Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN6_FEAUTRES macro to simplify the struct definitions by
platforms given that most of the features are common. Inspired by the
GEN7_FEATURES macro done by Ben W. and others.
Use it for snb.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
As recommended by Ville Syrjala removing .is_mobile field from the
platform struct definition for vlv and hsw+ GPUs as there's no need to
make the distinction in later hardware anymore. Keep it for older GPUs
as it is still needed for ilk-ivb.
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[patch series] Moving all GPU features to the platform struct definition
allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct definition
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>