At the moment, we have dependency on the RPM as a barrier itself in both
i915_gem_release_all_mmaps() and i915_gem_restore_fences().
i915_gem_restore_fences() is also called along !runtime pm paths, but we
can move the markup of lost fences alongside releasing the mmaps into a
common i915_gem_runtime_suspend(). This has the advantage of locating
all the tricky barrier dependencies into one location.
v2: Just mark the fence as invalid (fence->dirty) so that upon waking we
will be sure to clear the fence after use, or restore it to the correct
value before use. This makes sure that if the fence is left intact
across the sleep, we do not leave it pointing to a region of GTT for the
next unsuspecting user.
Suggested-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Imre Deak <imre.deak@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161024124218.18252-5-chris@chris-wilson.co.uk
Now that we have reduced the access to the list to either (a) under the
struct_mutex whilst holding the RPM wakeref (so that concurrent writers to
the list are serialised by struct_mutex) and (b) under the atomic
runtime suspend (which cannot run concurrently with any other accessor due
to the atomic nature of the runtime suspend) we can remove the extra
locking around the list itself.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161024124218.18252-3-chris@chris-wilson.co.uk
We can remove the false coupling between RPM and struct mutex by the
observation that we can use the RPM wakeref as the barrier around user
mmap access. That is as we tear down the user's PTE atomically from
within rpm suspend and then to fault in new PTE requires the rpm
wakeref, means that no user access is possible through those PTE without
RPM being awake. Having made that observation, we can then remove the
presumption of having to take rpm outside of struct_mutex and so allow
fine grained acquisition of a wakeref around hw access rather than
having to remember to acquire the wakeref early on.
v2: Rejig placement of the new intel_runtime_pm_get() to be as tight
as possible around the GTT pread/pwrite.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Imre Deak <imre.deak@intel.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20161024124218.18252-2-chris@chris-wilson.co.uk
We want to decouple RPM and struct_mutex, but currently RPM has to walk
the list of bound objects and remove userspace mmapping before we
suspend (otherwise userspace may continue to access the GTT whilst it is
powered down). This currently requires the struct_mutex to walk the
bound_list, but if we move that to a separate list and lock we can take
the first step towards removing the struct_mutex.
v2: Split runtime suspend unmapping vs regular unmapping, to make the
locking (and barriers) clearer. Add the object to the userfault_list
prior to inserting the first PTE, the race between add/revoke depends
upon struct_mutex for regular unmappings and rpm for runtime-suspend.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> #v1
Link: http://patchwork.freedesktop.org/patch/msgid/20161024124218.18252-1-chris@chris-wilson.co.uk
With the possibility of addition of many more number of rings in future,
the drm_i915_private structure could bloat as an array, of type
intel_engine_cs, is embedded inside it.
struct intel_engine_cs engine[I915_NUM_ENGINES];
Though this is still fine as generally there is only a single instance of
drm_i915_private structure used, but not all of the possible rings would be
enabled or active on most of the platforms. Some memory can be saved by
allocating intel_engine_cs structure only for the enabled/active engines.
Currently the engine/ring ID is kept static and dev_priv->engine[] is simply
indexed using the enums defined in intel_engine_id.
To save memory and continue using the static engine/ring IDs, 'engine' is
defined as an array of pointers.
struct intel_engine_cs *engine[I915_NUM_ENGINES];
dev_priv->engine[engine_ID] will be NULL for disabled engine instances.
There is a text size reduction of 928 bytes, from 1028200 to 1027272, for
i915.o file (but for i915.ko file text size remain same as 1193131 bytes).
v2:
- Remove the engine iterator field added in drm_i915_private structure,
instead pass a local iterator variable to the for_each_engine**
macros. (Chris)
- Do away with intel_engine_initialized() and instead directly use the
NULL pointer check on engine pointer. (Chris)
v3:
- Remove for_each_engine_id() macro, as the updated macro for_each_engine()
can be used in place of it. (Chris)
- Protect the access to Render engine Fault register with a NULL check, as
engine specific init is done later in Driver load sequence.
