Virtual display is a sw display interface for
bring up and virtualization or for cards without
display hardware.
Signed-off-by: Xiaojie Yuan <xiaojie.yuan@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
got from mmCP_MAX_CONTEXT and mmPA_SC_FIFO_SIZE
v2: squash all navi asics together because the
settings are the same.
Signed-off-by: Xiaojie Yuan <xiaojie.yuan@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
don't enable any cg/pg features yet.
v2: calculate external revision id from revision id so that we can
differentiate navi12 A0 from A1 directly.
Signed-off-by: Xiaojie Yuan <xiaojie.yuan@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add support for the arcturus specific psp metadata to the
amdgpu firmware and properly parse it when loading it.
Signed-off-by: John Clements <john.clements@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
ce can also trigger interrupt, and even both ce and ue error can be
found in one ras query, distinguishing between ce and ue in interrupt
handler is uncessary.
Signed-off-by: Tao Zhou <tao.zhou1@amd.com>
Suggested-by: Guchun Chen <guchun.chen@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
we only read error information for correctable error in interrupt
handler, gpu reset is unnecessary since there is no data lost
in correctable error
Signed-off-by: Tao Zhou <tao.zhou1@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
common function for all umc versions, loop for each umc channel is
a frequent used operation in umc block, define it as a macro to
simplify code
Signed-off-by: Tao Zhou <tao.zhou1@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
expose more parameters and functions of specific umc version to common
umc layer, so amdgpu_umc layer and other blocks could access them
Signed-off-by: Tao Zhou <tao.zhou1@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Currenly the error check on variable instance is always false because
it is a uint32_t type and this is never less than zero. Fix this by
making it an int type.
Addresses-Coverity: ("Unsigned compared against 0")
Fixes: 7d0e6329df ("drm/amdgpu: update more sdma instances irq support")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Following bitmap layout logic introduced by:
"drm/amdgpu: support get_cu_info for Arcturus".
v2: squash in fixup for gfx_v9_0.c (Alex)
v3: squash in debug print output fix
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This change is because SE/SH layout on Arcturus is 8*1, different from
4*2(or 4*1) on Vega ASICs.
Currently the cu bitmap array is 4x4 size, and besides the bitmap is used widely
across SW stack. To mostly reduce the scale of impact, we make the cu bitmap
array compatible with SE/SH layout on Arcturus. Then the store of cu bits of
each shader array for Arcturus will be like below:
SE0,SH0 --> bitmap[0][0]
SE1,SH0 --> bitmap[1][0]
SE2,SH0 --> bitmap[2][0]
SE3,SH0 --> bitmap[3][0]
SE4,SH0 --> bitmap[0][1]
SE5,SH0 --> bitmap[1][1]
SE6,SH0 --> bitmap[2][1]
SE7,SH0 --> bitmap[3][1]
Signed-off-by: Le Ma <le.ma@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The registers used for VG20 are different in that certain performance
counters were split off to TXCLK3/4. Vega10/12 doesn't have this, so add
a new vg20_get_pcie_usage to reflect this change.
Signed-off-by: Kent Russell <kent.russell@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Memory used by KFD applications can contain sensitive information that
should not be leaked to other processes. The current approach to prevent
leaks is to clear VRAM at allocation time. This is not effective because
memory can be reused in other ways without being cleared. Synchronously
clearing memory on the allocation path also carries a significant
performance penalty.
Stop clearing memory at allocation time. Instead mark the memory for
wipe on release.
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>