With the possibility of addition of many more number of rings in future,
the drm_i915_private structure could bloat as an array, of type
intel_engine_cs, is embedded inside it.
struct intel_engine_cs engine[I915_NUM_ENGINES];
Though this is still fine as generally there is only a single instance of
drm_i915_private structure used, but not all of the possible rings would be
enabled or active on most of the platforms. Some memory can be saved by
allocating intel_engine_cs structure only for the enabled/active engines.
Currently the engine/ring ID is kept static and dev_priv->engine[] is simply
indexed using the enums defined in intel_engine_id.
To save memory and continue using the static engine/ring IDs, 'engine' is
defined as an array of pointers.
struct intel_engine_cs *engine[I915_NUM_ENGINES];
dev_priv->engine[engine_ID] will be NULL for disabled engine instances.
There is a text size reduction of 928 bytes, from 1028200 to 1027272, for
i915.o file (but for i915.ko file text size remain same as 1193131 bytes).
v2:
- Remove the engine iterator field added in drm_i915_private structure,
instead pass a local iterator variable to the for_each_engine**
macros. (Chris)
- Do away with intel_engine_initialized() and instead directly use the
NULL pointer check on engine pointer. (Chris)
v3:
- Remove for_each_engine_id() macro, as the updated macro for_each_engine()
can be used in place of it. (Chris)
- Protect the access to Render engine Fault register with a NULL check, as
engine specific init is done later in Driver load sequence.
v4:
- Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris)
- Kill the superfluous init_engine_lists().
v5:
- Cleanup the intel_engines_init() & intel_engines_setup(), with respect to
allocation of intel_engine_cs structure. (Chris)
v6:
- Rebase.
v7:
- Optimize the for_each_engine_masked() macro. (Chris)
- Change the type of 'iter' local variable to enum intel_engine_id. (Chris)
- Rebase.
v8: Rebase.
v9: Rebase.
v10:
- For index calculation use engine ID instead of pointer based arithmetic in
intel_engine_sync_index() as engine pointers are not contiguous now (Chris)
- For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas)
- Use for_each_engine macro for cleanup in intel_engines_init() and remove
check for NULL engine pointer in cleanup() routines. (Joonas)
v11: Rebase.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
Update reset path in preparation for engine reset which requires
identification of incomplete requests and associated context and fixing
their state so that engine can resume correctly after reset.
The request that caused the hang will be skipped and head is reset to the
start of breadcrumb. This allows us to resume from where we left-off.
Since this request didn't complete normally we also need to cleanup elsp
queue manually. This is vital if we employ nonblocking request
submission where we may have a web of dependencies upon the hung request
and so advancing the seqno manually is no longer trivial.
ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS
We change the way we count pending batches. Only the active context
involved in the reset is marked as either innocent or guilty, and not
mark the entire world as pending. By inspection this only affects
igt/gem_reset_stats (which assumes implementation details) and not
piglit.
ARB_robustness gives this guide on how we expect the user of this
interface to behave:
* Provide a mechanism for an OpenGL application to learn about
graphics resets that affect the context. When a graphics reset
occurs, the OpenGL context becomes unusable and the application
must create a new context to continue operation. Detecting a
graphics reset happens through an inexpensive query.
And with regards to the actual meaning of the reset values:
Certain events can result in a reset of the GL context. Such a reset
causes all context state to be lost. Recovery from such events
requires recreation of all objects in the affected context. The
current status of the graphics reset state is returned by
enum GetGraphicsResetStatusARB();
The symbolic constant returned indicates if the GL context has been
in a reset state at any point since the last call to
GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context
has not been in a reset state since the last call.
GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected
that is attributable to the current GL context.
INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that
is not attributable to the current GL context.
UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose
cause is unknown.
The language here is explicit in that we must mark up the guilty batch,
but is loose enough for us to relax the innocent (i.e. pending)
accounting as only the active batches are involved with the reset.
In the future, we are looking towards single engine resetting (with
minimal locking), where it seems inappropriate to mark the entire world
as innocent since the reset occurred on a different engine. Reducing the
information available means we only have to encounter the pain once, and
also reduces the information leaking from one context to another.
v2: Legacy ringbuffer submission required a reset following hibernation,
or else we restore stale values to the RING_HEAD and walked over
stolen garbage.
v3: GuC requires replaying the requests after a reset.
v4: Restore engine IRQ after reset (so waiters will be woken!)
