Before commit 3b5b899ca6 ("ALSA: hda: Make use of core codec functions
to sync power state"), hda_set_power_state() returned the response to
the Get Power State verb, a 32-bit unsigned integer whose expected value
is 0x233 after transitioning a codec to D3, and 0x0 after transitioning
it to D0.
The response value is significant because hda_codec_runtime_suspend()
does not clear the codec's bit in the codec_powered bitmask unless the
AC_PWRST_CLK_STOP_OK bit (0x200) is set in the response value. That in
turn prevents the HDA controller from runtime suspending because
azx_runtime_idle() checks that the codec_powered bitmask is zero.
Since commit 3b5b899ca6, hda_set_power_state() only returns 0x0 or
0x1, thereby breaking runtime PM for any HDA controller. That's because
an inline function introduced by the commit returns a bool instead of a
32-bit unsigned int. The change was likely erroneous and resulted from
copying and pasting snd_hda_check_power_state(), which is immediately
preceding the newly introduced inline function. Fix it.
Link: https://bugs.freedesktop.org/show_bug.cgi?id=106597
Fixes: 3b5b899ca6 ("ALSA: hda: Make use of core codec functions to sync power state")
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Abhijeet Kumar <abhijeet.kumar@intel.com>
Reported-and-tested-by: Gunnar Krüger <taijian@posteo.de>
Signed-off-by: Lukas Wunner <lukas@wunner.de>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since sync_power_state is moved to core it's better to use the helper
function to ensure the actual power state reaches target instead of
using the local helper functions already exsisting in hda code.
Signed-off-by: Abhijeet Kumar <abhijeet.kumar@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now all the users of this workaround code is gone, and we can finally
remove the legacy codes from the core HD-audio module.
Reviewed-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The generic parser is the only user of the bind-mixer controls, so we
can move the code there and clean up the core helper.
Reviewed-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now that we have introduced the core fns we should make hda use these
helpers
Signed-off-by: Vinod Koul <vinod.koul@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Yet another regression by the transition to regmap cache; for better
usability, we had the fake mute control using the zero amp value for
Conexant codecs, and this was forgotten in the new hda core code.
Since the bits 4-7 are unused for the amp registers (as we follow the
syntax of AMP_GET verb), the bit 4 is now used to indicate the fake
mute. For setting this flag, snd_hda_codec_amp_update() becomes a
function from a simple macro. The bonus is that it gained a proper
function description.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We may disable proc fs only for sound part, to reduce ALSA
memory footprint. So add CONFIG_SND_PROC_FS and replace the
old CONFIG_PROC_FSs in alsa code.
With sound proc fs disabled, we can save about 9KB memory
size on X86_64 platform.
Signed-off-by: Jie Yang <yang.jie@intel.com>
Reviewed-by: Mark Brown <broonie@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The amp hash table was used for recording the cached reads of some
capability values like pin caps or amp caps. Now all these are moved
to regmap as well.
One addition to the regmap helper is codec->caps_overwriting flag.
This is set in snd_hdac_override_parm(), and the regmap helper accepts
any register while this flag is set, so that it can overwrite even the
read-only verb like AC_VERB_PARAMETERS. The flag is cleared
immediately in snd_hdac_override_parm(), as it's a once-off flag.
Along with these changes, the no longer needed amp hash and relevant
fields are removed from hda_codec struct now.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch converts the amp access functions to the regmap helpers.
The amp values were formerly cached in the own hash table. Now it's
dropped by the regmap's cache.
The only tricky conversion is snd_hda_codec_amp_init(). This function
shouldn't do anything if the amp was already initialized. For
achieving this behavior, a value is read once at first temporarily in
the cache-only mode. Only if it returns an error, i.e. the item
still doesn't exist in the cache, it proceeds to the update.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When the driver is unloaded before the codec is bound, it still keeps
the runtime PM refcount up, and results in the unbalance. This patch
covers these cases by introducing a flag indicating the runtime PM
initialization and handling the codec registration procedure more
properly. It also fixes the missing input beep device as a gratis,
too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now some codes and functionalities of hda_codec struct are moved to
hdac_device struct. A few basic attributes like the codec address,
vendor ID number, FG numbers, etc are moved to hdac_device, and they
are accessed like codec->core.addr. The basic verb exec functions are
moved, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now we have all pieces ready, and put them into places:
- add the hda_pcm refcount to azx_pcm_open() and azx_pcm_close(),
- call the most of cleanup code in hda_codec_reset() from the codec
driver remove,
- call the same code also from the hda_codec object free.
Then the codec driver can be unbound more safely now.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now we create the standard HD-audio bus (/sys/bus/hdaudio), and bind
the codec driver with the codec device over there. This is the first
step of the whole transition so that the changes to each codec driver
are kept as minimal as possible.
