forked from Minki/linux
sh: push-switch fixups for work_struct API damage.
INIT_WORK() dropped the data arg, so now we have to stash an extra pointer and backpedal instead. Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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@ -14,7 +14,7 @@
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#include <asm/push-switch.h>
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#define DRV_NAME "push-switch"
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#define DRV_VERSION "0.1.0"
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#define DRV_VERSION "0.1.1"
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static ssize_t switch_show(struct device *dev,
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struct device_attribute *attr,
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@ -32,10 +32,10 @@ static void switch_timer(unsigned long data)
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schedule_work(&psw->work);
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}
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static void switch_work_handler(void *data)
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static void switch_work_handler(struct work_struct *work)
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{
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struct platform_device *pdev = data;
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struct push_switch *psw = platform_get_drvdata(pdev);
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struct push_switch *psw = container_of(work, struct push_switch, work);
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struct platform_device *pdev = psw->pdev;
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psw->state = 0;
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@ -76,12 +76,15 @@ static int switch_drv_probe(struct platform_device *pdev)
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}
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}
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INIT_WORK(&psw->work, switch_work_handler, pdev);
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INIT_WORK(&psw->work, switch_work_handler);
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init_timer(&psw->debounce);
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psw->debounce.function = switch_timer;
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psw->debounce.data = (unsigned long)psw;
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/* Workqueue API brain-damage */
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psw->pdev = pdev;
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platform_set_drvdata(pdev, psw);
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return 0;
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@ -4,6 +4,7 @@
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#include <linux/timer.h>
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#include <linux/interrupt.h>
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#include <linux/workqueue.h>
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#include <linux/platform_device.h>
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struct push_switch {
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/* switch state */
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@ -12,6 +13,8 @@ struct push_switch {
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struct timer_list debounce;
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/* workqueue */
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struct work_struct work;
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/* platform device, for workqueue handler */
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struct platform_device *pdev;
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};
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struct push_switch_platform_info {
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