This is initial change adding support for DRIVER_GEM to vmwgfx. vmwgfx
was written before GEM and has always used TTM. Over the years the
TTM buffers started inherting from GEM objects but vmwgfx never
implemented GEM making it quite awkward. We were directly setting
variables in GEM objects to not make DRM crash.
This change brings vmwgfx inline with other DRM drivers and allows us
to use a lot of DRM helpers which have depended on drivers with GEM
support.
Due to historical reasons vmwgfx splits the idea of a buffer and surface
which makes it a littly tricky since either one can be used in most
of our ioctl's which take user space handles. For now our BO's are
GEM objects and our surfaces are opaque objects which are backed by
GEM objects. In the future I'd like to combine those into a single
BO but we don't want to break any of our existing ioctl's so it will
take time to do it in a non-destructive way.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20211206172620.3139754-5-zack@kde.org
SVGA3 is the next version of our PCI device. Some of the changes
include using MMIO for register accesses instead of ioports,
deprecating the FIFO MMIO and removing a lot of the old and
legacy functionality. SVGA3 doesn't support guest backed
objects right now so everything except 3D is working.
v2: Fixes all the static analyzer warnings
Signed-off-by: Zack Rusin <zackr@vmware.com>
Cc: Martin Krastev <krastevm@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210505191007.305872-1-zackr@vmware.com
Now since Christian reworked TTM to always keep objects on the LRU
list unless they are pinned we shouldn't need the reservation
semaphore. It makes the driver code a lot cleaner, especially
because it was a little hard to reason when and where the
reservation semaphore needed to be held.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-5-zackr@vmware.com
Fixes the following W=1 kernel build warning(s):
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:215: warning: Excess function parameter 'obj_type' description in 'vmw_resource_init'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:303: warning: Excess function parameter 'p_res' description in 'vmw_user_resource_noref_lookup_handle'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:328: warning: Function parameter or member 'dev_priv' not described in 'vmw_user_lookup_handle'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:328: warning: Function parameter or member 'tfile' not described in 'vmw_user_lookup_handle'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:328: warning: Function parameter or member 'handle' not described in 'vmw_user_lookup_handle'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:328: warning: Function parameter or member 'out_surf' not described in 'vmw_user_lookup_handle'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:328: warning: Function parameter or member 'out_buf' not described in 'vmw_user_lookup_handle'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:398: warning: Function parameter or member 'dirtying' not described in 'vmw_resource_do_validate'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:601: warning: Function parameter or member 'interruptible' not described in 'vmw_resource_reserve'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:601: warning: Function parameter or member 'no_backup' not described in 'vmw_resource_reserve'
drivers/gpu/drm/vmwgfx/vmwgfx_resource.c:987: warning: Function parameter or member 'interruptible' not described in 'vmw_resource_pin'
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Lee Jones <lee.jones@linaro.org>
Signed-off-by: Zack Rusin <zackr@vmware.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210115181313.3431493-11-lee.jones@linaro.org
Lets try to cleanup the usage of the term FIFO which we used for
both our MMIO based cmd queue processing and for general
command processing which could have been using command buffers
interface. We're going to rename the functions which are processing
commands (and work either via MMIO or command buffers) as _cmd_
and functions which operate on the MMIO based commands as FIFO
to match the SVGA device naming.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Martin Krastev <krastevm@vmware.com>
Link: https://patchwork.freedesktop.org/patch/414044/?series=85516&rev=2
Based on an idea from Dave, but cleaned up a bit.
We had multiple fields for essentially the same thing.
Now bo->base.size is the original size of the BO in
arbitrary units, usually bytes.
bo->mem.num_pages is the size in number of pages in the
resource domain of bo->mem.mem_type.
v2: use the GEM object size instead of the BO size
v3: fix printks in some places
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com> (v1)
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/406831/
drm-misc-next for 5.4:
UAPI Changes:
Cross-subsystem Changes:
Core Changes:
- dma-buf: add reservation_object_fences helper, relax
reservation_object_add_shared_fence, remove
reservation_object seq number (and then
restored)
- dma-fence: Shrinkage of the dma_fence structure,
Merge dma_fence_signal and dma_fence_signal_locked,
Store the timestamp in struct dma_fence in a union with
cb_list
Driver Changes:
- More dt-bindings YAML conversions
- More removal of drmP.h includes
- dw-hdmi: Support get_eld and various i2s improvements
- gm12u320: Few fixes
- meson: Global cleanup
- panfrost: Few refactors, Support for GPU heap allocations
- sun4i: Support for DDC enable GPIO
- New panels: TI nspire, NEC NL8048HL11, LG Philips LB035Q02,
Sharp LS037V7DW01, Sony ACX565AKM, Toppoly TD028TTEC1
Toppoly TD043MTEA1
Signed-off-by: Dave Airlie <airlied@redhat.com>
[airlied: fixup dma_resv rename fallout]
From: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190819141923.7l2adietcr2pioct@flea
TTM provides a means to assign eviction priorities to buffer object. This
means that all buffer objects with a lower priority will be evicted first
on memory pressure.
Use this to make sure surfaces and in particular non-dirty surfaces are
evicted first. Evicting in particular shaders, cotables and contexts imply
a significant performance hit on vmwgfx, so make sure these resources are
evicted last.
Some buffer objects are sub-allocated in user-space which means we can have
many resources attached to a single buffer object or resource. In that case
the buffer object is given the highest priority of the attached resources.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Drop use of the deprecated drmP.h file from the
remaining files.
