staging: lustre shorten multiple lines over 80 char in lu_object.h
This patch adjusts lines so that they are less than 80 char. Checkpatch.pl idenitified the issue. Signed-off-by: Craig Inches <Craig@craiginches.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -147,9 +147,9 @@ struct lu_device_operations {
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struct lu_device *);
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/**
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* initialize local objects for device. this method called after layer has
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* been initialized (after LCFG_SETUP stage) and before it starts serving
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* user requests.
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* initialize local objects for device. this method called after layer
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* has been initialized (after LCFG_SETUP stage) and before it starts
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* serving user requests.
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*/
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int (*ldo_prepare)(const struct lu_env *,
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@ -791,7 +791,7 @@ int lu_cdebug_printer(const struct lu_env *env,
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#define LU_OBJECT_DEBUG(mask, env, object, format, ...) \
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do { \
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if (cfs_cdebug_show(mask, DEBUG_SUBSYSTEM)) { \
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LIBCFS_DEBUG_MSG_DATA_DECL(msgdata, mask, NULL); \
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LIBCFS_DEBUG_MSG_DATA_DECL(msgdata, mask, NULL); \
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lu_object_print(env, &msgdata, lu_cdebug_printer, object);\
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CDEBUG(mask, format "\n", ## __VA_ARGS__); \
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} \
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@ -803,7 +803,7 @@ do { \
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#define LU_OBJECT_HEADER(mask, env, object, format, ...) \
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do { \
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if (cfs_cdebug_show(mask, DEBUG_SUBSYSTEM)) { \
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LIBCFS_DEBUG_MSG_DATA_DECL(msgdata, mask, NULL); \
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LIBCFS_DEBUG_MSG_DATA_DECL(msgdata, mask, NULL); \
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lu_object_header_print(env, &msgdata, lu_cdebug_printer,\
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(object)->lo_header); \
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lu_cdebug_printer(env, &msgdata, "\n"); \
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