Today we only want to pass along the priority to engine->schedule(), but
in the future we want to have much more control over the various aspects
of the GPU during a context's execution, for example controlling the
frequency allowed. As we need an ever growing number of parameters for
scheduling, move those into a struct for convenience.
v2: Move the anonymous struct into its own function for legibility and
ye olde gcc.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180418184052.7129-3-chris@chris-wilson.co.uk
Currently, we rely on inspecting the hangcheck state from within the
i915_reset() routines to determine which engines were guilty of the
hang. This is problematic for cases where we want to run
i915_handle_error() and call i915_reset() independently of hangcheck.
Instead of relying on the indirect parameter passing, turn it into an
explicit parameter providing the set of stalled engines which then are
treated as guilty until proven innocent.
While we are removing the implicit stalled parameter, also make the
reason into an explicit parameter to i915_reset(). We still need a
back-channel for i915_handle_error() to hand over the task to the locked
waiter, but let's keep that its own channel rather than incriminate
another.
This leaves stalled/seqno as being private to hangcheck, with no more
nefarious snooping by reset, be it whole-device or per-engine. \o/
The only real issue now is that this makes it crystal clear that we
don't actually do any testing of hangcheck per se in
drv_selftest/live_hangcheck, merely of resets!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michel Thierry <michel.thierry@intel.com>
Cc: Jeff McGee <jeff.mcgee@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Michel Thierry <michel.thierry@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180406220354.18911-2-chris@chris-wilson.co.uk
Both request_submit and request_unsubmit deal with transferring the
request from the client's timeline onto the execution timeline and back
again. As both functions deal with a pair of timeline's, using a
shorthand for just one of them is slightly confusing, especially as the
different functions use the shorthand for the alternate timeline.
Instead, use the full version of each timeline so it should be easier to
keep track of the transfer between the request/client and the engine.
v2: Refactor the common lock+list_move
v3: Be clear we require the other timeline list to be locked as well.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180322131034.6036-1-chris@chris-wilson.co.uk
Not all callers want the GPU error to handled in the same way, so expose
a control parameter. In the first instance, some callers do not want the
heavyweight error capture so add a bit to request the state to be
captured and saved.
v2: Pass msg down to i915_reset/i915_reset_engine so that we include the
reason for the reset in the dev_notice(), superseding the earlier option
to not print that notice.
v3: Stash the reason inside the i915->gpu_error to handover to the direct
reset from the blocking waiter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jeff McGee <jeff.mcgee@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Michel Thierry <michel.thierry@intel.com>
Reviewed-by: Michel Thierry <michel.thierry@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180320100449.1360-2-chris@chris-wilson.co.uk