tcp_win_from_space() being signed, compiler might emit an integer divide
to compute tcp_win_from_space()/2 .
Using right shifts is OK here and less expensive.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Pointing to the next skb is necessary to avoid referencing
already SACKed skbs which will soon be on a separate list.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Bogus seqno compares just mislead, the code is identical for
both sides of the seqno compare (and was even executed just
once because of return in between).
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
To get there, highest_sack must have advanced. When it advances,
a new skb is SACKed, which already sets that FLAG. Besides, the
original purpose of it has puzzled me, never understood why
LOST bit setting of retransmitted skb is marked with
FLAG_DATA_SACKED.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Usually those skbs will have L set, not counting them as lost
retransmissions is misleading.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
1) Skip condition used to be wrong way around which made SACK
processing very broken, missed many blocks because of that.
2) Use highest_sack advancement only if some skbs are already
sacked because otherwise tcp_write_queue_next may move things
too far (occurs mainly with GSO). The other similar advancement
is not problem because highest_sack was previosly put to point
a sacked skb.
These problems were located because of problem report from Matt
Mathis <mathis@psc.edu>.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The sock_wake_async() performs a bit different actions
depending on "how" argument. Unfortunately this argument
ony has numerical magic values.
I propose to give names to their constants to help people
reading this function callers understand what's going on
without looking into this function all the time.
I suppose this is 2.6.25 material, but if it's not (or the
naming seems poor/bad/awful), I can rework it against the
current net-2.6 tree.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Previously one of the in-block skip branches was missing it.
Also, drop it from tail-fully-processed case because the next
iteration will do exactly the same thing, i.e., process the
SACK block that contains the DSACK information.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Key points of this patch are:
- In case new SACK information is advance only type, no skb
processing below previously discovered highest point is done
- Optimize cases below highest point too since there's no need
to always go up to highest point (which is very likely still
present in that SACK), this is not entirely true though
because I'm dropping the fastpath_skb_hint which could
previously optimize those cases even better. Whether that's
significant, I'm not too sure.
Currently it will provide skipping by walking. Combined with
RB-tree, all skipping would become fast too regardless of window
size (can be done incrementally later).
Previously a number of cases in TCP SACK processing fails to
take advantage of costly stored information in sack_recv_cache,
most importantly, expected events such as cumulative ACK and new
hole ACKs. Processing on such ACKs result in rather long walks
building up latencies (which easily gets nasty when window is
huge). Those latencies are often completely unnecessary
compared with the amount of _new_ information received, usually
for cumulative ACK there's no new information at all, yet TCP
walks whole queue unnecessary potentially taking a number of
costly cache misses on the way, etc.!
Since the inclusion of highest_sack, there's a lot information
that is very likely redundant (SACK fastpath hint stuff,
fackets_out, highest_sack), though there's no ultimate guarantee
that they'll remain the same whole the time (in all unearthly
scenarios). Take advantage of this knowledge here and drop
fastpath hint and use direct access to highest SACKed skb as
a replacement.
Effectively "special cased" fastpath is dropped. This change
adds some complexity to introduce better coveraged "fastpath",
though the added complexity should make TCP behave more cache
friendly.
The current ACK's SACK blocks are compared against each cached
block individially and only ranges that are new are then scanned
by the high constant walk. For other parts of write queue, even
when in previously known part of the SACK blocks, a faster skip
function is used (if necessary at all). In addition, whenever
possible, TCP fast-forwards to highest_sack skb that was made
available by an earlier patch. In typical case, no other things
but this fast-forward and mandatory markings after that occur
making the access pattern quite similar to the former fastpath
"special case".
DSACKs are special case that must always be walked.
The local to recv_sack_cache copying could be more intelligent
w.r.t DSACKs which are likely to be there only once but that
is left to a separate patch.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Worker function that implements the main logic of
the inner-most loop of tcp_sacktag_write_queue().
Idea was originally presented by David S. Miller.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Highest_sack_end_seq is no longer calculated in the loop,
thus it can be pushed to the worker function altogether
making that function independent of the sacktag.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
It is going to replace the sack fastpath hint quite soon... :-)
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Many assumptions that are true when no reordering or other
strange events happen are not a part of the RFC3517. FACK
implementation is based on such assumptions. Previously (before
the rewrite) the non-FACK SACK was basically doing fast rexmit
and then it times out all skbs when first cumulative ACK arrives,
which cannot really be called SACK based recovery :-).