Rearm hangcheck if resetting with a waiter.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
Since we have a cooperative mode now with a direct reset, we can avoid
the contention on struct_mutex and instead try then sleep on the
I915_RESET_IN_PROGRESS bit. If the mutex is held and that bit is
cleared, all is fine. Otherwise, we sleep for a bit and try again. In
the worst case we sleep for an extra second waiting for the mutex to be
released (no one touching the GPU is allowed the struct_mutex whilst the
I915_RESET_IN_PROGRESS bit is set). But when we have a direct reset,
this allows us to clean up the reset worker faster.
v2: Remember to call wake_up_bit() after changing (for the faster wakeup
as promised)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-12-chris@chris-wilson.co.uk
If a waiter is holding the struct_mutex, then the reset worker cannot
reset the GPU until the waiter returns. We do not want to return -EAGAIN
form i915_wait_request as that breaks delicate operations like
i915_vma_unbind() which often cannot be restarted easily, and returning
-EIO is just as useless (and has in the past proven dangerous). The
remaining WARN_ON(i915_wait_request) serve as a valuable reminder that
handling errors from an indefinite wait are tricky.
We can keep the current semantic that knowing after a reset is complete,
so is the request, by performing the reset ourselves if we hold the
mutex.
uevent emission is still handled by the reset worker, so it may appear
slightly out of order with respect to the actual reset (and concurrent
use of the device).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-11-chris@chris-wilson.co.uk
In preparation for introducing a per-engine reset, we can first separate
the mixing of the reset state from the global reset counter.
The loss of atomicity in updating the reset state poses a small problem
for handling the waiters. For requests, this is solved by advancing the
seqno so that a waiter waking up after the reset knows the request is
complete. For pending flips, we still rely on the increment of the
global reset epoch (as well as the reset-in-progress flag) to signify
when the hardware was reset.
The advantage, now that we do not inspect the reset state during reset
itself i.e. we no longer emit requests during reset, is that we can use
the atomic updates of the state flags to ensure that only one reset
worker is active.
v2: Mika spotted that I transformed the i915_gem_wait_for_error() wakeup
into a waiter wakeup.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-6-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-7-chris@chris-wilson.co.uk
In an upcoming patch we'll need the actual mask of subslices in addition
to their count, so convert the subslice_per_slice field to a mask.
Also we can easily calculate subslice_total from the other fields, so
instead of storing a cached version of this, add a helper to calculate
it.
v2:
- Use hweight8() on u8 typed vars instead of hweight32(). (Ben)
Reviewed-by: Robert Bragg <robert@sixbynine.org> (v1)
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1)
Tested-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Move all slice/subslice/eu related properties to the sseu_dev_info
struct.
No functional change.
v2:
- s/info/sseu/ based on the new struct name. (Ben)
Reviewed-by: Robert Bragg <robert@sixbynine.org> (v1)
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1)
Tested-by: Ben Widawsky <benjamin.widawsky@intel.com> (v1)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Just like with sysfs, we do some major overhaul.
Pass dev_priv instead of dev to all feature macros (IS_, HAS_,
INTEL_, etc.). This has the side effect that a bunch of functions
now get dev_priv passed instead of dev.
All calls to INTEL_INFO()->gen have been replaced with
INTEL_GEN().
We want access to to_i915(node->minor->dev) in a lot of places,
so add the node_to_i915() helper to accommodate for this.
Finally, we have quite a few cases where we get a void * pointer,
and need to cast it to drm_device *, only to run to_i915() on it.
Add cast_to_i915() to do this.
v2: Don't introduce extra dev (Chris)
v3: Make pipe_crc_info have a pointer to drm_i915_private instead of
drm_device. This saves a bit of space, since we never use
drm_device anywhere in these functions.
Also some minor fixup that I missed in the previous version.
v4: Changed the code a bit so that dev_priv is passed directly
to various functions, thus removing the need for the
cast_to_i915() helper. Also did some additional cleanup.
v5: Additional cleanup of newly introduced changes.
v6: Rebase again because of conflict.
Signed-off-by: David Weinehall <david.weinehall@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160822105931.pcbe2lpsgzckzboa@boom
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Various cleanup for i915_sysfs.c; we now use dev_priv whenever
possible. The kdev_to_drm_minor() helper function has been
replaced by one that converts from struct device *
to struct drm_i915_private *.
We already have a seemingly identical helper (kdev_to_i915())
in i915_drv.h. But that one cannot be used here.
