forked from Minki/linux
cgroup: use rculist ops for cgroup->children
Use RCU safe list operations for cgroup->children. This will be used to implement cgroup children / descendant walking which can be used by controllers. Note that cgroup_create() now puts a new cgroup at the end of the ->children list instead of head. This isn't strictly necessary but is done so that the iteration order is more conventional. Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Michal Hocko <mhocko@suse.cz> Reviewed-by: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com> Acked-by: Li Zefan <lizefan@huawei.com>
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@ -12,6 +12,7 @@
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#include <linux/cpumask.h>
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#include <linux/nodemask.h>
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#include <linux/rcupdate.h>
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#include <linux/rculist.h>
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#include <linux/cgroupstats.h>
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#include <linux/prio_heap.h>
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#include <linux/rwsem.h>
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@ -1650,7 +1650,6 @@ static struct dentry *cgroup_mount(struct file_system_type *fs_type,
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free_cg_links(&tmp_cg_links);
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BUG_ON(!list_empty(&root_cgrp->sibling));
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BUG_ON(!list_empty(&root_cgrp->children));
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BUG_ON(root->number_of_cgroups != 1);
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@ -1699,7 +1698,6 @@ static void cgroup_kill_sb(struct super_block *sb) {
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BUG_ON(root->number_of_cgroups != 1);
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BUG_ON(!list_empty(&cgrp->children));
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BUG_ON(!list_empty(&cgrp->sibling));
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mutex_lock(&cgroup_mutex);
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mutex_lock(&cgroup_root_mutex);
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@ -4052,7 +4050,7 @@ static long cgroup_create(struct cgroup *parent, struct dentry *dentry,
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}
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}
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list_add(&cgrp->sibling, &cgrp->parent->children);
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list_add_tail_rcu(&cgrp->sibling, &cgrp->parent->children);
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root->number_of_cgroups++;
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err = cgroup_create_dir(cgrp, dentry, mode);
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@ -4083,7 +4081,7 @@ static long cgroup_create(struct cgroup *parent, struct dentry *dentry,
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err_remove:
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list_del(&cgrp->sibling);
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list_del_rcu(&cgrp->sibling);
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root->number_of_cgroups--;
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err_destroy:
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@ -4209,7 +4207,7 @@ static int cgroup_rmdir(struct inode *unused_dir, struct dentry *dentry)
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raw_spin_unlock(&release_list_lock);
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/* delete this cgroup from parent->children */
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list_del_init(&cgrp->sibling);
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list_del_rcu(&cgrp->sibling);
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list_del_init(&cgrp->allcg_node);
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