There are too many oustanding issues:
- Fence handling in the current code is broken. There's a patch series
from me, but it's blocked on and extended review (which includes
writing the testcases).
- IOMMU mapping handling is broken, we need to properly refcount it -
currently it gets destroyed when the first vma is unbound, so way
too early.
- There's a pending reset issue on snb. Since Mika's reset work and
full ppgtt have been pulled in in separate branches and ended up
intermittingly breaking each another it's unclear who's the exact
culprit here.
- We still have persistent evidince of crazy recursion bugs through
vma_unbind and ppgtt_relase, e.g.
https://bugs.freedesktop.org/show_bug.cgi?id=73383
This issue (and a few others meanwhile resolved) have blocked our
performance measuring/tuning group since 3 months.
- Secure batch dispatching is broken. This is blocking Brad Volkin's
command checker work since 3 months.
All these issues are confirmed to only happen when full ppgtt is
enabled, falling back to aliasing ppgtt resolves them. But even
aliasing ppgtt itself still has a regression:
- We currently unconditionally bind objects into the aliasing ppgtt,
which means all priviledged objects like ringbuffers are visible to
unpriviledged access again. On top of that this also breaks the
command checker for aliasing ppgtt, since it can't hide the
validated batch any more.
Furthermore topic/full-ppgtt has never been reviewed:
- Lifetime rules around vma unbinding/release are unclear, resulting
into this awesome hack called ppgtt_release. Which seems to take the
blame for most of the recursion fallout.
- Context/ring init works different on gpu reset than anywhere else.
Such differeneces have in the past always lead to really hard to
track down bugs.
- Aliasing ppgtt is treated in a bunch of places as a real address
space, but it isn't - the real address space is always the global
gtt in that case. This results in a bit a mess between contexts and
ppgtt object, further complication the context/ppgtt/vma lifetime
rules.
- We don't have any docs describing the overall concepts introduced
with full ppgtt. A short, concise overview describing vmas and some
of the strange bits around them (like the unbound vmas used by
execbuf, or the new binding rules) really is needed.
Note that a lot of the post topic/full-ppgtt merge fallout has already
been addressed, this entire list here of 10 issues really only contains
the still outstanding issues.
Finally the 3.15 merge window is approaching and I think we need to
use the remaining time to ensure that our fallback option of using
aliasing ppgtt is in solid shape. Hence I think it's time to throw the
switch. While at it demote the helper from static inline status
because really.
Cc: Ben Widawsky <ben@bwidawsk.net>
Cc: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These functions will be needed by the valleyview specific power well
update functionality added in an upcoming patch, so move them earlier.
No functional change.
v2:
- no change
v3:
- rebase on latest -nightly
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (v2)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These functions are used only by a single call site and are simple
enough to just fold them in.
Note that in later patches the parts folded in here are further
simplified as we'll remove hsw_{disable,enable}_package_c8 and the NULL
check of the power well enable/disable handlers. All this means that at
the end intel_display_power_get/put() becomes more understandable as we
don't need to jump between two functions when reading the code.
No functional change.
v2:
- clarify the rational for the change (Chris)
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We have two names for the same register CHICKEN_PIPESL_1 and
HSW_PIPE_SLICE_CHICKEN_1. Unify it to just one.
Also rename the FBCQ disable bit to resemble the name we've
given to a similar bit on earlier platforms.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
gen7_enable_fbc() may write to some registers which we've already
touched, so use RMW so that we don't undo any previous updates.
Also note that we implemnt WaFbcAsynchFlipDisableFbcQueue:bdw.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Misplaced parens cause us to totally clobber the CHICKEN_PIPESL_1
registers with 0xffffffff. Move the parens to the correct place
to avoid this.
In particular this caused bit 30 of said registers to be set, which
caused the sprite CSC to produce incorrect results.
Cc: stable@vger.kernel.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72220
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... it's this time of the year again. Originally we've frobbed this to
fix up some regressions, but maybe our DP code improved sufficiently
now that we can dare to do again what the spec recommends.
