assert that no two i915_ggtt_view_type have the same
value.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170114002827.31315-3-chris@chris-wilson.co.uk
When we evict from the GTT to make room for an object, the hole we
create is put onto the MRU stack inside the drm_mm range manager. On the
next search pass, we can speed up a PIN_HIGH allocation by referencing
that stack for the new hole.
v2: Pull together the 3 identical implements (ahem, a couple were
outdated) into a common routine for allocating a node and evicting as
necessary.
v3: Detect invalid calls to i915_gem_gtt_insert()
v4: kerneldoc
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170111112312.31493-1-chris@chris-wilson.co.uk
Start converting over from the byte count to its semantic macro, either
we want to allocate the size of a physical page in main memory or we
want the size of a virtual page in the GTT. 4096 could mean either, but
PAGE_SIZE and I915_GTT_PAGE_SIZE are explicit and should help improve
code comprehension and future changes. In the future, we may want to use
variable GTT page sizes and so have the challenge of knowing which
hardcoded values were used to represent a physical page vs the virtual
page.
v2: Look for a few more 4096s to convert, discover IS_ALIGNED().
v3: 4096ul paranoia, make fence alignment a distinct value of 4096, keep
bdw stolen w/a as 4096 until we know better.
v4: Add asserts that i915_vma_insert() start/end are aligned to GTT page
sizes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20170110144734.26052-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Don't even tell the mm allocator to handle the first page of stolen on
the affected platforms. This means that we won't inherit the FB in
case the BIOS decides to put it at the start of stolen. But the BIOS
should not be putting it at the start of stolen since it's going to
get corrupted. I suppose the bug here is that some pixels at the very
top of the screen will be corrupted, so it's not exactly easy to
notice.
We have confirmation that the first page of stolen does actually get
corrupted, so I really think we should do this in order to avoid any
possible future headaches, even if that means losing BIOS framebuffer
inheritance. Let's not use the HW in a way it's not supposed to be
used.
Notice that now ggtt->stolen_usable_size won't reflect the ending
address of the stolen usable range anymore, so we have to fix the
places that rely on this. To simplify, we'll just use U64_MAX.
v2: don't even put the first page on the mm (Chris)
v3: drm_mm_init() takes size instead of end as argument (Ville)
v4: add a comment explaining the reserved ranges (Chris)
use 0 for start and U64_MAX for end when possible (Chris)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94605
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1481808235-27607-1-git-send-email-paulo.r.zanoni@intel.com
Started with removing INTEL_INFO(dev) and cascaded into a quite
big trickle of function prototype changes. Still, I think it is
for the better.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
With full-ppgtt one of the main bottlenecks is the lookup of the VMA
underneath the object. For execbuf there is merit in having a very fast
direct lookup of ctx:handle to the vma using a hashtree, but that still
leaves a large number of other lookups. One way to speed up the lookup
would be to use a rhashtable, but that requires extra allocations and
may exhibit poor worse case behaviour. An alternative is to use an
embedded rbtree, i.e. no extra allocations and deterministic behaviour,
but at the slight cost of O(lgN) lookups (instead of O(1) for
rhashtable). The major of such tree will be very shallow and so not much
slower, and still scales much, much better than the current unsorted
list.
v2: Bump vma_compare() to return a long, as we return the result of
comparing two pointers.
References: https://bugs.freedesktop.org/show_bug.cgi?id=87726
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161101115400.15647-1-chris@chris-wilson.co.uk
In preparation to support many distinct timelines, we need to expand the
activity tracking on the GEM object to handle more than just a request
per engine. We already use the struct reservation_object on the dma-buf
to handle many fence contexts, so integrating that into the GEM object
itself is the preferred solution. (For example, we can now share the same
reservation_object between every consumer/producer using this buffer and
skip the manual import/export via dma-buf.)
v2: Reimplement busy-ioctl (by walking the reservation object), postpone
the ABI change for another day. Similarly use the reservation object to
find the last_write request (if active and from i915) for choosing
display CS flips.