v4:
- Use !!dev_priv->engine[VCS] style for the engine check in getparam. (Chris)
- Kill the superfluous init_engine_lists().
v5:
- Cleanup the intel_engines_init() & intel_engines_setup(), with respect to
allocation of intel_engine_cs structure. (Chris)
v6:
- Rebase.
v7:
- Optimize the for_each_engine_masked() macro. (Chris)
- Change the type of 'iter' local variable to enum intel_engine_id. (Chris)
- Rebase.
v8: Rebase.
v9: Rebase.
v10:
- For index calculation use engine ID instead of pointer based arithmetic in
intel_engine_sync_index() as engine pointers are not contiguous now (Chris)
- For appropriateness, rename local enum variable 'iter' to 'id'. (Joonas)
- Use for_each_engine macro for cleanup in intel_engines_init() and remove
check for NULL engine pointer in cleanup() routines. (Joonas)
v11: Rebase.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1476378888-7372-1-git-send-email-akash.goel@intel.com
If the user requests a mappable binding to the global GTT, we will first
unbind an existing mapping if it doesn't match. We will unbind even if
there is no possibility that the object can fit in the mappable
aperture. This may lead to a ping-pong migration of the object, for
example igt/gem_exec_big.
v2: Comment upon the reasoning, or lack thereof!, behind the choice of
magic numbers.
Testcase: igt/gem_exec_big
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20161013085504.30705-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com
Pull drm updates from Dave Airlie:
"Core:
- Fence destaging work
- DRIVER_LEGACY to split off legacy drm drivers
- drm_mm refactoring
- Splitting drm_crtc.c into chunks and documenting better
- Display info fixes
- rbtree support for prime buffer lookup
- Simple VGA DAC driver
Panel:
- Add Nexus 7 panel
- More simple panels
i915:
- Refactoring GEM naming
- Refactored vma/active tracking
- Lockless request lookups
- Better stolen memory support
- FBC fixes
- SKL watermark fixes
- VGPU improvements
- dma-buf fencing support
- Better DP dongle support
amdgpu:
- Powerplay for Iceland asics
- Improved GPU reset support
- UVD/VEC powergating support for CZ/ST
- Preinitialised VRAM buffer support
- Virtual display support
- Initial SI support
- GTT rework
- PCI shutdown callback support
- HPD IRQ storm fixes
amdkfd:
- bugfixes
tilcdc:
- Atomic modesetting support
mediatek:
- AAL + GAMMA engine support
- Hook up gamma LUT
- Temporal dithering support
imx:
- Pixel clock from devicetree
- drm bridge support for LVDS bridges
- active plane reconfiguration
- VDIC deinterlacer support
- Frame synchronisation unit support
- Color space conversion support
analogix:
- PSR support
- Better panel on/off support
rockchip:
- rk3399 vop/crtc support
- PSR support
vc4:
- Interlaced vblank timing
- 3D rendering CPU overhead reduction
- HDMI output fixes
tda998x:
- HDMI audio ASoC support
sunxi:
- Allwinner A33 support
- better TCON support
msm:
- DT binding cleanups
- Explicit fence-fd support
sti:
- remove sti415/416 support
etnaviv:
- MMUv2 refactoring
- GC3000 support
exynos:
- Refactoring HDMI DCC/PHY
- G2D pm regression fix
- Page fault issues with wait for vblank
There is no nouveau work in this tree, as Ben didn't get a pull
request in, and he was fighting moving to atomic and adding mst
support, so maybe best it waits for a cycle"
* tag 'drm-for-v4.9' of git://people.freedesktop.org/~airlied/linux: (1412 commits)
drm/crtc: constify drm_crtc_index parameter
drm/i915: Fix conflict resolution from backmerge of v4.8-rc8 to drm-next
drm/i915/guc: Unwind GuC workqueue reservation if request construction fails
drm/i915: Reset the breadcrumbs IRQ more carefully
drm/i915: Force relocations via cpu if we run out of idle aperture
drm/i915: Distinguish last emitted request from last submitted request
drm/i915: Allow DP to work w/o EDID
drm/i915: Move long hpd handling into the hotplug work
drm/i915/execlists: Reinitialise context image after GPU hang
drm/i915: Use correct index for backtracking HUNG semaphores
drm/i915: Unalias obj->phys_handle and obj->userptr
drm/i915: Just clear the mmiodebug before a register access
drm/i915/gen9: only add the planes actually affected by ddb changes
drm/i915: Allow PCH DPLL sharing regardless of DPLL_SDVO_HIGH_SPEED
drm/i915/bxt: Fix HDMI DPLL configuration
drm/i915/gen9: fix the watermark res_blocks value
drm/i915/gen9: fix plane_blocks_per_line on watermarks calculations
drm/i915/gen9: minimum scanlines for Y tile is not always 4
drm/i915/gen9: fix the WaWmMemoryReadLatency implementation
drm/i915/kbl: KBL also needs to run the SAGV code
...