Each codec driver needs to register hda_codec_driver struct containing
the currently existing preset via the new helper macro
module_hda_codec_driver(). The old hda_codec_preset_list is replaced
with this infrastructure. The generic parsers (for HDMI and other)
are also included in the preset with the special IDs to bind
uniquely.
In HD-audio core side, the device binding code is split to
hda_bind.c. It provides the snd_hda_bus_type implementation to match
the codec driver with the given codec vendor ID. It also manages the
module auto-loading by itself like before: when the matching isn't
found, it tries to probe the corresponding codec modules, and finally
falls back to the generic drivers. (The special ID mentioned above is
set at this stage.)
The only visible change to outside is that the hdaudio sysfs entry now
appears in /sys/bus/devices, not as a sound class device.
More works to move the suspend/resume and remove ops will be
(hopefully) done in later patches.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
There is no big merit to handle hda_bus_unsolicited object
individually, as it's tightly coupled with the hda_bus object itself.
Embedding it makes the code simpler in the end.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Without this terminating entry, the pin matching would continue
across random memory until a zero or a non-matching entry was found.
The result being that in some cases, the pin quirk would not be
applied correctly.
Cc: stable@vger.kernel.org
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The next patch will use it, so make it visible across modules.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The helper functions snd_hda_check_board_config() and
snd_hda_check_board_codec_sid_config() are no longer used since the
transition to the generic parser and all quirks have been replaced
with fixups. Let's kill these dead codes.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Previously, calling one quirk function first and another later
would make the latter one take priority, this is now changed
to make the former take priority.
By adding two special values for fixup_id we can also get rid of the
fixup_forced flag.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Pass the codec object so that we can replace all the rest of
snd_print*() usages with the proper device-specific print helpers.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is cosmetical - it makes the new pin quirk table look better.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Normally, we match on pci ssid only. This works but needs new code
for every machine. To catch more machines in the same quirk, let's add
a new type of quirk, where we match on
1) PCI Subvendor ID (i e, not device, just vendor)
2) Codec ID
3) Pin configuration default
If all these three match, we could be reasonably certain that the
quirk should apply to the machine even though it might not be the
exact same device.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Use dev_err() and co for messages from HD-audio controller and codec
drivers. The codec drivers are mostly bound with codec objects, so
some helper macros, codec_err(), codec_info(), etc, are provided.
They merely wrap the corresponding dev_xxx().
There are a few places still calling snd_printk() and its variants
as they are called without the codec or device context.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We have currently sysfs attributes for each hwdep, but basically these
should belong to the codec itself, per se. Let's add them to the
codec object while keeping them for hwdep as is for compatibility.
While we are at it, split the sysfs-related stuff into a separate
source file, hda_sysfs.c, and keep only the stuff necessary for hwdep
in hda_hwdep.c.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Instead of calling each time device_create_file(), create the groups
of sysfs attribute files at once in a normal way. Add a new helper
function, snd_get_device(), to return the associated device object,
so that we can handle the sysfs addition locally.
Since the sysfs file addition is done differently now,
snd_add_device_sysfs_file() helper function is removed.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
If a codec contains only the digital outputs, it's very likely a
HDMI/DP codec, which isn't supported by the generic parser but via
HDMI codec parser code. Detect such a case and bind with the proper
parser object if available.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Drop the hard dependency on the generic parser code and load / unload
the generic parser code dynamically if built as a module. This allows
us to avoid the generic parser if only HDMI/DP codecs are found.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
ATI/AMD HDMI/DP codecs do not include standard HDA ELD (EDID-like data)
support.
In place of providing access to an ELD buffer, various vendor-specific
verbs are provided to provide the relevant information. Revision ID 3
and later (0x100300 as reported by procfs codec#X) have support for
providing more information than the previous revisions (but only if
supported by the display driver).
Generate ELD from the information provided by the vendor-specific verbs
on ATI/AMD codecs.
The specification is available at:
http://www.x.org/docs/AMD/AMD_HDA_verbs_v2.pdf
v2: moved code to hda_eld.c and cleaned it up
v3: adapted to hdmi_ops infrastructure
Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi>
Tested-by: Peter Frühberger <fritsch@xbmc.org> # v2
Tested-by: Olivier Langlois <olivier@trillion01.com> # v2
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since the lock is used primarily in patch_hdmi.c, it's better to move
it in the local struct instead of exporting in hda_eld. The only
functions requiring the lock in hda_eld.c are proc accessors. So in
this patch, the proc entry and its creation/deletion/accessors are
moved into patch_hdmi.c, together with the mutex lock to pin_spec
struct.
The former proc info functions are exported so that they can be called
from patch_hdmi.c.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
A fixup which should be called before codec being freed will come
to use in the next patch.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some VIA codecs like VT1708S have Mic boost amps in the mic pins but
they aren't exposed in the capability bits. In the past driver code,
we override the pin caps and create mic boost controls forcibly.