In several cases the drmP.h include could be removed without
furter fixes. Other files required a few header files to be added.
In all files divided includes files in blocks and sort them.
v2:
- fix warning in i386 build wiht HIGHMEM disabled
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Reported-by: kbuild test robot <lkp@intel.com> [warning in i386 build]
Cc: VMware Graphics <linux-graphics-maintainer@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
We are already doing this for DMA-buf imports and also for
amdgpu VM BOs for quite a while now.
If this doesn't run into any problems we are probably going
to stop removing BOs from the LRU altogether.
v2: drop BUG_ON from ttm_bo_add_to_lru
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Tested-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Whenever FIFO allocation fails an error message is printed to dmesg.
Since this is common operation a lot of similar messages are scattered
everywhere. Use preprocessor macro to remove this cluttering.
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Currently we flag resources as dirty (GPU contents not yet read back to
the backing MOB) whenever they have been part of a command stream.
Obviously many resources can't be dirty and others can only be dirty when
written to by the GPU. That is when they are either bound to the context as
render-targets, depth-stencil, copy / clear destinations and
stream-output targets, or similarly when there are corresponding views into
them.
So mark resources dirty only in these special cases. Context- and cotable
resources are always marked dirty when referenced.
This is important for upcoming emulated coherent memory, since we can avoid
issuing automatic readbacks to non-dirty resources when the CPU tries to
access part of the backing MOB.
Testing: Unigine Heaven with max GPU memory set to 256MB resulting in
heavy resource thrashing.
---
v2: Addressed review comments by Deepak Rawat.
v3: Added some documentation
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
The function ttm_bo_put releases a reference to a TTM buffer object. The
function's name is more aligned to the Linux kernel convention of naming
ref-counting function _get and _put.
A call to ttm_bo_unref takes the address of the TTM BO object's pointer and
clears the pointer's value to NULL. This is not necessary in most cases and
sometimes even worked around by the calling code. A call to ttm_bo_put only
releases the reference without clearing the pointer.
In places where is might be necessary, the current behaviour of cleaning the
pointer is kept.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function ttm_bo_get acquires a reference on a TTM buffer object. The
function's name is more aligned to the Linux kernel convention of naming
ref-counting function _get and _put.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Make the process of looking up a user resource and adding it to the
validation list reference-free unless when it's actually added to the
validation list where a single reference is taken.
This saves two locked atomic operations per command stream buffer object
handle lookup, unless there is a lookup cache hit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
We were checking that the resource destructor matched that of the
intended object type, to make sure the looked up resource was of the
right type.
But we already have an object type check in place which makes sure the
resource is of the right type.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This field was previously used to prevent a lookup of a resource before its
constructor had run to its end. This was mainly intended for an interface
that is now removed that allowed looking up a resource by its device id.
Currently all affected resources are added to the lookup mechanism (its
TTM prime object is initialized) late in the constructor where it's OK to
look up the resource.
This means we can change the device resource_lock to an ordinary spinlock
instead of an rwlock and remove a locking sequence during lookup.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Allow selecting interruptible or uninterruptible waits to match
expectations of callers.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Previously when evicting resources we were unconditionally calling
ttm_eu_reserve_buffers with a NULL ww acquire context. That meant all
buffer object reserves were done using trylock semantics.
That makes sense when evicting during resource validation, because then
there already are a number of buffers reserved and using waiting locks
would cause lockdep errors.
That's not the case when unconditionally evicting all resources as part
of driver takedown or hibernation, so in that code path, make sure
we have a ww acquire context to get waiting lock buffer object reserve
semantics.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
It makes more sense to have all the buffer object related code in
a single file rather than splitting it up between the resource code
and buffer object pinning utilities.
Place all buffer object related code in vmwgfx_bo.c. Fix up headers
and export resource functionality when needed in the buffer object
code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Initially vmware buffer objects were only used as DMA buffers, so the name
DMA buffer was a natural one. However, currently they are used also as
dumb buffers and MOBs backing guest backed objects so renaming them to
buffer objects is logical. Particularly since there is a dmabuf subsystem
in the kernel where a dma buffer means something completely different.
This also renames user-space api structures and IOCTL names
correspondingly, but the old names remain defined for now and the ABI
hasn't changed.
There are a couple of minor style changes to make checkpatch happy.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
fbdev framebuffers were previously pinned to be able to keep them mapped
across updates.
This commit introduces a mechanism that instead revalidates the map on
each update, keeping the map cached across updates. The cached map is torn
down if the underlying pages change. Typically on buffer object moves and
swapouts.
This should be nicer to the system when we have resource contention.
Testing done: Basic fbdev functionality under Fedora 27.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Never used as parameter, the only driver actually using this is nouveau
and there it is initialized after the BO is initialized.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Replace direct comparisons to NULL i.e.
'x == NULL' with '!x'. As per coding standard.
Signed-off-by: Ravikant B Sharma <ravikant.s2@samsung.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Previously, when a surface was opened using a legacy (non prime) handle,
it was verified to have been created by a client in the same master realm.
Relax this so that opening is also allowed recursively if the client
already has the surface open.
This works around a regression in svga mesa where opening of a shared
surface is used recursively to obtain surface information.
Cc: <stable@vger.kernel.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Cast return values to void since they, based on input arguments,
are known to be zero.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>