x86, ioapic: Get rid of needless check and simplify ioapic_setup_resources()

alloc_bootmem() already panics on allocation failure. There is
no need to check the result.

Also there is a way to unbind global variable from its body and
use it as a parameter which allow us to simplify
ioapic_init_mappings as well -- "for" cycle already uses
nr_ioapics as a conditional variable and there is no need to
check if ioapic_setup_resources was returning NULL again.

Signed-off-by: Cyrill Gorcunov <gorcunov@openvz.org>
Cc: Yinghai Lu <yinghai@kernel.org>
LKML-Reference: <20090824175551.493629148@openvz.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
This commit is contained in:
Cyrill Gorcunov 2009-08-24 21:53:39 +04:00 committed by Ingo Molnar
parent 8f3e1df48b
commit ffc438366c

View File

@ -4053,7 +4053,7 @@ void __init setup_ioapic_dest(void)
static struct resource *ioapic_resources;
static struct resource * __init ioapic_setup_resources(void)
static struct resource * __init ioapic_setup_resources(int nr_ioapics)
{
unsigned long n;
struct resource *res;
@ -4069,15 +4069,13 @@ static struct resource * __init ioapic_setup_resources(void)
mem = alloc_bootmem(n);
res = (void *)mem;
if (mem != NULL) {
mem += sizeof(struct resource) * nr_ioapics;
mem += sizeof(struct resource) * nr_ioapics;
for (i = 0; i < nr_ioapics; i++) {
res[i].name = mem;
res[i].flags = IORESOURCE_MEM | IORESOURCE_BUSY;
sprintf(mem, "IOAPIC %u", i);
mem += IOAPIC_RESOURCE_NAME_SIZE;
}
for (i = 0; i < nr_ioapics; i++) {
res[i].name = mem;
res[i].flags = IORESOURCE_MEM | IORESOURCE_BUSY;
sprintf(mem, "IOAPIC %u", i);
mem += IOAPIC_RESOURCE_NAME_SIZE;
}
ioapic_resources = res;
@ -4091,7 +4089,7 @@ void __init ioapic_init_mappings(void)
struct resource *ioapic_res;
int i;
ioapic_res = ioapic_setup_resources();
ioapic_res = ioapic_setup_resources(nr_ioapics);
for (i = 0; i < nr_ioapics; i++) {
if (smp_found_config) {
ioapic_phys = mp_ioapics[i].apicaddr;
@ -4120,11 +4118,9 @@ fake_ioapic_page:
__fix_to_virt(idx), ioapic_phys);
idx++;
if (ioapic_res != NULL) {
ioapic_res->start = ioapic_phys;
ioapic_res->end = ioapic_phys + (4 * 1024) - 1;
ioapic_res++;
}
ioapic_res->start = ioapic_phys;
ioapic_res->end = ioapic_phys + (4 * 1024) - 1;
ioapic_res++;
}
}