This reverts
commit 2514bc510d
Author: Jesse Barnes <jbarnes@virtuousgeek.org>
Date: Thu Jun 21 15:13:50 2012 -0700
drm/i915: prefer wide & slow to fast & narrow in DP configs
I'm pretty sure I'll regret this patch, but otoh I expect we won't
make progress here without poking the devil occasionally.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73694
Cc: peter@colberg.org
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Tested-by: Itai BEN YAACOV <candeb@free.fr>
Tested-by: David En <d.engraf@arcor.de>
Reported-and-Tested-by: Marcus Bergner <marcusbergner@gmail.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As we now have intel_uncore_forcewake_reset() no need
to do explicit put after reset.
v2: rebase
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
While reading some code, out of boredom, stumbled on a tiny tiny fix.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
That macro was only ever used to convert ring->private into a gem object
(hence the forceful cast). ring->private doesn't even exist anymore as
it was transmogrified by Chris in:
commit 0d1aacac36
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Aug 26 20:58:11 2013 +0100
drm/i915: Embed the ring->private within the struct intel_ring_buffer
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Its last usage outside of i915_gem.c was removed in:
commit 1f70999f90
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Jan 27 22:43:07 2014 +0000
drm/i915: Prevent recursion by retiring requests when the ring is full
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This patch fixes the blank screen bug introduced in 3.14-rc1 on the
MacBook Air 6,2. The comments state that we need to force edp vdd so
lets put it back.
The regression was introduced by the following commit:
commit dff392dbd2
Author: Paulo Zanoni <paulo.r.zanoni@intel.com>
Date: Fri Dec 6 17:32:41 2013 -0200
drm/i915: don't touch the VDD when disabling the panel
v2: Wrap intel_disable_dp() with _vdd_on and _vdd_off
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74628
Cc: Paulo Zanoni <paulo.r.zanoni@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In the future, we need to be able to specify per-pipe number of
planes/sprites. Let's start today!
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This macro is similar to for_each_pipe() we already have. Convert the
two call sites we have at the same time.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Consistency throughout the code base is good and remove some room for
mistakes (as explained in the "drm/i915: Use a pipe variable to cycle
through the pipes" commit)
So, let's replace the for_each_pipe(i) occurences by for_each_pipe(pipe)
when it's reasonable and practical to do so (eg. when there isn't another
pipe variable already).
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
'i' is already defined in the function scope and used elsewhere. Let's
use it instead.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I recently fumbled a patch because I wrote twice num_sprites[i], and it
was the right thing to do in only 50% of the cases.
This patch ensures I need to write num_sprites[pipe], ie it should be
self-documented that it's per-pipe number of sprites without having to
look at what is 'i' this time around.
It's all a lame excuse, but it does make it harder to redo the same
mistake.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
According to BSpec we need to always set this magic bit in ring buffer
mode.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we need precisely N lanes to satisfy the FDI bandwidth requirement,
the code would still claim that we need N+1 lanes. Use DIV_ROUND_UP()
to get a more accurate answer.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On DDI there's no PLL as such to generate the pixel clock for VGA.
Instead we derive the pixel clock from the FDI link frequency. So
to make .compute_config match what .get_config does, we need to
set the port_clock based on the FDI link frequency.
Note that we don't even check the port_clock when selecting the
PLL for VGA output. We just assume SPLL at 1.35GHz is what we want,
and that does match with the asumption of FDI frequency of 2.7Ghz
we have in intel_fdi_link_freq().
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74955
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
as they don't exists.
v2: rename gen6_*_mt_* to gen7_*_mt_* as they never get called
with gen6 (Chris)
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When we get control from BIOS there might be mt forcewake
bits already set. This causes us to do double mt get
without proper clear/ack sequence.
Fix this by clearing mt forcewake register on init,
like we do with older gens.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
BDW is no longer flagged as preliminary hw, but without
i915.preliminary_hw_support module param set the logs are filled with
WARNs about it.
Just make semaphores off the BDW per-chip default for now.
CC: Ben Widawsky <ben@bwidawsk.net>
Reported-by: Sebastien Dufour <sebastien.dufour@intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Ben and I believe this will be necessary on production hardware.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
[danvet: Shuffle lines to group all ROW_CHICKEN writes and add a
cautious comment that this might not be needed on production hw.]
