Pull drm updates from Dave Airlie:
"Core:
- Fence destaging work
- DRIVER_LEGACY to split off legacy drm drivers
- drm_mm refactoring
- Splitting drm_crtc.c into chunks and documenting better
- Display info fixes
- rbtree support for prime buffer lookup
- Simple VGA DAC driver
Panel:
- Add Nexus 7 panel
- More simple panels
i915:
- Refactoring GEM naming
- Refactored vma/active tracking
- Lockless request lookups
- Better stolen memory support
- FBC fixes
- SKL watermark fixes
- VGPU improvements
- dma-buf fencing support
- Better DP dongle support
amdgpu:
- Powerplay for Iceland asics
- Improved GPU reset support
- UVD/VEC powergating support for CZ/ST
- Preinitialised VRAM buffer support
- Virtual display support
- Initial SI support
- GTT rework
- PCI shutdown callback support
- HPD IRQ storm fixes
amdkfd:
- bugfixes
tilcdc:
- Atomic modesetting support
mediatek:
- AAL + GAMMA engine support
- Hook up gamma LUT
- Temporal dithering support
imx:
- Pixel clock from devicetree
- drm bridge support for LVDS bridges
- active plane reconfiguration
- VDIC deinterlacer support
- Frame synchronisation unit support
- Color space conversion support
analogix:
- PSR support
- Better panel on/off support
rockchip:
- rk3399 vop/crtc support
- PSR support
vc4:
- Interlaced vblank timing
- 3D rendering CPU overhead reduction
- HDMI output fixes
tda998x:
- HDMI audio ASoC support
sunxi:
- Allwinner A33 support
- better TCON support
msm:
- DT binding cleanups
- Explicit fence-fd support
sti:
- remove sti415/416 support
etnaviv:
- MMUv2 refactoring
- GC3000 support
exynos:
- Refactoring HDMI DCC/PHY
- G2D pm regression fix
- Page fault issues with wait for vblank
There is no nouveau work in this tree, as Ben didn't get a pull
request in, and he was fighting moving to atomic and adding mst
support, so maybe best it waits for a cycle"
* tag 'drm-for-v4.9' of git://people.freedesktop.org/~airlied/linux: (1412 commits)
drm/crtc: constify drm_crtc_index parameter
drm/i915: Fix conflict resolution from backmerge of v4.8-rc8 to drm-next
drm/i915/guc: Unwind GuC workqueue reservation if request construction fails
drm/i915: Reset the breadcrumbs IRQ more carefully
drm/i915: Force relocations via cpu if we run out of idle aperture
drm/i915: Distinguish last emitted request from last submitted request
drm/i915: Allow DP to work w/o EDID
drm/i915: Move long hpd handling into the hotplug work
drm/i915/execlists: Reinitialise context image after GPU hang
drm/i915: Use correct index for backtracking HUNG semaphores
drm/i915: Unalias obj->phys_handle and obj->userptr
drm/i915: Just clear the mmiodebug before a register access
drm/i915/gen9: only add the planes actually affected by ddb changes
drm/i915: Allow PCH DPLL sharing regardless of DPLL_SDVO_HIGH_SPEED
drm/i915/bxt: Fix HDMI DPLL configuration
drm/i915/gen9: fix the watermark res_blocks value
drm/i915/gen9: fix plane_blocks_per_line on watermarks calculations
drm/i915/gen9: minimum scanlines for Y tile is not always 4
drm/i915/gen9: fix the WaWmMemoryReadLatency implementation
drm/i915/kbl: KBL also needs to run the SAGV code
...
* the only remaining callers of "short" fault-ins are just as happy with generic
variants (both in lib/iov_iter.c); switch them to multipage variants, kill the
"short" ones
* rename the multipage variants to now available plain ones.
* get rid of compat macro defining iov_iter_fault_in_multipage_readable by
expanding it in its only user.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
The single largest factor in the overhead of parsing the commands is the
setup of the virtual mapping to provide a continuous block for the batch
buffer. If we keep those vmappings around (against the better judgement
of mm/vmalloc.c, which we offset by handwaving and looking suggestively
at the shrinker) we can dramatically improve the performance of the
parser for small batches (such as media workloads). Furthermore, we can
use the prepare shmem read/write functions to determine how best we
need to clflush the range (rather than every page of the object).
