bo_list_clone() will take a lot of time when bo_list hold too much
elements, like above 7000
Signed-off-by: Monk.Liu <monk.liu@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <jammy.zhou@amd.com>
remaining timeout returned by amdgpu_fence_wait_any can be larger than
max int value, thus the truncated 32 bit value in r ends up being
negative while its original long value is positive.
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <jammy.zhou@amd.com>
fix fence is released when pass to **fence sometimes.
add reference for it.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
Similar to radeon, except that amdgpu doesn't even use struct_mutex to
protect anything like the shared z buffer (sane gpu architecture,
yay!). And the code already grabs the globa adev->ring_lock, so this
code can't race with itself. Which makes struct_mutex completely
redundnant. Remove it.
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: "Christian König" <christian.koenig@amd.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The workaround simply doesn't work because VM mappings
are controlled by userspace not the kernel.
Additional to that this is just a performance problem
which happens if you have holes in your VM mapping.
v2: adjust virtual addr alignment as well.
v3: fix trivial warning
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com> (v1)
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com> (v2)
scheduler fence is based on kernel fence framework.
v2: squash in Christian's build fix
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
Avoiding a couple of casts.
v2: rename c_entity to entity as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
We didn't initialized the mutex in the cloned bo list resulting in nice
warnings from lockdep. Also fixes error handling in this function.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
This way can avoid interrupt lost, and can process sched job exactly.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
This function is to update last_emitted_v_seq and wake up the waiters.
It should be called by driver in the run_job backend function
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
It is theoretically possible that a swapped out BO gets the
same GTT address, but different backing pages while being swapped in.
Instead just use another VA state to note updated areas.
Ported from not upstream yet radeon commit with the same name.
v2: fix some bugs in the original implementation found in the radeon code.
v3: squash in VCE/UVD fix
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
thus unnecessary wake up could be avoid between rings
v2:
move wait_queue_head to fence_drv from ring
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
origninal method will sleep/schedule at the granurarity of HZ/2 and
based on seq signal method, the new implement is based on kernel fance
interface, no unnecessary schedule at all
v2: replace logic of original amdgpu_fence_wait_any
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>