Input: Probe PnP gameports first, ISA after that.
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -258,18 +258,18 @@ static int __init ns558_init(void)
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{
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{
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int i = 0;
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int i = 0;
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if (pnp_register_driver(&ns558_pnp_driver) >= 0)
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pnp_registered = 1;
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/*
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/*
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* Probe ISA ports first so that PnP gets to choose free port addresses
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* Probe ISA ports after PnP, so that PnP ports that are already
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* not occupied by the ISA ports.
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* enabled get detected as PnP. This may be suboptimal in multi-device
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* configurations, but saves hassle with simple setups.
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*/
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*/
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while (ns558_isa_portlist[i])
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while (ns558_isa_portlist[i])
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ns558_isa_probe(ns558_isa_portlist[i++]);
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ns558_isa_probe(ns558_isa_portlist[i++]);
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if (pnp_register_driver(&ns558_pnp_driver) >= 0)
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pnp_registered = 1;
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return (list_empty(&ns558_list) && !pnp_registered) ? -ENODEV : 0;
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return (list_empty(&ns558_list) && !pnp_registered) ? -ENODEV : 0;
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}
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}
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