The impact of caching both src/dst vmaps is +80% on ivb and +140% on byt
for the throughput on small batches. (Caching just the dst vmap and
iterating over the src, doing a page by page copy is roughly 5% slower
on both platforms. That may be an acceptable trade-off to eliminate one
cached vmapping, and we may be able to reduce the per-page copying overhead
further.) For *this* simple test case, the cmdparser is now within a
factor of 2 of ideal performance.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-33-chris@chris-wilson.co.uk
With the introduction of the reloc page cache, we are just one step away
from refactoring the relocation write functions into one. Not only does
it tidy the code (slightly), but it greatly simplifies the control logic
much to gcc's satisfaction.
v2: Add selftests to document the relationship between the clflush
flags, the KMAP bit and packing into the page-aligned pointer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-13-chris@chris-wilson.co.uk
When doing relocations, we have to obtain a mapping to the page
containing the target address. This is either a kmap or iomap depending
on GPU and its cache coherency. Neighbouring relocation entries are
typically within the same page and so we can cache our kmapping between
them and avoid those pesky TLB flushes.
Note that there is some sleight-of-hand in how the slow relocate works
as the reloc_entry_cache implies pagefaults disabled (as we are inside a
kmap_atomic section). However, the slow relocate code is meant to be the
fallback from the atomic fast path failing. Fortunately it works as we
already have performed the copy_from_user for the relocation array (no
more pagefaults there) and the kmap_atomic cache is enabled after we
have waited upon an active buffer (so no more sleeping in atomic).
Magic!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-7-chris@chris-wilson.co.uk
We are motivated to avoid using a bitfield for obj->active for a couple
of reasons. Firstly, we wish to document our lockless read of obj->active
using READ_ONCE inside i915_gem_busy_ioctl() and that requires an
integral type (i.e. not a bitfield). Secondly, gcc produces abysmal code
when presented with a bitfield and that shows up high on the profiles of
request tracking (mainly due to excess memory traffic as it converts
the bitfield to a register and back and generates frequent AGI in the
process).
v2: BIT, break up a long line in compute the other engines, new paint
for i915_gem_object_is_active (now i915_gem_object_get_active).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-23-git-send-email-chris@chris-wilson.co.uk
Our GPUs impose certain requirements upon buffers that depend upon how
exactly they are used. Typically this is expressed as that they require
a larger surface than would be naively computed by pitch * height.
Normally such requirements are hidden away in the userspace driver, but
when we accept pointers from strangers and later impose extra conditions
on them, the original client allocator has no idea about the
monstrosities in the GPU and we require the userspace driver to inform
the kernel how many padding pages are required beyond the client
allocation.
v2: Long time, no see
v3: Try an anonymous union for uapi struct compatibility
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-7-git-send-email-chris@chris-wilson.co.uk
This reimplements the denial-of-service protection against igt from
commit 227f782e46 ("drm/i915: Retire requests before creating a new
one") and transfers the stall from before each batch into get_pages().
The issue is that the stall is increasing latency between batches which
is detrimental in some cases (especially coupled with execlists) to
keeping the GPU well fed. Also we have made the observation that retiring
requests can of itself free objects (and requests) and therefore makes
a good first step when shrinking.
v2: Recycle objects prior to i915_gem_object_get_pages()
v3: Remove the reference to the ring from i915_gem_requests_ring() as it
operates on an intel_engine_cs.
v4: Since commit 9b5f4e5ed6 ("drm/i915: Retire oldest completed request
before allocating next") we no longer need the safeguard to retire
requests before get_pages(). We no longer see the huge latencies when
hitting the shrinker between allocations.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470324762-2545-4-git-send-email-chris@chris-wilson.co.uk
Hook the vma itself into the i915_gem_request_retire() so that we can
accurately track when a solitary vma is inactive (as opposed to having
to wait for the entire object to be idle). This improves the interaction
when using multiple contexts (with full-ppgtt) and eliminates some
frequent list walking when retiring objects after a completed request.
