Input: zforce - reduce stack memory allocated to frames
A frame is a u8 array with the following structure: [PAYLOAD_HEADER, PAYLOAD_LENGTH, ...PAYLOAD_BODY...] PAYLOAD_BODY can be at most 255 bytes long, as it's size is represented by PAYLOAD_LENGTH. Therefore we can reduce the stack memory allocated to payload_buffer[] roughly by half, from 512 to 257 bytes. Signed-off-by: Luis Ortega <luiorpe1@upv.es> Acked-by: Heiko Stuebner <heiko@sntech.de> Tested-by: Heiko Stuebner <heiko@sntech.de> - bq Cervantes (imx6sl) Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
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@ -33,6 +33,7 @@
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#define WAIT_TIMEOUT msecs_to_jiffies(1000)
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#define WAIT_TIMEOUT msecs_to_jiffies(1000)
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#define FRAME_START 0xee
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#define FRAME_START 0xee
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#define FRAME_MAXSIZE 257
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/* Offsets of the different parts of the payload the controller sends */
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/* Offsets of the different parts of the payload the controller sends */
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#define PAYLOAD_HEADER 0
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#define PAYLOAD_HEADER 0
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@ -464,7 +465,7 @@ static irqreturn_t zforce_interrupt(int irq, void *dev_id)
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struct i2c_client *client = ts->client;
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struct i2c_client *client = ts->client;
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const struct zforce_ts_platdata *pdata = dev_get_platdata(&client->dev);
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const struct zforce_ts_platdata *pdata = dev_get_platdata(&client->dev);
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int ret;
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int ret;
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u8 payload_buffer[512];
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u8 payload_buffer[FRAME_MAXSIZE];
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u8 *payload;
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u8 *payload;
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/*
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/*
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