forked from Minki/linux
ps3fb: add virtual screen and panning support
ps3fb: Add virtual screen and panning support: - The vertical virtual screen size is limited by the amount of memory reserved for ps3fb, - The horizontal virtual screen size is limited to the fullscreen width, - Advertise that we support panning, so fbcon will use it if the virtual screen is enabled. Enabling a virtual screen (using `fbset -vyres nnn') can speed up text console scrolling by a factor of 10-15, depending on the video mode. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -141,6 +141,7 @@ struct ps3fb_par {
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unsigned int height;
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unsigned long full_offset; /* start of fullscreen DDR fb */
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unsigned long fb_offset; /* start of actual DDR fb */
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unsigned long pan_offset;
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};
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struct ps3fb_res_table {
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@ -440,8 +441,8 @@ static int ps3fb_sync(struct fb_info *info, u32 frame)
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base = frame * yres * line_length;
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ps3fb_sync_image(info->device, base + par->full_offset,
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base + par->fb_offset, base, par->width, par->height,
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line_length);
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base + par->fb_offset, base + par->pan_offset,
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par->width, par->height, line_length);
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out:
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release_console_sem();
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@ -488,27 +489,23 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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if (!mode)
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return -EINVAL;
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/*
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* FB_VMODE_CONUPDATE and FB_VMODE_SMOOTH_XPAN are equal!
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* as FB_VMODE_SMOOTH_XPAN is only used internally
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*/
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/* Virtual screen */
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if (var->xres_virtual < var->xres)
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var->xres_virtual = var->xres;
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if (var->yres_virtual < var->yres)
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var->yres_virtual = var->yres;
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if (var->vmode & FB_VMODE_CONUPDATE) {
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var->vmode |= FB_VMODE_YWRAP;
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var->xoffset = info->var.xoffset;
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var->yoffset = info->var.yoffset;
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}
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/* Virtual screen and panning are not supported */
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if (var->xres_virtual > var->xres || var->yres_virtual > var->yres ||
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var->xoffset || var->yoffset) {
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if (var->xres_virtual > line_length / BPP) {
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dev_dbg(info->device,
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"Virtual screen and panning are not supported\n");
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"Horizontal virtual screen size too large\n");
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return -EINVAL;
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}
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var->xres_virtual = var->xres;
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var->yres_virtual = var->yres;
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if (var->xoffset + var->xres > var->xres_virtual ||
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var->yoffset + var->yres > var->yres_virtual) {
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dev_dbg(info->device, "panning out-of-range\n");
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return -EINVAL;
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}
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/* We support ARGB8888 only */
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if (var->bits_per_pixel > 32 || var->grayscale ||
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@ -543,7 +540,7 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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}
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/* Memory limit */
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if (var->yres * line_length > ps3fb.xdr_size) {
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if (var->yres_virtual * line_length > ps3fb.xdr_size) {
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dev_dbg(info->device, "Not enough memory\n");
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return -ENOMEM;
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}
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@ -561,7 +558,7 @@ static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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static int ps3fb_set_par(struct fb_info *info)
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{
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struct ps3fb_par *par = info->par;
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unsigned int mode, lines, maxlines;
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unsigned int mode, line_length, lines, maxlines;
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int i;
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unsigned long offset, dst;
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@ -569,7 +566,7 @@ static int ps3fb_set_par(struct fb_info *info)
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info->var.xres, info->var.xres_virtual,
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info->var.yres, info->var.yres_virtual, info->var.pixclock);
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mode = ps3fb_find_mode(&info->var, &info->fix.line_length);
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mode = ps3fb_find_mode(&info->var, &line_length);
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if (!mode)
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return -EINVAL;
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@ -578,6 +575,10 @@ static int ps3fb_set_par(struct fb_info *info)
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info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
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info->fix.smem_len = ps3fb.xdr_size;
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info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
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info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
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info->fix.line_length = line_length;
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info->screen_base = (char __iomem *)ps3fb.xdr_ea;
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par->num_frames = info->fix.smem_len/
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@ -591,6 +592,8 @@ static int ps3fb_set_par(struct fb_info *info)
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offset = VP_OFF(i);
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par->fb_offset = GPU_ALIGN_UP(offset);
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par->full_offset = par->fb_offset - offset;
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par->pan_offset = info->var.yoffset * line_length +
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info->var.xoffset * BPP;
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if (par->new_mode_id != par->mode_id) {
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if (ps3av_set_video_mode(par->new_mode_id)) {
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@ -607,11 +610,11 @@ static int ps3fb_set_par(struct fb_info *info)
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lines = ps3fb_res[i].yres * par->num_frames;
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if (par->full_offset)
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lines++;
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maxlines = ps3fb.xdr_size / info->fix.line_length;
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for (dst = 0; lines; dst += maxlines * info->fix.line_length) {
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maxlines = ps3fb.xdr_size / line_length;
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for (dst = 0; lines; dst += maxlines * line_length) {
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unsigned int l = min(lines, maxlines);
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ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l,
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info->fix.line_length);
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line_length);
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lines -= l;
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}
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@ -641,6 +644,16 @@ static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
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return 0;
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}
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static int ps3fb_pan_display(struct fb_var_screeninfo *var,
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struct fb_info *info)
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{
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struct ps3fb_par *par = info->par;
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par->pan_offset = var->yoffset * info->fix.line_length +
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var->xoffset * BPP;
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return 0;
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}
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/*
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* As we have a virtual frame buffer, we need our own mmap function
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*/
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@ -965,6 +978,7 @@ static struct fb_ops ps3fb_ops = {
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.fb_check_var = ps3fb_check_var,
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.fb_set_par = ps3fb_set_par,
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.fb_setcolreg = ps3fb_setcolreg,
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.fb_pan_display = ps3fb_pan_display,
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.fb_fillrect = sys_fillrect,
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.fb_copyarea = sys_copyarea,
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.fb_imageblit = sys_imageblit,
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@ -1115,7 +1129,8 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
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info->fix.smem_len = ps3fb.xdr_size;
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info->pseudo_palette = par->pseudo_palette;
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info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST;
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info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
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FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
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retval = fb_alloc_cmap(&info->cmap, 256, 0);
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if (retval < 0)
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