Unlike the version in i915_drv.h, this helper
reaches i915 through drm_minor.
v2: Rename kdev_to_i915_dm() to kdev_minor_to_i915() (Chris)
Signed-off-by: David Weinehall <david.weinehall@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160822103245.24069-4-david.weinehall@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Backmerge because too many conflicts, and also we need to get at the
latest struct fence patches from Gustavo. Requested by Chris Wilson.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
- refactor ddi buffer programming a bit (Ville)
- large-scale renaming to untangle naming in the gem code (Chris)
- rework vma/active tracking for accurately reaping idle mappings of shared
objects (Chris)
- misc dp sst/mst probing corner case fixes (Ville)
- tons of cleanup&tunings all around in gem
- lockless (rcu-protected) request lookup, plus use it everywhere for
non(b)locking waits (Chris)
- pipe crc debugfs fixes (Rodrigo)
- random fixes all over
* tag 'drm-intel-next-2016-08-08' of git://anongit.freedesktop.org/drm-intel: (222 commits)
drm/i915: Update DRIVER_DATE to 20160808
drm/i915: fix aliasing_ppgtt leak
drm/i915: Update comment before i915_spin_request
drm/i915: Use drm official vblank_no_hw_counter callback.
drm/i915: Fix copy_to_user usage for pipe_crc
Revert "drm/i915: Track active streams also for DP SST"
drm/i915: fix WaInsertDummyPushConstPs
drm/i915: Assert that the request hasn't been retired
drm/i915: Repack fence tiling mode and stride into a single integer
drm/i915: Document and reject invalid tiling modes
drm/i915: Remove locking for get_tiling
drm/i915: Remove pinned check from madvise ioctl
drm/i915: Reduce locking inside swfinish ioctl
drm/i915: Remove (struct_mutex) locking for busy-ioctl
drm/i915: Remove (struct_mutex) locking for wait-ioctl
drm/i915: Do a nonblocking wait first in pread/pwrite
drm/i915: Remove unused no-shrinker-steal
drm/i915: Tidy generation of the GTT mmap offset
drm/i915/shrinker: Wait before acquiring struct_mutex under oom
drm/i915: Simplify do_idling() (Ironlake vt-d w/a)
...
This patch provides the infrastructure for performing a 16-byte aligned
read from WC memory using non-temporal instructions introduced with sse4.1.
Using movntdqa we can bypass the CPU caches and read directly from memory
and ignoring the page attributes set on the CPU PTE i.e. negating the
impact of an otherwise UC access. Copying using movntdqa from WC is almost
as fast as reading from WB memory, modulo the possibility of both hitting
the CPU cache or leaving the data in the CPU cache for the next consumer.
(The CPU cache itself my be flushed for the region of the movntdqa and on
later access the movntdqa reads from a separate internal buffer for the
cacheline.) The write back to the memory is however cached.
This will be used in later patches to accelerate accessing WC memory.
v2: Report whether the accelerated copy is successful/possible.
v3: Function alignment override was only necessary when using the
function target("sse4.1") - which is not necessary for emitting movntdqa
from __asm__.
v4: Improve notes on CPU cache behaviour vs non-temporal stores.
v5: Fix byte offsets for unrolled moves.
v6: Find all remaining typos of "movntqda", use kernel_fpu_begin.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Akash Goel <akash.goel@intel.com>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471001999-17787-2-git-send-email-chris@chris-wilson.co.uk
Atm, we apply this workaround somewhat inconsistently at the following
points: driver loading, LVDS init, eDP PPS init, system resume. As this
workaround also affects registers other than PPS (timing, PLL) a more
consistent way is to apply it early after the PPS HW context is known to
be lost: driver loading, system resume and on VLV/CHV/BXT when turning
on power domains.
This is needed by the next patch that removes saving/restoring of the
PP_CONTROL register.
This also removes the incorrect programming of the workaround on HSW+
PCH platforms which don't have the register locking mechanism.
v2: (Ville)
- Don't apply the workaround on BXT.
- Simplify platform checks using HAS_DDI().
v3:
- Move the call of intel_pps_unlock_regs_wa() to the more
logical vlv_display_power_well_init() (also fixing CHV) (Ville).
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470827254-21954-5-git-send-email-imre.deak@intel.com
In order to prevent a leak of the vma on shared objects, we need to
hook into the object_close callback to destroy the vma on the object for
this file. However, if we destroyed that vma immediately we may cause
unexpected application stalls as we try to unbind a busy vma - hence we
defer the unbind to when we retire the vma.
v2: Keep vma allocated until closed. This is useful for a later
optimisation, but it is required now in order to handle potential
recursion of i915_vma_unbind() by retiring itself.
v3: Comments are important.
