We already have this info: max_gs_threads. Drop the duplicate.
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if bo->shadow is NULL (race issue:BO shadow was just released
and gpu-reset kick in but BO hasn't yet) recover_vram_from_shadow
won't set @next, so the following "fence=next"
will wrongly use a fence pointer which may already dirty.
fixing it by set next to NULL prior to recover_vram_from_shadow
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
otherwise we'll lost the high 32 bit for pte, which lead
to incorrect MTYPE for vega10.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Firmware used reg set 2 for tlb invalidation. AMDGPU can start from reg
set 3 to avoid the conflict. AMDKFD will use the reg set 0 or 1 when
necesary.
Signed-off-by: Shaoyun Liu <Shaoyun.Liu@amd.com>
Reviewws-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add new RIDs.
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Xie <AlexBin.Xie@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This reverts commit cb341a319f.
The purpose of the refactor was for amdgpu_crtc_prepare/submit_flip to
be used by the DC code, but that's no longer the case.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Some of these paths probably cannot be interrupted by a signal anyway.
Those that can would fail to clean up things if they actually got
interrupted.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
the case could happen when gpu reset:
1. when gpu reset, cs can be continue until sw queue is full, then push job will wait with holding pd reservation.
2. gpu_reset routine will also need pd reservation to restore page table from their shadow.
3. cs is waiting for gpu_reset complete, but gpu reset is waiting for cs releases reservation.
v2: handle amdgpu_cs_submit error path.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: 64-bit aligned for gpu info
v3: squash in wave_front_fix
Signed-off-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Qiang Yu <Qiang.Yu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Those functions are all unused and some not even implemented.
v2: keep cgs_get_pci_resource, it is used by the ACP driver.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There is no good mechanism to handle the corresponding error.
When signal interrupt happens, unpin is not called.
As a result, inside AMDGPU, the statistic of pin size will be wrong.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Either in cgs functions or for callers of cgs functions:
1. The signal interrupt can affect the expected behaviour
2. There is no good mechanism to handle the corresponding error
3. There is no chance of deadlock in these single BO waiting
4. There is no clear benefit for interruptible waiting
5. Future caller of these functions might have same issue.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Roger.He <Hongbo.He@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1. The signal interrupt can affect the expected behaviour.
2. There is no good mechanism to handle the corresponding error.
When signal interrupt happens, unpin is not called.
As a result, inside AMDGPU, the statistic of pin size will be wrong.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1. The signal interrupt can affect the expected behaviour.
2. There is no good mechanism to handle the corresponding error.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1. The signal interrupt can affect the expected behaviour.
2. There is no good mechanism to handle the corresponding error.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1. The signal interrupt can affect the expected behaviour.
2. There is no mechanism to handle the corresponding error.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If amdgpu_bo_reserve function is interrupted by signal,
amdgpu_bo_kunmap function is not called.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This apparently got lost when implementing the new DCE-6 support
and would cause failures in pageflip scheduling and timestamping.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Enable UVD block for SRIOV.
Signed-off-by: Frank Min <Frank.Min@amd.com>
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add UVD hw init.
Signed-off-by: Frank Min <Frank.Min@amd.com>
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add UVD doorbell for SRIOV.
Signed-off-by: Frank Min <Frank.Min@amd.com>
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add UVD initialization for SRIOV.
Signed-off-by: Frank Min <Frank.Min@amd.com>
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Used virt_alloc_mm_table function to allocate MM table memory.
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add two functions to allocate & free MM table memory.
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Move mm table construction functions into mmsch header file so that
UVD can reuse it.
Signed-off-by: Frank Min <Frank.Min@amd.com>
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixed PSP loading issue for sriov.
Signed-off-by: Daniel Wang <Daniel.Wang2@amd.com>
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now GPU hypervisor will load SDMA and RLCG ucode, so skip it
in guest.
Signed-off-by: Daniel Wang <Daniel.Wang2@amd.com>
Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[ 132.036658] amdgpu 0000:22:00.0: VM IB without ID
[ 132.036709] [drm:amdgpu_job_run [amdgpu]] *ERROR* Error scheduling IBs (-22)
[ 132.036755] [drm:amd_sched_main [amdgpu]] *ERROR* Failed to run job!
root cause is fence is signaled during sync transfer.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We need to check if the VM is swapped out before trying to update it.
Fixes: 23e0563e48 ("drm/amdgpu: clear freed mappings immediately when BO may be freed")
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
BOs not mapped into the GART are always valuable for an eviction. Otherwise we
don't correctly swap them out on VRAM evictions during memory pressure.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fix PRT handling on gfx9
v2: unify PRT bit for all ASICs
v3: move PRT flag checking in amdgpu_vm_bo_split_mapping()
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Acked-by: David Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use amdgpu_vm_bo_update_mapping() instead of amdgpu_vm_bo_split_mapping() here.
We don't want any flags set in the cleared areas and splitting
shouldn't be necessary.
v2: fix typo in commit message
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Fix issue that PSP initialization will fail if reload amdgpu module.
That's because the PSP ring must be destroyed to be ready for the
next time PSP initialization.
Changes in v2:
- Move psp_ring_destroy before all BOs free (suggested by
Ray Huang).
Changes in v3:
- Check firmware load type, if it is not PSP, we should do
nothing in fw_fini(), and of course will not destroy
PSP ring too (suggested by Ray Huang).
Signed-off-by: Trigger Huang <trigger.huang@amd.com>
Reviewed-by: Xiangliang Yu <Xiangliang.Yu@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
So it's more obvious which rings are using which INV engines.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
umr expects the ring name to be a complete word. This also
makes it consistent with GFXv7/8.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
umr expects the ring name to be a complete word. This also
makes it consistent with GFXv7/8.
Signed-off-by: Tom St Denis <tom.stdenis@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if we set only lowest mclk level enabled,
when we enable uvd dpm during boot time,
mclk will be fixed in the lowest level.
the mclk switch will fail if try to enable
other level of mclk at this time.
so set all mclk levels enabled.
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>