Currently, the array of the ports that were split in the port_scale test
is local, so the port_cleanup() unsplits an empty array.
Make the array global so the cleanup will be preformed properly.
Suggested-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Danielle Ratson <danieller@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, the error return code of the failure condition is lost after
using an if statement, so the test doesn't fail when it should.
Remove the if statement that separates the condition and the error code
check, so the test won't always pass.
Fixes: 5154b1b826 ("selftests: mlxsw: Add a scale test for physical ports")
Reported-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Danielle Ratson <danieller@nvidia.com>
Reviewed-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: Petr Machata <petrm@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Query the maximum number of supported physical ports using devlink-resource
and test that this number can be reached by splitting each of the
splittable ports to its width. Test that an error is returned in case
the maximum number is exceeded.
Signed-off-by: Danielle Ratson <danieller@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>