A side-effect is that we get an active vma reference for free. The
consequence of this is shown in the next patch...
v2: Update inline names to be consistent with
i915_gem_object_get_active()
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-25-git-send-email-chris@chris-wilson.co.uk
This patch is broken out of the next just to remove the code motion from
that patch and make it more readable. What we do here is move the
i915_vma_move_to_active() to i915_gem_execbuffer.c and put the three
stages (read, write, fenced) together so that future modifications to
active handling are all located in the same spot. The importance of this
is so that we can more simply control the order in which the requests
are place in the retirement list (i.e. control the order at which we
retire and so control the lifetimes to avoid having to hold onto
references).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-24-git-send-email-chris@chris-wilson.co.uk
In the next patch, request tracking is made more generic and for that we
need a new expanded struct and to separate out the logic changes from
the mechanical churn, we split out the structure renaming into this
patch.
v2: Writer's block. Add some spiel about why we track requests.
v3: Now i915_gem_active.
v4: Now with i915_gem_active_set() for attaching to the active request.
v5: Use i915_gem_active_set() from inside the retirement handlers
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-10-git-send-email-chris@chris-wilson.co.uk
Rather than passing a complete set of GPU cache domains for either
invalidation or for flushing, or even both, just pass a single parameter
to the engine->emit_flush to determine the required operations.
engine->emit_flush(GPU, 0) -> engine->emit_flush(EMIT_INVALIDATE)
engine->emit_flush(0, GPU) -> engine->emit_flush(EMIT_FLUSH)
engine->emit_flush(GPU, GPU) -> engine->emit_flush(EMIT_FLUSH | EMIT_INVALIDATE)
This allows us to extend the behaviour easily in future, for example if
we want just a command barrier without the overhead of flushing.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-8-git-send-email-chris@chris-wilson.co.uk
The state stored in this struct is not only the information about the
buffer object, but the ring used to communicate with the hardware. Using
buffer here is overly specific and, for me at least, conflates with the
notion of buffer objects themselves.
s/struct intel_ringbuffer/struct intel_ring/
s/enum intel_ring_hangcheck/enum intel_engine_hangcheck/
s/describe_ctx_ringbuf()/describe_ctx_ring()/
s/intel_ring_get_active_head()/intel_engine_get_active_head()/
s/intel_ring_sync_index()/intel_engine_sync_index()/
s/intel_ring_init_seqno()/intel_engine_init_seqno()/
s/ring_stuck()/engine_stuck()/
s/intel_cleanup_engine()/intel_engine_cleanup()/
s/intel_stop_engine()/intel_engine_stop()/
s/intel_pin_and_map_ringbuffer_obj()/intel_pin_and_map_ring()/
s/intel_unpin_ringbuffer()/intel_unpin_ring()/
s/intel_engine_create_ringbuffer()/intel_engine_create_ring()/
s/intel_ring_flush_all_caches()/intel_engine_flush_all_caches()/
s/intel_ring_invalidate_all_caches()/intel_engine_invalidate_all_caches()/
s/intel_ringbuffer_free()/intel_ring_free()/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469432687-22756-15-git-send-email-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/1470174640-18242-4-git-send-email-chris@chris-wilson.co.uk
'ring' is an old deprecated term for a GPU engine, so we're trying to
phase out all such terminology. eb_select_ring() not only has 'ring'
(meaning engine) in its name, but it has an ugly calling convention
whereby it returns an errno and stores a pointer-to-engine indirectly
through an output parameter. As there is only one error it ever returns
(-EINVAL), we can make it return the pointer directly, and have the
caller pass back the error code -EINVAL if the pointer result is NULL.
Thus we can replace
- ret = eb_select_ring(dev_priv, file, args, &engine);
- if (ret)
- return ret;
with
+ engine = eb_select_engine(dev_priv, file, args);
+ if (!engine)
+ return -EINVAL;
for increased clarity and maybe save a few cycles too.
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1469034967-15840-4-git-send-email-david.s.gordon@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>