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I believe this will be necessary on production hardware.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: Fix whitespace fail spotted by checkpatch. Also add missing
:bdw w/a tag that Ville spotted.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For example if we get bug reports with similar error states and
suspend count is always 1, that might lead the Sherlocks to
right general direction.
Suggested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
By default we keep only the error state from first hang. However
some sneaky user might have cleared the first error state and we
assume mistakenly that it is from first hang. As sometimes this
matters, it is better to explicitly store the reset count.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We capture error state not only when the GPU hangs but also on
other situations as in interrupt errors and in situations where
we can kick things forward without GPU reset. There will be log
entry on most of these cases. But as error state capture might be
only thing we have, if dmesg was not captured. Or as in GEN4 case,
interrupt error can trigger error state capture without log entry,
the exact reason why capture was made is hard to decipher.
v2: Split out the the error code stuff to separate patch (Ben)
References: https://bugs.freedesktop.org/show_bug.cgi?id=74193
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
commit 011cf577b2
Author: Ben Widawsky <benjamin.widawsky@intel.com>
Date: Tue Feb 4 12:18:55 2014 +0000
drm/i915: Generate a hang error code
added error code debug into dmesg. Store this also
with error state to make matching dmesg logs and error
states easier.
As we need to have full ring state for error code generation,
do full capture always, print hang message into log and then
decide if we need to keep the error state.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
After finding the guilty batch and request, we can use it to find the
process that submitted the batch and then add the culprit into the error
state.
This is a slightly different approach from Ben's in that instead of
adding the extra information into the struct i915_hw_context, we use the
information already captured in struct drm_file which is then referenced
from the request.
v2: Also capture the workaround buffer for gen2, so that we can compare
its contents against the intended batch for the active request.
v3: Rebase (Mika)
v4: Check for null context (Chris)
checkpatch warnings fixed
Link: http://lists.freedesktop.org/archives/intel-gfx/2013-August/032280.html
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v2)
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> (v4)
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Cc: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In the past, it was possible to have multiple batches per request due to
a stray signal or ENOMEM. As a result we had to scan each active object
(filtered by those having the COMMAND domain) for the one that contained
the ACTHD pointer. This was then made more complicated by the
introduction of ppgtt, whereby ACTHD then pointed into the address space
of the context and so also needed to be taken into account.
This is a fairly robust approach (though the implementation is a little
fragile and depends upon the per-generation setup, registers and
parameters). However, due to the requirements for hangstats, we needed a
robust method for associating batches with a particular request and
having that we can rely upon it for finding the associated batch object
for error capture.
If the batch buffer tracking is not robust enough, that should become
apparent quite quickly through an erroneous error capture. That should
also help to make sure that the runtime reporting to userspace is
robust. It also means that we then report the oldest incomplete batch on
each ring, which can be useful for determining the state of userspace at
the time of a hang.
v2: Use i915_gem_find_active_request (Mika)
v3: remove check for ring->get_seqno, split long lines (Ben)
v4: check that context is available (Chris)
checkpatch warnings fixed
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v1)
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com> (v3)
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net> (v3)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In place of true activity counting, we walk the list of vma associated
with an object managing each on the vm's active/inactive list everytime
we call move-to-inactive. This depends upon the vma->mm_list being
cleared after unbinding, or else we run into difficulty when tracking
the object in multiple vm's - we see a use-after free and corruption of
the mm_list.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It occured to me that when we're trying to wake up both render
and media wells on VLV, we might end up calling the low level
force_wake_get/put two times even though one call would be
enough. Make that happen by figuring out which wells really
need to be woken up based on the forcewake counts.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by:Deepak S <deepak.s@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
VLV is the only platform where we increment/decrement the forcewake
count around register access. Drop the inc/dec on VLV to make the
forcewake code a bit more unified.
The inc/dec are not necessary since we hold the uncore lock around
the whole operation.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Deepak S <deepak.s@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the render/media specific forcewake counts to properly restore the
forcewake status after a GPU reset on VLV.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Deepak S <deepak.s@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
After a hang and failed reset, we cannot use the GPU to execute the page
flip instructions. Instead we can force a synchronous mmio flip. (Later,
we can reduce the synchronicity of the mmio flip by moving some of the
delays off to a worker, like the current page flip code; see vblank
tasks.)