Testcase: igt/gem_ppggtt/flink-and-close-vma-leak
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-26-git-send-email-chris@chris-wilson.co.uk
Unfortunately, there's two situations where we lose hpd right now:
- Runtime suspend
- When we've shut off all of the power wells on Valleyview/Cherryview
While it would be nice if this didn't cause issues, this has the
ability to get us in some awkward states where a user won't be able to
get their display to turn on. For instance; if we boot a Valleyview
system without any monitors connected, it won't need any of it's power
wells and thus shut them off. Since this causes us to lose HPD, this
means that unless the user knows how to ssh into their machine and do a
manual reprobe for monitors, none of the monitors they connect after
booting will actually work.
Eventually we should come up with a better fix then having to enable
polling for this, since this makes rpm a lot less useful, but for now
the infrastructure in i915 just isn't there yet to get hpd in these
situations.
Changes since v1:
- Add comment explaining the addition of the if
(!mode_config->poll_running) in intel_hpd_init()
- Remove unneeded if (!dev->mode_config.poll_enabled) in
i915_hpd_poll_init_work()
- Call to drm_helper_hpd_irq_event() after we disable polling
- Add cancel_work_sync() call to intel_hpd_cancel_work()
Changes since v2:
- Apparently dev->mode_config.poll_running doesn't actually reflect
whether or not a poll is currently in progress, and is actually used
for dynamic module paramter enabling/disabling. So now we instead
keep track of our own poll_running variable in dev_priv->hotplug
- Clean i915_hpd_poll_init_work() a little bit
Changes since v3:
- Remove the now-redundant connector loop in intel_hpd_init(), just
rely on intel_hpd_poll_enable() for setting connector->polled
correctly on each connector
- Get rid of poll_running
- Don't assign enabled in i915_hpd_poll_init_work before we actually
lock dev->mode_config.mutex
- Wrap enabled assignment in i915_hpd_poll_init_work() in READ_ONCE()
for doc purposes
- Do the same for dev_priv->hotplug.poll_enabled with WRITE_ONCE in
intel_hpd_poll_enable()
- Add some comments about racing not mattering in intel_hpd_poll_enable
Changes since v4:
- Rename intel_hpd_poll_enable() to intel_hpd_poll_init()
- Drop the bool argument from intel_hpd_poll_init()
- Remove redundant calls to intel_hpd_poll_init()
- Rename poll_enable_work to poll_init_work
- Add some kerneldoc for intel_hpd_poll_init()
- Cross-reference intel_hpd_poll_init() in intel_hpd_init()
- Just copy the loop from intel_hpd_init() in intel_hpd_poll_init()
Changes since v5:
- Minor kerneldoc nitpicks
Cc: stable@vger.kernel.org
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
(cherry picked from commit 19625e85c6)
Unfortunately, there's two situations where we lose hpd right now:
- Runtime suspend
- When we've shut off all of the power wells on Valleyview/Cherryview
While it would be nice if this didn't cause issues, this has the
ability to get us in some awkward states where a user won't be able to
get their display to turn on. For instance; if we boot a Valleyview
system without any monitors connected, it won't need any of it's power
wells and thus shut them off. Since this causes us to lose HPD, this
means that unless the user knows how to ssh into their machine and do a
manual reprobe for monitors, none of the monitors they connect after
booting will actually work.
Eventually we should come up with a better fix then having to enable
polling for this, since this makes rpm a lot less useful, but for now
the infrastructure in i915 just isn't there yet to get hpd in these
situations.
