[Why]
When more than 2 displays are connected to the graphics card,
only the minimum memory clock is needed. However, when more
displays are connected, the minimum memory clock is not
sufficient enough to support the overwhelming bandwidth.
System will hang under this circumstance.
Also, the old code didn't address HBM cards, which has 2
pseudo channels. We need to add the HBM part here.
[How]
When graphics card connects to 2 or more displays,
switch to high memory clock. Also, choose memory
multiplier based on whether its regular DRAM or HBM.
Signed-off-by: Zhan Liu <zhan.liu@amd.com>
Reviewed-by: Roman Li <Roman.Li@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
For DCE110, DCE112 and DCE120 the max_clks_by_state for the clk_mgr are
copied from their respective table before the call to
dce_clk_mgr_construct, but then dce_clk_mgr_construct overwrites
these with the dce80_max_clks_by_state.
[How]
Copy these after we call dce_clk_mgr_construct so we're using the
right tables.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: David Francis <David.Francis@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>