RFC3517 SACK disables these things:
- Per SKB timeouts & head timeout entry to recovery
- Marking at least one skb while in recovery (RFC3517 does this
only for the fast retransmission but not for the other skbs
when cumulative ACKs arrive in the recovery)
- Sacktag's loss detection flavors B and C (see comment before
tcp_sacktag_write_queue)
This does not implement the "last resort" rule 3 of NextSeg, which
allows retransmissions also when not enough SACK blocks have yet
arrived above a segment for IsLost to return true [RFC3517].
The implementation differs from RFC3517 in these points:
- Rate-halving is used instead of FlightSize / 2
- Instead of using dupACKs to trigger the recovery, the number
of SACK blocks is used as FACK does with SACK blocks+holes
(which provides more accurate number). It seems that the
difference can affect negatively only if the receiver does not
generate SACK blocks at all even though it claimed to be
SACK-capable.
- Dupthresh is not a constant one. Dynamical adjustments include
both holes and sacked segments (equal to what FACK has) due to
complexity involved in determining the number sacked blocks
between highest_sack and the reordered segment. Thus it's will
be an over-estimate.
Implementation note:
tcp_clean_rtx_queue doesn't need a lost_cnt tweak because head
skb at that point cannot be SACKED_ACKED (nor would such
situation last for long enough to cause problems).
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
This implements more accurately what is stated in sacktag's
overall comment:
"Both of these heuristics are not used in Loss state, when
we cannot account for retransmits accurately."
When CA_Loss state is entered, the state changer ensures that
undo_marker is only set if no TCPCB_RETRANS skbs were found,
thus having non-zero undo_marker in CA_Loss basically tells
that the R-bits still accurately reflect the current state
of TCP.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
All intermediate conditions include it already, make them
simpler as well.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a delayed ACK representing two packets arrives, there are two RTT
samples available, one for each packet. The first (in order of seq
number) will be artificially long due to the delay waiting for the
second packet, the second will trigger the ACK and so will not itself
be delayed.
According to rfc1323, the SRTT used for RTO calculation should use the
first rtt, so receivers echo the timestamp from the first packet in
the delayed ack. For congestion control however, it seems measuring
delayed ack delay is not desirable as it varies independently of
congestion.
The patch below causes seq_rtt and last_ackt to be updated with any
available later packet rtts which should have less (and hopefully
zero) delack delay. The rtt value then gets passed to
ca_ops->pkts_acked().
Where TCP_CONG_RTT_STAMP was set, effort was made to supress RTTs from
within a TSO chunk (!fully_acked), using only the final ACK (which
includes any TSO delay) to generate RTTs. This patch removes these
checks so RTTs are passed for each ACK to ca_ops->pkts_acked().
For non-delay based congestion control (cubic, h-tcp), rtt is
sometimes used for rtt-scaling. In shortening the RTT, this may make
them a little less aggressive. Delay-based schemes (eg vegas, veno,
illinois) should get a cleaner, more accurate congestion signal,
particularly for small cwnds. The congestion control module can
potentially also filter out bad RTTs due to the delayed ack alarm by
looking at the associated cnt which (where delayed acking is in use)
should probably be 1 if the alarm went off or greater if the ACK was
triggered by a packet.
Signed-off-by: Gavin McCullagh <gavin.mccullagh@nuim.ie>
Acked-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
tcp_input_metrics() refers to the built-time constant TCP_RTO_MIN
regardless of configured minimum RTO with iproute2.
Signed-off-by: Satoru SATOH <satoru.satoh@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous location is after sacktag processing, which affects
counters tcp_packets_in_flight depends on. This may manifest as
wrong behavior if new SACK blocks are present and all is clear
for call to tcp_cong_avoid, which in the case of
tcp_reno_cong_avoid bails out early because it thinks that
TCP is not limited by cwnd.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Though there's little need for everything that tcp_may_send_now
does (actually, even the state had to be adjusted to pass some
checks FRTO does not want to occur), it's more robust to let it
make the decision if sending is allowed. State adjustments
needed:
- Make sure snd_cwnd limit is not hit in there
- Disable nagle (if necessary) through the frto_counter == 2
The result of check for frto_counter in argument to call for
tcp_enter_frto_loss can just be open coded, therefore there
isn't need to store the previous frto_counter past
tcp_may_send_now.
