cgroup: factor out kill_css()
Factor out css ref killing from cgroup_destroy_locked() into kill_css(). We're gonna add more to the path and the factored out function will eventually be called from other places too. While at it, replace open coded percpu_ref_get() with css_get() for consistency. This shouldn't cause any functional difference as the function is not used for root cgroups. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Li Zefan <lizefan@huawei.com>
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@ -4595,6 +4595,36 @@ static void css_killed_ref_fn(struct percpu_ref *ref)
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schedule_work(&css->destroy_work);
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}
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/**
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* kill_css - destroy a css
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* @css: css to destroy
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*
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* This function initiates destruction of @css by putting its base
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* reference. ->css_offline() will be invoked asynchronously once
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* css_tryget() is guaranteed to fail and when the reference count reaches
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* zero, @css will be released.
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*/
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static void kill_css(struct cgroup_subsys_state *css)
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{
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/*
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* Killing would put the base ref, but we need to keep it alive
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* until after ->css_offline().
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*/
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css_get(css);
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/*
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* cgroup core guarantees that, by the time ->css_offline() is
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* invoked, no new css reference will be given out via
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* css_tryget(). We can't simply call percpu_ref_kill() and
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* proceed to offlining css's because percpu_ref_kill() doesn't
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* guarantee that the ref is seen as killed on all CPUs on return.
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*
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* Use percpu_ref_kill_and_confirm() to get notifications as each
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* css is confirmed to be seen as killed on all CPUs.
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*/
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percpu_ref_kill_and_confirm(&css->refcnt, css_killed_ref_fn);
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}
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/**
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* cgroup_destroy_locked - the first stage of cgroup destruction
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* @cgrp: cgroup to be destroyed
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@ -4641,30 +4671,12 @@ static int cgroup_destroy_locked(struct cgroup *cgrp)
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return -EBUSY;
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/*
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* Block new css_tryget() by killing css refcnts. cgroup core
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* guarantees that, by the time ->css_offline() is invoked, no new
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* css reference will be given out via css_tryget(). We can't
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* simply call percpu_ref_kill() and proceed to offlining css's
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* because percpu_ref_kill() doesn't guarantee that the ref is seen
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* as killed on all CPUs on return.
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*
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* Use percpu_ref_kill_and_confirm() to get notifications as each
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* css is confirmed to be seen as killed on all CPUs.
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* cgroup_destroy_css_killed() will be invoked to perform the rest
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* of destruction once the percpu refs of all css's are confirmed
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* to be killed.
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* Initiate massacre of all css's. cgroup_destroy_css_killed()
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* will be invoked to perform the rest of destruction once the
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* percpu refs of all css's are confirmed to be killed.
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*/
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for_each_root_subsys(cgrp->root, ss) {
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struct cgroup_subsys_state *css = cgroup_css(cgrp, ss->subsys_id);
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/*
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* Killing would put the base ref, but we need to keep it
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* alive until after ->css_offline.
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*/
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percpu_ref_get(&css->refcnt);
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percpu_ref_kill_and_confirm(&css->refcnt, css_killed_ref_fn);
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}
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for_each_root_subsys(cgrp->root, ss)
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kill_css(cgroup_css(cgrp, ss->subsys_id));
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/*
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* Mark @cgrp dead. This prevents further task migration and child
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