fbdev: da8xx: add support for SP10Q010 display
Add timing data for Hitachi SP10Q010 display and allow configuration of the 4bpp palette. For 4bpp framebuffer enable reversed order of pixels in a byte. This requires defining FB_CFB_REV_PIXELS_IN_BYTE and additionally setting var.nonstd to the value FB_NONSTD_REV_PIX_IN_B. Note that it is not enough to set da8xx_fb_var.nonstd to this value statically, since FBIOPUT_VSCREENINFO ioctl might pass var struct with .nonstd field set to zero or another value. Therefore this setting must be adjusted in fb_check_var() according to the requested bpp value. Signed-off-by: Anatolij Gustschin <agust@denx.de> Cc: Manjunathappa, Prakash <prakash.pm@ti.com> Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
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@ -2246,6 +2246,7 @@ config FB_DA8XX
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select FB_CFB_FILLRECT
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select FB_CFB_FILLRECT
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select FB_CFB_COPYAREA
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select FB_CFB_COPYAREA
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select FB_CFB_IMAGEBLIT
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select FB_CFB_IMAGEBLIT
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select FB_CFB_REV_PIXELS_IN_BYTE
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---help---
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---help---
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This is the frame buffer device driver for the TI LCD controller
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This is the frame buffer device driver for the TI LCD controller
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found on DA8xx/OMAP-L1xx SoCs.
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found on DA8xx/OMAP-L1xx SoCs.
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@ -239,6 +239,20 @@ static struct da8xx_panel known_lcd_panels[] = {
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.pxl_clk = 7833600,
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.pxl_clk = 7833600,
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.invert_pxl_clk = 0,
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.invert_pxl_clk = 0,
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},
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},
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[2] = {
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/* Hitachi SP10Q010 */
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.name = "SP10Q010",
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.width = 320,
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.height = 240,
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.hfp = 10,
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.hbp = 10,
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.hsw = 10,
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.vfp = 10,
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.vbp = 10,
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.vsw = 10,
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.pxl_clk = 7833600,
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.invert_pxl_clk = 0,
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},
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};
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};
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/* Enable the Raster Engine of the LCD Controller */
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/* Enable the Raster Engine of the LCD Controller */
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@ -547,7 +561,26 @@ static int fb_setcolreg(unsigned regno, unsigned red, unsigned green,
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if (info->fix.visual == FB_VISUAL_DIRECTCOLOR)
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if (info->fix.visual == FB_VISUAL_DIRECTCOLOR)
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return 1;
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return 1;
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if (info->var.bits_per_pixel == 8) {
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if (info->var.bits_per_pixel == 4) {
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if (regno > 15)
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return 1;
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if (info->var.grayscale) {
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pal = regno;
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} else {
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red >>= 4;
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green >>= 8;
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blue >>= 12;
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pal = (red & 0x0f00);
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pal |= (green & 0x00f0);
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pal |= (blue & 0x000f);
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}
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if (regno == 0)
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pal |= 0x2000;
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palette[regno] = pal;
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} else if (info->var.bits_per_pixel == 8) {
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red >>= 4;
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red >>= 4;
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green >>= 8;
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green >>= 8;
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blue >>= 12;
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blue >>= 12;
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@ -802,6 +835,7 @@ static int fb_check_var(struct fb_var_screeninfo *var,
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var->blue.length = 8;
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var->blue.length = 8;
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var->transp.offset = 0;
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var->transp.offset = 0;
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var->transp.length = 0;
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var->transp.length = 0;
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var->nonstd = 0;
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break;
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break;
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case 4:
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case 4:
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var->red.offset = 0;
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var->red.offset = 0;
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@ -812,6 +846,7 @@ static int fb_check_var(struct fb_var_screeninfo *var,
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var->blue.length = 4;
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var->blue.length = 4;
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var->transp.offset = 0;
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var->transp.offset = 0;
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var->transp.length = 0;
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var->transp.length = 0;
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var->nonstd = FB_NONSTD_REV_PIX_IN_B;
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break;
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break;
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case 16: /* RGB 565 */
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case 16: /* RGB 565 */
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var->red.offset = 11;
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var->red.offset = 11;
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@ -822,6 +857,7 @@ static int fb_check_var(struct fb_var_screeninfo *var,
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var->blue.length = 5;
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var->blue.length = 5;
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var->transp.offset = 0;
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var->transp.offset = 0;
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var->transp.length = 0;
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var->transp.length = 0;
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var->nonstd = 0;
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break;
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break;
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default:
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default:
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err = -EINVAL;
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err = -EINVAL;
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