In addition, returns can then be combined.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
I broke this in commit 3de96471bd:
[TCP]: Wrap-safed reordering detection FRTO check
tcp_process_frto should always see a valid frto_highmark. An invalid
frto_highmark (zero) is very likely what ultimately caused a seqno
compare in tcp_frto_enter_loss to do the wrong leading to the LOST-bit
leak.
Having LOST-bits integry ensured like done after commit
23aeeec365:
[TCP] FRTO: Plug potential LOST-bit leak
won't hurt. It may still be useful in some other, possibly legimate,
scenario.
Reported by Chazarain Guillaume <guichaz@yahoo.fr>.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
NULL ptr can be returned from tcp_write_queue_head to cached_skb
and then assigned to skb if packets_out was zero. Without this,
system is vulnerable to a carefully crafted ACKs which obviously
is remotely triggerable.
Besides, there's very little that needs to be done in sacktag
if there weren't any packets outstanding, just skipping the rest
doesn't hurt.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
It might be possible that, in some extreme scenario that
I just cannot now construct in my mind, end_seq <=
frto_highmark check does not match causing the lost_out
and LOST bits become out-of-sync due to clearing and
recounting in the loop.
This may fix LOST-bit leak reported by Chazarain Guillaume
<guichaz@yahoo.fr>.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Otherwise TCP might violate packet ordering principles that FRTO
is based on. If conventional recovery path is chosen, this won't
be significant at all. In practice, any small enough value will
be sufficient to provide proper operation for FRTO, yet other
users of snd_cwnd might benefit from a "close enough" value.
FRTO's formula is now equal to what tcp_enter_cwr() uses.
FRTO used to check application limitedness a bit differently but
I changed that in commit 575ee7140d
and as a result checking for application limitedness became
completely non-existing.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
In case we run out of mem when fragmenting, the clearing of
FLAG_ONLY_ORIG_SACKED might get missed which then feeds FRTO
with false information. Move clearing outside skb processing
loop so that it will get executed even if the skb loop
terminates prematurely due to out-of-mem.
Besides, now the core of the loop truly deals with a single
skb only, which also enables creation a more self-contained
of tcp_sacktag_one later on.
In addition, small reorganization of if branches was made.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fixes subtle bug like the one with fastpath_cnt_hint happening
due to the way the GSO and hints interact. Because hints are not
reset when just a GSOed skb is partially ACKed, there's no
guarantee that the relevant part of the write queue is going to
be processed in sacktag at all (skbs below snd_una) because
fastpath hint can fast forward the entrypoint.
This was also on the way of future reductions in sacktag's skb
processing. Also future cleanups in sacktag can be made after
this (in 2.6.25).
This may make reordering update in tcp_try_undo_partial
redundant but I'm not too sure so I left it there.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Reordering detection fails to take account that the reordered
skb may have pcount larger than 1. In such case the lowest of
them had the largest reordering, the old formula used the
highest of them which is pcount - 1 packets less reordered.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Similar to commit 3eec0047d9, point of this is to avoid
skipping R-bit skbs.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
DSACK inside another SACK block were missed if start_seq of DSACK
was larger than SACK block's because sorting prioritizes full
processing of the SACK block before DSACK. After SACK block
sorting situation is like this:
SSSSSSSSS
D
SSSSSS
SSSSSSS
Because write_queue is walked in-order, when the first SACK block
has been processed, TCP is already past the skb for which the
DSACK arrived and we haven't taught it to backtrack (nor should
we), so TCP just continues processing by going to the next SACK
block after the DSACK (if any).
Whenever such DSACK is present, do an embedded checking during
the previous SACK block.
If the DSACK is below snd_una, there won't be overlapping SACK
block, and thus no problem in that case. Also if start_seq of
the DSACK is equal to the actual block, it will be processed
first.
Tested this by using netem to duplicate 15% of packets, and
by printing SACK block when found_dup_sack is true and the
selected skb in the dup_sack = 1 branch (if taken):
SACK block 0: 4344-5792 (relative to snd_una 2019137317)
SACK block 1: 4344-5792 (relative to snd_una 2019137317)
equal start seqnos => next_dup = 0, dup_sack = 1 won't occur...
SACK block 0: 5792-7240 (relative to snd_una 2019214061)
SACK block 1: 2896-7240 (relative to snd_una 2019214061)
DSACK skb match 5792-7240 (relative to snd_una)
...and next_dup = 1 case (after the not shown start_seq sort),
went to dup_sack = 1 branch.