Caveats:
* busy-ioctl: busy-ioctl only reports on the native fences, it will not
warn of stalls (in set-domain-ioctl, pread/pwrite etc) if the object is
being rendered to by external fences. It also will not report the same
busy state as wait-ioctl (or polling on the dma-buf) in the same
circumstances. On the plus side, it does retain reporting of which
*i915* engines are engaged with this object.
* non-blocking atomic modesets take a step backwards as the wait for
render completion blocks the ioctl. This is fixed in a subsequent
patch to use a fence instead for awaiting on the rendering, see
"drm/i915: Restore nonblocking awaits for modesetting"
* dynamic array manipulation for shared-fences in reservation is slower
than the previous lockless static assignment (e.g. gem_exec_lut_handle
runtime on ivb goes from 42s to 66s), mainly due to atomic operations
(maintaining the fence refcounts).
* loss of object-level retirement callbacks, emulated by VMA retirement
tracking.
* minor loss of object-level last activity information from debugfs,
could be replaced with per-vma information if desired
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161028125858.23563-21-chris@chris-wilson.co.uk
Redo the fb rotation handling in order to:
- eliminate the NV12 special casing
- handle fb->offsets[] properly
- make the rotation handling easier for the plane code
To achieve these goals we reduce intel_rotation_info to only contain
(for each plane) the rotated view width,height,stride in tile units,
and the page offset into the object where the plane starts. Each plane
is handled exactly the same way, no special casing for NV12 or other
formats. We then store the computed rotation_info under
intel_framebuffer so that we don't have to recompute it again.
To handle fb->offsets[] we treat them as a linear offsets and convert
them to x/y offsets from the start of the relevant GTT mapping (either
normal or rotated). We store the x/y offsets under intel_framebuffer,
and for some extra convenience we also store the rotated pitch (ie.
tile aligned plane height). So for each plane we have the normal
x/y offsets, rotated x/y offsets, and the rotated pitch. The normal
pitch is available already in fb->pitches[].
While we're gathering up all that extra information, we can also easily
compute the storage requirements for the framebuffer, so that we can
check that the object is big enough to hold it.
When it comes time to deal with the plane source coordinates, we first
rotate the clipped src coordinates to match the relevant GTT view
orientation, then add to them the fb x/y offsets. Next we compute
the aligned surface page offset, and as a result we're left with some
residual x/y offsets. Finally, if required by the hardware, we convert
the remaining x/y offsets into a linear offset.
For gen2/3 we simply skip computing the final page offset, and just
convert the src+fb x/y offsets directly into a linear offset since
that's what the hardware wants.
After this all platforms, incluing SKL+, compute these things in exactly
the same way (excluding alignemnt differences).
v2: Use BIT(DRM_ROTATE_270) instead of ROTATE_270 when rotating
plane src coordinates
Drop some spurious changes that got left behind during
development
v3: Split out more changes to prep patches (Daniel)
s/intel_fb->plane[].foo.bar/intel_fb->foo[].bar/ for brevity
Rename intel_surf_gtt_offset to intel_fb_gtt_offset
Kill the pointless 'plane' parameter from intel_fb_gtt_offset()
v4: Fix alignment vs. alignment-1 when calling
_intel_compute_tile_offset() from intel_fill_fb_info()
Pass the pitch in tiles in
stad of pixels to intel_adjust_tile_offset() from intel_fill_fb_info()
Pass the full width/height of the rotated area to
drm_rect_rotate() for clarity
Use u32 for more offsets
v5: Preserve the upper_32_bits()/lower_32_bits() handling for the
fb ggtt offset (Sivakumar)
v6: Rebase due to drm_plane_state src/dst rects
Cc: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Sivakumar Thulasimani <sivakumar.thulasimani@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470821001-25272-2-git-send-email-ville.syrjala@linux.intel.com
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Not only is i915_vma_pin() called for every single object on every single
execbuf, it is usually a simple increment as the VMA is already bound for
execution by the GPU. Rearrange the tests for unbound and pin_count
overflow so that we can do the increment and test very cheaply and
compact enough to inline the operation into execbuf. The trick used is
to note that we can check for an overflow bit (keeping space available
for it inside the flags) at the same time as checking the binding bits.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-17-git-send-email-chris@chris-wilson.co.uk