References: https://bugs.freedesktop.org/show_bug.cgi?id=72631
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I could swear this was already happening in the current code...
Also, put the reads and writes in a generic place, so we don't forget
it again when we add runtime PM support to new platforms.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Just to be sure...
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because we shouldn't be runtime suspended when forcewake is supposed
to be enabled.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
[danvet: Update commit message - no WARN expected since the bugfix for
issues hit with this assert is already in. And resolve conflicts with
the change from worker to timer for the delayed fw release.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since the addition of dev_priv->mm.busy, there's no more need for
dev_priv->pc8.gpu_idle, so kill it.
Notice that when you remove gpu_idle, hsw_package_c8_gpu_idle and
hsw_package_c8_gpu_busy become identical to hsw_enable_package_c8 and
hsw_disable_package_c8, so just use them.
Also, when we boot the machine, dev_priv->mm.busy initially considers
the machine as idle. This is opposed to dev_priv->pc8.gpu_idle, which
considered it busy. So dev_priv->pc8.disable_count has to be
initalized to 1 now.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These are places where we read (not write) registers while we're
runtime suspended.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Otherwise we'll read registers that return 0xffffffff, trigger some
WARNs, think CRT is actually connected (because certain bits are 1),
and fail the drm-resources-equal testcase!
Tested on a SNB machine with runtime PM support (which is not upstream
yet, but is already on my public tree at freedesktop.org, and will
hopefully eventually become upstream).
Testcase: igt/pm_pc8/drm-resources-equal
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When we call gen6_gt_force_wake_put we don't actually put force_wake,
we just schedule gen6_force_wake_work through mod_delayed_work, and
that will eventually release force_wake.
The problem is that we call intel_runtime_pm_put directly at
gen6_gt_force_wake_put, so most of the times we put our runtime PM
reference before the delayed work happens, so we may runtime suspend
while force_wake is still supposed to be enabled if the graphics
autosuspend_delay_ms is too small.
Now the nice thing about the current code is that after it triggers
the delayed work function it gets a refcount, and it only triggers the
delayed work function if refcount is zero. This guarantees that when
we schedule the funciton, it will run before we try to schedule it
again, which simplifies the problem and allows for the current
solution to work properly (hopefully!).
v2: - Keep the VLV refcounts balanced (Jesse)
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because intel_mark_idle still touches some registers: it needs the
machine to be awake. If you set both the autosuspend and PC8 delays to
zero, you can get a "Device suspended" WARN when gen6_rps_idle touches
registers.
This is not easy to reproduce, but happens once in a while when
running pm_pc8.
Testcase: igt/pm_pc8
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we've explicitly stopped the rings for testing purposes, don't ban
the default context. Fixes kms_flip hang tests.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Acked-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
MIPI Block #52 which provides configuration details for the MIPI panel
including dphy settings as per panel and tcon specs
Block #53 gives information on panel enable sequences
v2: Address review comemnts from Jani
- Move panel ids from intel_dsi.h to intel_bios.h
- bdb_mipi_config structure improvements for cleaner code
- Adding units for the pps delays, all in ms
- change data structure to be more cleaner and simple
v3: Corrected the unit for pps delays as 100us
Signed-off-by: Shobhit Kumar <shobhit.kumar@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We don't want to suffer scheduling delay when turning off the GPU after
waking it up to touch registers. Ideally, we only want to keep the GPU
awake for the register access sequence, with a single forcewake dance on
the first access and release immediately after the last. We set a timer
on the first access so that we only dance once and on the next scheduler
tick, we drop the forcewake again.
This moves the cleanup routine from the common i915 workqueue to a timer
func so that we don't anger powertop, and drop the forcewake again
quicker.
v2: Enable the deferred force_wake_put for regular register reads as
well.
v3: Beautification and make sure we disable forcewake when shutting
down.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ben Widawsky <ben@bwidawsk.net>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>