Signed-off-by: Ilpo Jrvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
In the current net-2.6 kernel, handling FLAG_DSACKING_ACK is broken.
The flag is cleared to 1 just after FLAG_DSACKING_ACK is set.
if (found_dup_sack)
flag |= FLAG_DSACKING_ACK;
:
flag = 1;
To fix it, this patch introduces a part of the tcp_sacktag_state patch:
http://marc.info/?l=linux-netdev&m=119210560431519&w=2
Signed-off-by: Ryousei Takano <takano-ryousei@aist.go.jp>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix inconsistency of terms:
1) D-SACK
2) F-RTO
Signed-off-by: Ryousei Takano <takano-ryousei@aist.go.jp>
Signed-off-by: David S. Miller <davem@davemloft.net>
In some places, the result of skb_headroom() is compared to an unsigned
integer, and in others, the result is compared to a signed integer. Make
the comparisons consistent and correct.
Signed-off-by: Chuck Lever <chuck.lever@oracle.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Both high-sack detection and new lowest seq variables have
unnecessary zero special case which are now removed by setting
safe initial seqnos.
This also fixes problem which caused zero received_upto being
passed to tcp_mark_lost_retrans which confused after relations
within the marker loop causing incorrect TCPCB_SACKED_RETRANS
clearing. The problem was noticed because of a performance
report from TAKANO Ryousei <takano@axe-inc.co.jp>.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Acked-by: Ryousei Takano <takano-ryousei@aist.go.jp>
Signed-off-by: David S. Miller <davem@davemloft.net>
This addition of lost_retrans_low to tcp_sock might be
unnecessary, it's not clear how often lost_retrans worker is
executed when there wasn't work to do.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Detection implemented with lost_retrans must work also when
fastpath is taken, yet most of the queue is skipped including
(very likely) those retransmitted skb's we're interested in.
This problem appeared when the hints got added, which removed
a need to always walk over the whole write queue head.
Therefore decicion for the lost_retrans worker loop entry must
be separated from the sacktag processing more than it was
necessary before.
It turns out to be problematic to optimize the worker loop
very heavily because ack_seqs of skb may have a number of
discontinuity points. Maybe similar approach as currently is
implemented could be attempted but that's becoming more and
more complex because the trend is towards less skb walking
in sacktag marker. Trying a simple work until all rexmitted
skbs heve been processed approach.
Maybe after(highest_sack_end_seq, tp->high_seq) checking is not
sufficiently accurate and causes entry too often in no-work-to-do
cases. Since that's not known, I've separated solution to that
from this patch.
Noticed because of report against a related problem from TAKANO
Ryousei <takano@axe-inc.co.jp>. He also provided a patch to
that part of the problem. This patch includes solution to it
(though this patch has to use somewhat different placement).
TAKANO's description and patch is available here:
http://marc.info/?l=linux-netdev&m=119149311913288&w=2
...In short, TAKANO's problem is that end_seq the loop is using
not necessarily the largest SACK block's end_seq because the
current ACK may still have higher SACK blocks which are later
by the loop.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Both sacked_out and fackets_out are directly known from how
parameter. Since fackets_out is accurate, there's no need for
recounting (sacked_out was previously unnecessarily counted
in the loop anyway).
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is necessary for upcoming DSACK bugfix. Reduces sacktag
length which is not very sad thing at all... :-)
Notice that there's a need to handle out-of-mem at caller's
place.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
It's on the way for future cutting of that function.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
This condition (plain R) can arise at least in recovery that
is triggered after tcp_undo_loss. There isn't any reason why
they should not be marked as lost, not marking makes in_flight
estimator to return too large values.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
I was reading tcp_enter_loss while looking for Cedric's bug and
noticed bytes_acked adjustment is missing from FRTO side.
Since bytes_acked will only be used in tcp_cong_avoid, I think
it's safe to assume RTO would be spurious. During FRTO cwnd
will be not controlled by tcp_cong_avoid and if FRTO calls for
conventional recovery, cwnd is adjusted and the result of wrong
assumption is cleared from bytes_acked. If RTO was in fact
spurious, we did normal ABC already and can continue without
any additional adjustments.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Follows own function for each task principle, this is really
somewhat separate task being done in sacktag. Also reduces
indentation.
In addition, added ack_seq local var to break some long
lines & fixed coding style things.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix a bunch of sparse warnings. Mostly about 0 used as
NULL pointer, and shadowed variable declarations.
One notable case was that hash size should have been unsigned.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>