Changes since v1:
- Add comment explaining the addition of the if
(!mode_config->poll_running) in intel_hpd_init()
- Remove unneeded if (!dev->mode_config.poll_enabled) in
i915_hpd_poll_init_work()
- Call to drm_helper_hpd_irq_event() after we disable polling
- Add cancel_work_sync() call to intel_hpd_cancel_work()
Changes since v2:
- Apparently dev->mode_config.poll_running doesn't actually reflect
whether or not a poll is currently in progress, and is actually used
for dynamic module paramter enabling/disabling. So now we instead
keep track of our own poll_running variable in dev_priv->hotplug
- Clean i915_hpd_poll_init_work() a little bit
Changes since v3:
- Remove the now-redundant connector loop in intel_hpd_init(), just
rely on intel_hpd_poll_enable() for setting connector->polled
correctly on each connector
- Get rid of poll_running
- Don't assign enabled in i915_hpd_poll_init_work before we actually
lock dev->mode_config.mutex
- Wrap enabled assignment in i915_hpd_poll_init_work() in READ_ONCE()
for doc purposes
- Do the same for dev_priv->hotplug.poll_enabled with WRITE_ONCE in
intel_hpd_poll_enable()
- Add some comments about racing not mattering in intel_hpd_poll_enable
Changes since v4:
- Rename intel_hpd_poll_enable() to intel_hpd_poll_init()
- Drop the bool argument from intel_hpd_poll_init()
- Remove redundant calls to intel_hpd_poll_init()
- Rename poll_enable_work to poll_init_work
- Add some kerneldoc for intel_hpd_poll_init()
- Cross-reference intel_hpd_poll_init() in intel_hpd_init()
- Just copy the loop from intel_hpd_init() in intel_hpd_poll_init()
Changes since v5:
- Minor kerneldoc nitpicks
Cc: stable@vger.kernel.org
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Lyude <cpaul@redhat.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Some hardware requires a valid render context before it can initiate
rc6 power gating of the GPU; the default state of the GPU is not
sufficient and may lead to undefined behaviour. The first execution of
any batch will load the "golden render state", at which point it is safe
to enable rc6. As we do not forcibly load the kernel context at resume,
we have to hook into the batch submission to be sure that the render
state is setup before enabling rc6.
However, since we don't enable powersaving until that first batch, we
queued a delayed task in order to guarantee that the batch is indeed
submitted.
v2: Rearrange intel_disable_gt_powersave() to match.
v3: Apply user specified cur_freq (or idle_freq if not set).
v4: Give in, and supply a delayed work to autoenable rc6
v5: Mika suggested a couple of better names for delayed_resume_work
v6: Rebalance rpm_put around the autoenable task
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1468397438-21226-7-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Since drm_i915_private is now a subclass of drm_device we do not need to
chase the drm_i915_private->dev backpointer and can instead simply
access drm_i915_private->drm directly.
text data bss dec hex filename
1068757 4565 416 1073738 10624a drivers/gpu/drm/i915/i915.ko
1066949 4565 416 1071930 105b3a drivers/gpu/drm/i915/i915.ko
Created by the coccinelle script:
@@
struct drm_i915_private *d;
identifier i;
@@
(
- d->dev->i
+ d->drm.i
|
- d->dev
+ &d->drm
)
and for good measure the dev_priv->dev backpointer was removed entirely.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467711623-2905-4-git-send-email-chris@chris-wilson.co.uk
Since we now subclass struct drm_device, we can save pointer dances by
noting the equivalence of struct drm_device and struct drm_i915_private,
i.e. by using to_i915().
text data bss dec hex filename
1073824 4562 416 1078802 107612 drivers/gpu/drm/i915/i915.ko
1068976 4562 416 1073954 106322 drivers/gpu/drm/i915/i915.ko
Created by the coccinelle script:
@@
expression E;
identifier p;
@@
- struct drm_i915_private *p = E->dev_private;
+ struct drm_i915_private *p = to_i915(E);
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Dave Gordon <david.s.gordon@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467628477-25379-1-git-send-email-chris@chris-wilson.co.uk
The retire worker is a low frequency task that makes sure we retire
outstanding requests if userspace is being lax. We only need to start it
once as it remains active until the GPU is idle, so do a cheap test
before the more expensive queue_work(). A consequence of this is that we
need correct locking in the worker to make the hot path of request
submission cheap. To keep the symmetry and keep hangcheck strictly bound
by the GPU's wakelock, we move the cancel_sync(hangcheck) to the idle
worker before dropping the wakelock.
v2: Guard against RCU fouling the breadcrumbs bottom-half whilst we kick
the waiter.
v3: Remove the wakeref assertion squelching (now we hold a wakeref for
the hangcheck, any rpm error there is genuine).
v4: To prevent excess work when retiring requests, we split the busy
flag into two, a boolean to denote whether we hold the wakeref and a
bitmask of active engines.
v5: Reorder cancelling hangcheck upon idling to avoid a race where we
might cancel a hangcheck after being preempted by a new task
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
References: https://bugs.freedesktop.org/show_bug.cgi?id=88437
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467616119-4093-1-git-send-email-chris@chris-wilson.co.uk