While transition to the generic parser, we lost the mic boost controls
although the pin caps are still overridden, because the generic parser
code checks the widget caps, too.
So this patch adds a new helper function to allow the override of the
given widget capability bits, and makes VIA codecs driver to add the
missing input-amp capability bit.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=59861
Cc: <stable@vger.kernel.org> [v3.9+]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The refactoring by commit 9040d102 introduced the new function
snd_hda_check_power_state(). This function is supposed to return true
if the state already reached to the target state, but it actually
returns false for that. An utterly stupid typo while copy & paste.
Fortunately this didn't influence on much behavior because powering up
AFG usually powers up the child widgets, too. But the finer power
control must have been broken by this bug.
Cc: <stable@vger.kernel.org> [v3.9+]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far, the driver doesn't power down the widget at going down to D3
when the widget node has an EAPD capability and EAPD is actually set
on all codecs unless codec->power_filter is set explicitly.
This caused a problem on some Conexant codecs, leading to click
noises, and we set it as NULL there. But it is very unlikely that the
problem hits only these codecs.
Looking back at the development history, this workaround for EAPD was
introduced just for some laptops with STAC9200 codec, then we applied
it blindly for all. Now, since it's revealed to have an ill effect,
we should disable this workaround per default and apply only for the
known requiring systems.
The EAPD workaround is implemented now as snd_hda_codec_eapd_power_filter(),
and this has to be set explicitly by the codec driver when needed.
As of now, only patch_stac9200() sets this one.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Because the eld buffer can be simultaneously accessed from both
workqueue context (updating) and process context (kcontrol read),
we need to protect it with a mutex to guarantee consistency.
To avoid holding the mutex while reading the ELD info from the
codec, we introduce a temporary eld buffer.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For better readability, the information that is parsed out of the
ELD data is now put into a separate parsed_hdmi_eld struct.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Sometimes we want to call a fixup after applying other existing
fixups, but currently the fixup chain mechanism allows only the call
the others after the target fixup. This patch adds a new flag,
chained_before, to struct hda_fixup, for allowing the chained call
before the current execution.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since both snd_hda_codec_flush_amp_cache() and
snd_hda_codec_flush_cmd_cache() are called usually at the same time,
we can simply combine them to a single function,
snd_hda_codec_flush_cache().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new fixup type, HDA_FIXUP_PINCTLS, for overriding the pinctl
values of the given pins. It takes the same array of struct pintbl
like HDA_FIXUP_PINS, but each entry contains the pinctl value instead
of the pin default config value.
This patch also replaces the corresponding codes in patch_realtek.c.
Without this change, the direct call of verbs may be overridden again
by the later call of pinctl restoration by the driver.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Check more strictly about the validity of pinctl values in
snd_hda_set_pin_ctl() and correct the wrong bits automatically.
Also provide the helper function to correct pinctl bits to codec
drivers.
This automatically fixes the invalid pinctl writes that are found in
a few Realtek fixups for NID 0x0f amp like ASUS A6Rp.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We already have the list of whole pin widgets and there is an unused
space in the list; let's use it for caching the current pinctl value.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since the fixup code is used commonly, it's worth to move it to the
common place, struct hda_codec, instead of keeping in hda_gen_spec.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... and rewrite the initialization of output paths as a generic
function that is applicable for both i/o directions.
The new flag, active, is introduced to each nid_path entry. This
indicates whether the given path is active, and it's used for checking
whether a certain widget can be turned off or changed when a path is
no longer used or newly enabled.
It's still used only in the output paths. More wider adaption for
input and loopback paths will be achieved in the later patch.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The new function snd_hda_codec_amp_init() (and the stereo variant)
initializes the amp value only once at the first access. If the amp
was already initialized or updated, this won't do anything more.
It's useful for initializing the input amps that are in the part of
the path but never used.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For optimizing the verb executions, a new mechanism to cache the verbs
and amp update commands is introduced. With the new "write to cache
and flush" way, you can reduce the same verbs that have been written
multiple times.
When codec->cached_write flag is set, the further
snd_hda_codec_write_cache() and snd_hda_codec_amp_stereo() calls will
be performed only on the command or amp cache table, but not sent to
the hardware yet. Once after you call all commands and update amps,
call snd_hda_codec_resume_amp() and snd_hda_codec_resume_cache().
Then all cached writes and amp updates will be written to the
hardware, and the dirty flags are cleared.
In this implementation, the existing cache table is reused, so
actually no big code change is seen here. Each cache entry has a new
dirty flag now (so the cache key is now reduced to 31bit).
As a good side-effect by this change, snd_hda_codec_resume_*() will no
longer execute verbs that have been already issued during the resume
phase by checking the dirty flags.
Signed-off-by: Takashi Iwai <tiwai@suse.de>