This patch implements a number of smp_processor_id() cleanup ideas that
Arjan van de Ven and I came up with.
The previous __smp_processor_id/_smp_processor_id/smp_processor_id API
spaghetti was hard to follow both on the implementational and on the
usage side.
Some of the complexity arose from picking wrong names, some of the
complexity comes from the fact that not all architectures defined
__smp_processor_id.
In the new code, there are two externally visible symbols:
- smp_processor_id(): debug variant.
- raw_smp_processor_id(): nondebug variant. Replaces all existing
uses of _smp_processor_id() and __smp_processor_id(). Defined
by every SMP architecture in include/asm-*/smp.h.
There is one new internal symbol, dependent on DEBUG_PREEMPT:
- debug_smp_processor_id(): internal debug variant, mapped to
smp_processor_id().
Also, i moved debug_smp_processor_id() from lib/kernel_lock.c into a new
lib/smp_processor_id.c file. All related comments got updated and/or
clarified.
I have build/boot tested the following 8 .config combinations on x86:
{SMP,UP} x {PREEMPT,!PREEMPT} x {DEBUG_PREEMPT,!DEBUG_PREEMPT}
I have also build/boot tested x64 on UP/PREEMPT/DEBUG_PREEMPT. (Other
architectures are untested, but should work just fine.)
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This klist interface provides a couple of structures that wrap around
struct list_head to provide explicit list "head" (struct klist) and
list "node" (struct klist_node) objects. For struct klist, a spinlock
is included that protects access to the actual list itself. struct
klist_node provides a pointer to the klist that owns it and a kref
reference count that indicates the number of current users of that node
in the list.
The entire point is to provide an interface for iterating over a list
that is safe and allows for modification of the list during the
iteration (e.g. insertion and removal), including modification of the
current node on the list.
It works using a 3rd object type - struct klist_iter - that is declared
and initialized before an iteration. klist_next() is used to acquire the
next element in the list. It returns NULL if there are no more items.
This klist interface provides a couple of structures that wrap around
struct list_head to provide explicit list "head" (struct klist) and
list "node" (struct klist_node) objects. For struct klist, a spinlock
is included that protects access to the actual list itself. struct
klist_node provides a pointer to the klist that owns it and a kref
reference count that indicates the number of current users of that node
in the list.
The entire point is to provide an interface for iterating over a list
that is safe and allows for modification of the list during the
iteration (e.g. insertion and removal), including modification of the
current node on the list.
It works using a 3rd object type - struct klist_iter - that is declared
and initialized before an iteration. klist_next() is used to acquire the
next element in the list. It returns NULL if there are no more items.
Internally, that routine takes the klist's lock, decrements the reference
count of the previous klist_node and increments the count of the next
klist_node. It then drops the lock and returns.
There are primitives for adding and removing nodes to/from a klist.
When deleting, klist_del() will simply decrement the reference count.
Only when the count goes to 0 is the node removed from the list.
klist_remove() will try to delete the node from the list and block
until it is actually removed. This is useful for objects (like devices)
that have been removed from the system and must be freed (but must wait
until all accessors have finished).
Internally, that routine takes the klist's lock, decrements the reference
count of the previous klist_node and increments the count of the next
klist_node. It then drops the lock and returns.
There are primitives for adding and removing nodes to/from a klist.
When deleting, klist_del() will simply decrement the reference count.
Only when the count goes to 0 is the node removed from the list.
klist_remove() will try to delete the node from the list and block
until it is actually removed. This is useful for objects (like devices)
that have been removed from the system and must be freed (but must wait
until all accessors have finished).
Signed-off-by: Patrick Mochel <mochel@digitalimplant.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
diff -Nru a/include/linux/klist.h b/include/linux/klist.h
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!