When we notice the system under memory pressure, we try to evict some
driver pages before asking the VM to shrink all caches. As a final step
in that process, we tried to evict everything, including active buffers.
This is harming ourselves, and we can mix shrinking all caches as well
as our residual buffers (after the first pass of trying to shrink just
our own buffers).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161011082021.14606-1-chris@chris-wilson.co.uk
Linux 4.8-rc8
There was a lot of fallout in the imx/amdgpu/i915 drivers, so backmerge
it now to avoid troubles.
* tag 'v4.8-rc8': (1442 commits)
Linux 4.8-rc8
fault_in_multipages_readable() throws set-but-unused error
mm: check VMA flags to avoid invalid PROT_NONE NUMA balancing
radix tree: fix sibling entry handling in radix_tree_descend()
radix tree test suite: Test radix_tree_replace_slot() for multiorder entries
fix memory leaks in tracing_buffers_splice_read()
tracing: Move mutex to protect against resetting of seq data
MIPS: Fix delay slot emulation count in debugfs
MIPS: SMP: Fix possibility of deadlock when bringing CPUs online
mm: delete unnecessary and unsafe init_tlb_ubc()
huge tmpfs: fix Committed_AS leak
shmem: fix tmpfs to handle the huge= option properly
blk-mq: skip unmapped queues in blk_mq_alloc_request_hctx
MIPS: Fix pre-r6 emulation FPU initialisation
arm64: kgdb: handle read-only text / modules
arm64: Call numa_store_cpu_info() earlier.
locking/hung_task: Fix typo in CONFIG_DETECT_HUNG_TASK help text
nvme-rdma: only clear queue flags after successful connect
i2c: qup: skip qup_i2c_suspend if the device is already runtime suspended
perf/core: Limit matching exclusive events to one PMU
...
* the only remaining callers of "short" fault-ins are just as happy with generic
variants (both in lib/iov_iter.c); switch them to multipage variants, kill the
"short" ones
* rename the multipage variants to now available plain ones.
* get rid of compat macro defining iov_iter_fault_in_multipage_readable by
expanding it in its only user.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Drive final request submission from a callback from the fence. This way
the request is queued until all dependencies are resolved, at which
point it is handed to the backend for queueing to hardware. At this
point, no dependencies are set on the request, so the callback is
immediate.
A side-effect of imposing a heavier-irqsafe spinlock for execlist
submission is that we lose the softirq enabling after scheduling the
execlists tasklet. To compensate, we manually kickstart the softirq by
disabling and enabling the bh around the fence signaling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-14-chris@chris-wilson.co.uk
Update reset path in preparation for engine reset which requires
identification of incomplete requests and associated context and fixing
their state so that engine can resume correctly after reset.
The request that caused the hang will be skipped and head is reset to the
start of breadcrumb. This allows us to resume from where we left-off.
Since this request didn't complete normally we also need to cleanup elsp
queue manually. This is vital if we employ nonblocking request
submission where we may have a web of dependencies upon the hung request
and so advancing the seqno manually is no longer trivial.
ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS
We change the way we count pending batches. Only the active context
involved in the reset is marked as either innocent or guilty, and not
mark the entire world as pending. By inspection this only affects
igt/gem_reset_stats (which assumes implementation details) and not
piglit.
ARB_robustness gives this guide on how we expect the user of this
interface to behave:
* Provide a mechanism for an OpenGL application to learn about
graphics resets that affect the context. When a graphics reset
occurs, the OpenGL context becomes unusable and the application
must create a new context to continue operation. Detecting a
graphics reset happens through an inexpensive query.
And with regards to the actual meaning of the reset values:
Certain events can result in a reset of the GL context. Such a reset
causes all context state to be lost. Recovery from such events
requires recreation of all objects in the affected context. The
current status of the graphics reset state is returned by
enum GetGraphicsResetStatusARB();
The symbolic constant returned indicates if the GL context has been
in a reset state at any point since the last call to
GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context
has not been in a reset state since the last call.
GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected
that is attributable to the current GL context.
INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that
is not attributable to the current GL context.
UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose
cause is unknown.
The language here is explicit in that we must mark up the guilty batch,
but is loose enough for us to relax the innocent (i.e. pending)
accounting as only the active batches are involved with the reset.
In the future, we are looking towards single engine resetting (with
minimal locking), where it seems inappropriate to mark the entire world
as innocent since the reset occurred on a different engine. Reducing the
information available means we only have to encounter the pain once, and
also reduces the information leaking from one context to another.
v2: Legacy ringbuffer submission required a reset following hibernation,
or else we restore stale values to the RING_HEAD and walked over
stolen garbage.
v3: GuC requires replaying the requests after a reset.
v4: Restore engine IRQ after reset (so waiters will be woken!)
Rearm hangcheck if resetting with a waiter.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
In the next patch we want to handle reset directly by a locked waiter in
order to avoid issues with returning before the reset is handled. To
handle the reset, we must first know whether we hold the struct_mutex.
If we do not hold the struct_mtuex we can not perform the reset, but we do
not block the reset worker either (and so we can just continue to wait for
request completion) - otherwise we must relinquish the mutex.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-10-chris@chris-wilson.co.uk
In preparation for introducing a per-engine reset, we can first separate
the mixing of the reset state from the global reset counter.
The loss of atomicity in updating the reset state poses a small problem
for handling the waiters. For requests, this is solved by advancing the
seqno so that a waiter waking up after the reset knows the request is
complete. For pending flips, we still rely on the increment of the
global reset epoch (as well as the reset-in-progress flag) to signify
when the hardware was reset.
The advantage, now that we do not inspect the reset state during reset
itself i.e. we no longer emit requests during reset, is that we can use
the atomic updates of the state flags to ensure that only one reset
worker is active.
v2: Mika spotted that I transformed the i915_gem_wait_for_error() wakeup
into a waiter wakeup.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-6-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-7-chris@chris-wilson.co.uk
We track the LRU access for eviction and bump the last access for the
user GGTT on set-to-gtt. When we do so we need to not only bump the
primary GGTT VMA but all partials as well. Similarly we want to
bump the last access tracking for when unpinning an object from the
scanout so that they do not get promptly evicted and hopefully remain
available for reuse on the next frame.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-29-chris@chris-wilson.co.uk
The existing ABI says that scanouts are pinned into the mappable region
so that legacy clients (e.g. old Xorg or plymouthd) can write directly
into the scanout through a GTT mapping. However if the surface does not
fit into the mappable region, we are better off just trying to fit it
anywhere and hoping for the best. (Any userspace that is capable of
using ginormous scanouts is also likely not to rely on pure GTT
updates.) With the partial vma fault support, we are no longer
restricted to only using scanouts that we can pin (though it is still
preferred for performance reasons and for powersaving features like
FBC).
v2: Skip fence pinning when not mappable.
v3: Add a comment to explain the possible ramifications of not being
able to use fences for unmappable scanouts.
v4: Rebase to skip over some local patches
v5: Rebase to defer until after we have unmappable GTT fault support
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Deepak S <deepak.s@linux.intel.com>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-27-chris@chris-wilson.co.uk